Player Matchup

Medusa
Medusa
Mrpaul420
Medusa
Level 7
God Stats
5W - 3L
1,873 SR
Queue Stats
12W - 10L
1,591 Elo+
Solo
Skadi
Skadi
SinnOST
Skadi
Level 16
God Stats
3W - 1L
1,543 SR
Queue Stats
7W - 11L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
Starr Dakota
Gilgamesh
Level 24
God Stats
2W - 1L
1,432 SR
Queue Stats
8W - 10L
1,376 Elo+
Party 1
He Bo
He Bo
bulskiii
He Bo
Level 29
God Stats
5W - 5L
1,481 SR
Queue Stats
171W - 179L
1,521 Elo+
Solo
Hera
Hera
oneill2005
Hera
Level 20
God Stats
0W - 2L
1,192 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,427 Elo+

VS

Team Averages
Level 25
1,469 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Decag-
Ymir
Level 28
God Stats
6W - 5L
1,458 SR
Queue Stats
139W - 136L
1,474 Elo+
Party 2
Nemesis
Nemesis
Six Paths King
Nemesis
Level 17
God Stats
4W - 4L
1,339 SR
Queue Stats
21W - 21L
1,492 Elo+
Solo
Danzaburou
Danzaburou
yk_ken365
Danzaburou
Level 23
God Stats
3W - 4L
1,248 SR
Queue Stats
63W - 82L
1,378 Elo+
Solo
Zeus
Zeus
zhinx_-
Zeus
Level 28
God Stats
8W - 6L
1,800 SR
Queue Stats
80W - 75L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mrpaul420
Medusa
17
4 / 11 / 4
10,759
512
9,959
17,296
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
SinnOST
Skadi
8
0 / 3 / 2
7,147
340
1,807
4,161
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Starr Dakota
Gilgamesh
13
0 / 12 / 1
8,521
406
4,234
17,117
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
bulskiii
He Bo
19
10 / 4 / 2
12,742
607
12,851
13,490
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 2
7,250
345
2,302
9,182
4,840
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 4 / 8
11,403
543
5,223
16,926
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Decag-
Ymir
16
5 / 1 / 11
11,337
540
7,589
14,085
5,782
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 2 / 5
12,467
594
6,417
14,093
5,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
yk_ken365
Danzaburou
16
14 / 6 / 6
12,046
574
14,648
16,996
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
zhinx_-
Zeus
17
7 / 2 / 6
11,750
560
5,727
9,998
3,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
14
Kills
36
37
Deaths
15
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
4
8
1.5
W
Ymir
Decag-
Ymir
5
1
11
10.5
L
Medusa
Mrpaul420
Medusa
4
11
4
0.55
L
Skadi
SinnOST
Skadi
0
3
2
0.33
W
8
2
5
5.25
L
Gilgamesh
Starr Dakota
Gilgamesh
0
12
1
0.04
L
He Bo
bulskiii
He Bo
10
4
2
2.75
L
0
7
2
0.14
W
Danzaburou
yk_ken365
Danzaburou
14
6
6
2.83
W
Zeus
zhinx_-
Zeus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
39,604
61,246
Taken
72,098
23,840
Mitigated
32,422
6,474
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,223
1,846
0
1,866
16,926
11,377
3,933
1,114
15,812
0
68,352
W
Ymir
Decag-
Ymir
7,589
1,901
0
4,065
14,085
5,782
391
6,310
7,775
58,144
0
L
Medusa
Mrpaul420
Medusa
9,959
5,355
0
2,154
17,296
5,909
474
2,728
14,568
0
59,283
L
Skadi
SinnOST
Skadi
1,807
436
0
278
4,161
831
175
843
3,318
0
12,945
W
6,417
3,097
0
6,211
14,093
5,381
0
2,565
11,528
0
66,508
L
Gilgamesh
Starr Dakota
Gilgamesh
4,234
1,537
0
360
17,117
7,453
1,623
4,206
12,911
0
36,402
L
He Bo
bulskiii
He Bo
12,851
832
0
3,558
13,490
4,807
1,178
3,400
10,090
69,460
0
L
2,302
628
30
94
9,182
4,840
175
2,139
7,043
19,929
0
W
Danzaburou
yk_ken365
Danzaburou
14,648
7,243
0
4,930
16,996
6,436
47
6,848
10,148
0
71,750
W
Zeus
zhinx_-
Zeus
5,727
951
0
2,928
9,998
3,446
1,960
3,013
6,985
60,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
59,003
294
Minions Killed
488
0
Camps Cleared
0
1,406,890
Distance Traveled
1,881,321
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,403
543
116
6
0
421,307
0
W
Ymir
11,337
540
72
3
0
391,409
3
L
Medusa
10,759
512
81
4
0
260,274
0
L
Skadi
7,147
340
23
1
0
163,960
0
W
Nemesis
12,467
594
97
5
0
365,029
0
L
Gilgamesh
8,521
406
60
3
0
381,041
2
L
He Bo
12,742
607
93
4
0
342,397
1
L
Hera
7,250
345
37
2
0
259,218
0
W
Danzaburou
12,046
574
95
5
0
343,403
2
W
Zeus
11,750
560
108
5
0
360,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role