Player Matchup

Apollo
Apollo
Cryolites
Apollo
Level 67
God Stats
8W - 7L
1,662 SR
Queue Stats
208W - 216L
1,472 Elo+
Party 1
Ymir
Ymir
Jaelven
Ymir
Level 28
God Stats
77W - 56L
1,544 SR
Queue Stats
210W - 201L
1,505 Elo+
Party 1
Janus
Janus
SirRickAstley
Janus
Level 77
God Stats
77W - 94L
1,447 SR
Queue Stats
615W - 648L
1,482 Elo+
Party 1
Team Averages
Level 57
1,551 SR
1,486 Elo+

VS

Team Averages
Level 91
1,451 SR
1,350 Elo+
Awilix
Awilix
MikeelNite
Awilix
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Salamsen
Ah Puch
Level 41
God Stats
0W - 2L
1,354 SR
Queue Stats
2W - 5L
1,096 Elo+
Solo
Hercules
Hercules
dracoxelite
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cryolites
Apollo
16
10 / 2 / 12
12,844
756
14,228
10,692
4,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Jaelven
Ymir
14
5 / 1 / 13
12,373
728
7,187
14,642
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 1 / 10
12,222
719
16,526
8,438
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MikeelNite
Awilix
12
2 / 11 / 1
10,651
627
6,491
17,974
6,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Salamsen
Ah Puch
14
2 / 6 / 1
10,515
619
11,586
12,788
4,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
dracoxelite
Hercules
13
0 / 6 / 2
9,513
560
4,186
15,264
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
23
Kills
4
4
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cryolites
Apollo
10
2
12
8
W
Ymir
Jaelven
Ymir
5
1
13
11.5
L
Awilix
MikeelNite
Awilix
2
11
1
0.23
L
Ah Puch
Salamsen
Ah Puch
2
6
1
0.42
W
8
1
10
13
L
Hercules
dracoxelite
Hercules
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,941
Damage
22,263
33,772
Taken
46,026
23,769
Mitigated
21,670
8,530
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cryolites
Apollo
14,228
10,258
183
2,715
10,692
4,236
2,037
3,582
6,964
0
50,535
W
Ymir
Jaelven
Ymir
7,187
1,397
883
3,296
14,642
16,556
258
6,266
8,305
27,193
0
L
Awilix
MikeelNite
Awilix
6,491
1,508
0
631
17,974
6,725
0
9,505
8,469
0
33,867
L
Ah Puch
Salamsen
Ah Puch
11,586
329
258
1,119
12,788
4,965
0
7,291
5,497
60,055
0
W
16,526
1,226
0
1,453
8,438
2,977
543
2,335
6,053
67,236
0
L
Hercules
dracoxelite
Hercules
4,186
148
0
2,287
15,264
9,980
0
7,013
8,251
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
30,679
193
Minions Killed
146
0
Camps Cleared
0
921,270
Distance Traveled
742,794
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,844
756
81
5
0
287,156
3
W
Ymir
12,373
728
27
2
0
283,844
1
L
Awilix
10,651
627
40
2
0
277,439
1
L
Ah Puch
10,515
619
66
4
0
240,672
1
W
Janus
12,222
719
85
5
0
350,270
2
L
Hercules
9,513
560
40
2
0
224,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role