Player Matchup

Medusa
Medusa
Floodmana
Medusa
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 151L
1,586 Elo+
Solo
Tiamat
Tiamat
FrenchFish
Tiamat
Level 11
God Stats
2W - 3L
1,468 SR
Queue Stats
11W - 11L
1,395 Elo+
Solo
Athena
Athena
NotMyFaultUrDed
Athena
Level 29
God Stats
8W - 7L
1,543 SR
Queue Stats
29W - 31L
1,517 Elo+
Solo
Ravana
Ravana
Verberos12
Ravana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 325L
1,521 Elo+
Solo
King Arthur
King Arthur
old hercules526
King Arthur
Level 18
God Stats
4W - 6L
1,506 SR
Queue Stats
120W - 120L
1,472 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,498 Elo+

VS

Team Averages
Level 24
1,508 SR
1,521 Elo+
Ratatoskr
Ratatoskr
Brain29
Ratatoskr
Level 30
God Stats
3W - 1L
1,240 SR
Queue Stats
103W - 83L
1,521 Elo+
Solo
Mulan
Mulan
ErectorBeast
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,525 Elo+
Party 1
Ra
Ra
PapaBlessNation
Ra
Level 29
God Stats
13W - 16L
1,448 SR
Queue Stats
126W - 145L
1,423 Elo+
Solo
Khepri
Khepri
RusticTomato
Khepri
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,515 Elo+
Party 1
Cupid
Cupid
ScrubPotatoKing
Cupid
Level 16
God Stats
5W - 2L
1,853 SR
Queue Stats
477W - 442L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Floodmana
Medusa
16
7 / 6 / 4
10,679
509
21,802
17,643
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
FrenchFish
Tiamat
7
2 / 0 / 0
6,732
321
1,439
2,022
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 5 / 5
9,586
456
8,703
25,613
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Verberos12
Ravana
16
7 / 7 / 1
10,215
486
9,935
15,142
10,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
old hercules526
King Arthur
15
1 / 7 / 6
9,712
462
15,065
20,204
13,648
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brain29
Ratatoskr
19
8 / 2 / 9
12,390
590
10,115
18,031
8,955
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 2 / 7
12,382
590
15,085
15,512
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 6 / 9
11,629
554
18,177
13,967
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
3 / 4 / 11
10,792
514
5,710
16,553
21,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 6 / 8
10,650
507
13,731
19,304
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
19
Kills
25
25
Deaths
20
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Brain29
Ratatoskr
8
2
9
6.25
W
9
2
7
6.25
L
Medusa
Floodmana
Medusa
7
6
4
1.5
L
Tiamat
FrenchFish
Tiamat
2
0
0
2
L
2
5
5
0.9
W
3
6
9
1.25
W
Khepri
3
4
11
2.13
W
2
6
8
1
L
Ravana
Verberos12
Ravana
7
7
1
1.07
L
King Arthur
old hercules526
King Arthur
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,944
Damage
62,818
80,624
Taken
83,367
47,900
Mitigated
63,065
22,715
Healing
30,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Brain29
Ratatoskr
10,115
4,246
0
4,557
18,031
8,955
2,691
813
17,212
0
83,486
W
15,085
2,528
0
7,250
15,512
15,563
2,221
904
14,608
0
55,845
L
Medusa
Floodmana
Medusa
21,802
11,406
0
6,098
17,643
6,875
0
4,906
12,576
0
81,510
L
Tiamat
FrenchFish
Tiamat
1,439
22
0
662
2,022
860
0
266
1,688
11,202
0
L
8,703
2,650
0
9,529
25,613
16,120
0
10,266
14,918
37,199
0
W
18,177
1,929
3,660
5,515
13,967
7,216
1,438
3,135
10,582
81,065
0
W
Khepri
5,710
969
0
2,552
16,553
21,183
387
3,073
13,480
11,624
0
W
13,731
7,435
132
7,205
19,304
10,148
1,713
1,961
17,343
0
104,906
L
Ravana
Verberos12
Ravana
9,935
3,100
0
4,349
15,142
10,397
0
3,883
10,936
0
54,558
L
King Arthur
old hercules526
King Arthur
15,065
2,700
397
1,680
20,204
13,648
0
3,704
15,998
0
62,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
57,843
391
Minions Killed
556
0
Camps Cleared
0
1,525,463
Distance Traveled
1,954,022
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,390
590
145
7
0
466,258
0
W
Mulan
12,382
590
114
5
0
395,806
6
L
Medusa
10,679
509
127
6
0
336,712
4
L
Tiamat
6,732
321
21
1
0
98,389
0
L
Athena
9,586
456
54
3
0
397,537
2
W
Ra
11,629
554
141
7
0
406,762
4
W
Khepri
10,792
514
14
1
0
357,762
5
W
Cupid
10,650
507
142
7
0
327,434
2
L
Ravana
10,215
486
86
4
0
363,239
5
L
King Arthur
9,712
462
103
5
0
329,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role