Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Tuems
Ymir
Level 49
God Stats
17W - 13L
1,577 SR
Queue Stats
222W - 200L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
XxLoneWolfiexX
Kukulkan
Level 22
God Stats
3W - 4L
1,420 SR
Queue Stats
9W - 12L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
YouAintThatDude
Gilgamesh
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 234L
1,659 Elo+
Party 2
Tyr
Tyr
xBerzerkerx89
Tyr
Level 107
God Stats
9W - 5L
1,703 SR
Queue Stats
322W - 279L
1,572 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,552 Elo+

VS

Team Averages
Level 105
1,404 SR
1,481 Elo+
Gilgamesh
Gilgamesh
B00GIExW00GIE
Gilgamesh
Level 128
God Stats
8W - 7L
1,363 SR
Queue Stats
249W - 238L
1,483 Elo+
Party 3
Anubis
Anubis
C 4 M E R O N96
Anubis
Level 115
God Stats
160W - 118L
1,564 SR
Queue Stats
309W - 303L
1,481 Elo+
Party 3
Ymir
Ymir
forestmike
Ymir
Level 129
God Stats
6W - 6L
1,271 SR
Queue Stats
234W - 212L
1,503 Elo+
Party 3
Fenrir
Fenrir
normaltooth
Fenrir
Level 44
God Stats
12W - 13L
1,450 SR
Queue Stats
484W - 431L
1,435 Elo+
Solo
Danzaburou
Danzaburou
scotmelee44
Danzaburou
Level 109
God Stats
2W - 7L
1,372 SR
Queue Stats
202W - 183L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 2
5,977
598
4,215
4,425
1,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Tuems
Ymir
9
2 / 1 / 5
5,537
554
2,667
5,218
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
9
2 / 3 / 5
5,400
540
3,211
4,002
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
YouAintThatDude
Gilgamesh
12
2 / 0 / 2
6,455
646
6,640
7,545
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
7 / 0 / 4
6,275
628
4,827
7,076
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B00GIExW00GIE
Gilgamesh
9
0 / 2 / 0
4,791
479
2,948
6,680
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 6 / 0
5,615
562
5,451
7,606
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 1
5,023
502
3,747
6,324
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
5
0 / 4 / 0
4,127
413
1,182
6,546
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
scotmelee44
Danzaburou
7
1 / 4 / 0
5,036
504
1,857
6,233
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
4
4
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
L
Gilgamesh
B00GIExW00GIE
Gilgamesh
0
2
0
0
L
3
6
0
0.5
W
Ymir
Tuems
Ymir
2
1
5
4.5
W
Kukulkan
2
3
5
1.5
W
Gilgamesh
YouAintThatDude
Gilgamesh
2
0
2
3
L
0
1
1
0.5
L
Fenrir
0
4
0
0
L
Danzaburou
scotmelee44
Danzaburou
1
4
0
0.25
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
15,185
28,266
Taken
33,389
10,594
Mitigated
14,878
11,393
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,215
1,592
0
1,410
4,425
1,068
865
631
3,794
0
30,273
L
Gilgamesh
B00GIExW00GIE
Gilgamesh
2,948
712
0
1,773
6,680
5,280
0
0
6,680
0
20,283
L
5,451
243
0
2,057
7,606
3,030
124
3,162
4,444
24,763
0
W
Ymir
Tuems
Ymir
2,667
644
0
1,806
5,218
2,021
396
2,305
2,913
15,596
0
W
Kukulkan
3,211
987
0
360
4,002
901
628
3,142
860
24,046
0
W
Gilgamesh
YouAintThatDude
Gilgamesh
6,640
2,248
0
3,645
7,545
4,430
0
0
7,545
0
39,496
L
3,747
1,287
0
2,112
6,324
3,517
0
1,399
4,925
19,535
0
L
Fenrir
1,182
40
0
1,602
6,546
1,755
166
776
5,770
0
12,501
L
Danzaburou
scotmelee44
Danzaburou
1,857
633
99
1,891
6,233
1,296
0
541
5,692
0
16,153
W
4,827
526
0
4,172
7,076
2,174
0
3,120
3,956
0
28,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
24,592
261
Minions Killed
176
0
Camps Cleared
0
963,282
Distance Traveled
859,516
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,977
598
61
6
0
173,195
1
L
Gilgamesh
4,791
479
28
3
0
173,110
0
L
Anubis
5,615
562
51
5
0
136,721
4
W
Ymir
5,537
554
19
2
0
204,452
2
W
Kukulkan
5,400
540
43
4
0
158,536
1
W
Gilgamesh
6,455
646
81
8
0
212,246
4
L
Ymir
5,023
502
38
4
0
179,306
2
L
Fenrir
4,127
413
23
2
0
224,312
0
L
Danzaburou
5,036
504
36
4
0
146,067
1
W
Tyr
6,275
628
57
6
0
214,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role