Player Matchup

Chang'e
Chang'e
Kimora
Chang'e
Level 106
God Stats
49W - 32L
1,725 SR
Queue Stats
326W - 224L
1,622 Elo+
Party 2
Loki
Loki
Kinitsu
Loki
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 154L
1,591 Elo+
Party 2
Neith
Neith
Némésiss
Neith
Level 25
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Sway0
Cthulhu
Level 57
God Stats
20W - 25L
1,556 SR
Queue Stats
26W - 28L
1,527 Elo+
Party 4
Merlin
Merlin
hydrax483
Merlin
Level 46
God Stats
15W - 15L
1,653 SR
Queue Stats
162W - 129L
1,585 Elo+
Party 2
Team Averages
Level 64
1,625 SR
1,565 Elo+

VS

Team Averages
Level 111
1,632 SR
1,671 Elo+
Ne Zha
Ne Zha
Cheelios88
Ne Zha
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,743 Elo+
Party 1
Chang'e
Chang'e
CrazyShampoo
Chang'e
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,508 Elo+
Party 1
Ullr
Ullr
GerontoPhill
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,626 Elo+
Party 1
Eset
Eset
MeeTee
Eset
Level 124
God Stats
36W - 18L
1,776 SR
Queue Stats
251W - 182L
1,741 Elo+
Party 3
Gilgamesh
Gilgamesh
mamika1122
Gilgamesh
Level 49
God Stats
6W - 1L
1,884 SR
Queue Stats
110W - 58L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kimora
Chang'e
20
9 / 4 / 9
15,790
1,053
27,510
23,607
6,957
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Kinitsu
Loki
19
3 / 9 / 10
13,537
902
14,345
21,964
7,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
20
6 / 6 / 13
14,439
963
19,818
17,638
5,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Sway0
Cthulhu
20
1 / 4 / 22
14,516
968
19,367
21,457
23,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
hydrax483
Merlin
20
6 / 11 / 7
14,961
997
24,659
23,631
7,747
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cheelios88
Ne Zha
20
5 / 7 / 14
15,093
1,006
17,558
23,938
9,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
CrazyShampoo
Chang'e
20
2 / 5 / 13
14,108
941
14,203
25,663
8,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
1 / 6 / 17
14,658
977
15,590
20,753
8,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
MeeTee
Eset
20
20 / 3 / 11
19,029
1,269
39,064
13,986
5,353
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
mamika1122
Gilgamesh
20
6 / 4 / 12
15,203
1,014
17,011
27,082
22,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
101
25
Kills
34
34
Deaths
25
61
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cheelios88
Ne Zha
5
7
14
1.71
W
Chang'e
CrazyShampoo
Chang'e
2
5
13
1.7
W
1
6
17
1.58
L
Chang'e
Kimora
Chang'e
9
4
9
3.38
L
Loki
Kinitsu
Loki
3
9
10
0.89
W
Eset
MeeTee
Eset
20
3
11
8.5
L
Neith
6
6
13
2.08
L
Cthulhu
Sway0
Cthulhu
1
4
22
3
L
Merlin
hydrax483
Merlin
6
11
7
0.86
W
Gilgamesh
mamika1122
Gilgamesh
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,699
Damage
103,426
108,297
Taken
111,422
51,446
Mitigated
53,587
21,831
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cheelios88
Ne Zha
17,558
3,132
0
1,478
23,938
9,129
0
16,991
6,753
0
46,536
W
Chang'e
CrazyShampoo
Chang'e
14,203
1,434
8,402
5,729
25,663
8,846
0
19,672
5,657
41,477
0
W
15,590
5,612
0
170
20,753
8,170
0
12,117
8,386
0
48,466
L
Chang'e
Kimora
Chang'e
27,510
1,260
5,314
7,633
23,607
6,957
0
10,390
12,970
69,723
0
L
Loki
Kinitsu
Loki
14,345
4,227
0
0
21,964
7,038
0
9,125
12,455
0
21,813
W
Eset
MeeTee
Eset
39,064
2,156
467
4,662
13,986
5,353
0
7,503
6,363
75,227
0
L
Neith
19,818
9,059
0
2,236
17,638
5,904
0
9,770
7,535
0
44,779
L
Cthulhu
Sway0
Cthulhu
19,367
199
2,752
3,896
21,457
23,800
0
9,867
11,311
42,775
0
L
Merlin
hydrax483
Merlin
24,659
739
0
0
23,631
7,747
0
13,012
9,965
67,150
0
W
Gilgamesh
mamika1122
Gilgamesh
17,011
3,005
0
1,000
27,082
22,089
0
14,031
12,727
0
37,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,243
Gold Earned
78,091
319
Minions Killed
321
9
Camps Cleared
13
1,483,771
Distance Traveled
1,544,450
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,093
1,006
45
3
1
309,347
0
W
Chang'e
14,108
941
67
4
2
315,490
0
W
Ullr
14,658
977
78
5
6
306,108
3
L
Chang'e
15,790
1,053
82
5
4
327,221
0
L
Loki
13,537
902
12
1
4
292,456
0
W
Eset
19,029
1,269
94
6
2
306,929
2
L
Neith
14,439
963
57
4
1
266,876
0
L
Cthulhu
14,516
968
51
3
0
323,475
0
L
Merlin
14,961
997
117
8
0
273,743
1
W
Gilgamesh
15,203
1,014
37
2
2
306,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role