Player Matchup

Nemesis
Nemesis
Ampegg
Nemesis
Level 20
God Stats
8W - 6L
1,559 SR
Queue Stats
43W - 41L
1,486 Elo+
Solo
Artemis
Artemis
C9Wiggin
Artemis
Level 18
God Stats
1W - 1L
1,338 SR
Queue Stats
18W - 17L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
DrBad455
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,594 Elo+
Solo
Geb
Geb
Skinnymofo
Geb
Level 15
God Stats
6W - 2L
1,786 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
SlipperyDOBBY
Ao Kuang
Level 22
God Stats
7W - 3L
1,656 SR
Queue Stats
33W - 32L
1,462 Elo+
Party 1
Team Averages
Level 16
1,568 SR
1,507 Elo+

VS

Team Averages
Level 18
1,598 SR
1,484 Elo+
Sobek
Sobek
C4ifador222
Sobek
Level 29
God Stats
9W - 10L
1,777 SR
Queue Stats
478W - 532L
1,492 Elo+
Solo
Guan Yu
Guan Yu
CaptainElephant1
Guan Yu
Level 7
God Stats
0W - 1L
1,737 SR
Queue Stats
7W - 3L
1,499 Elo+
Solo
Scylla
Scylla
ImGonnaGetYou
Scylla
Level 22
God Stats
32W - 26L
1,631 SR
Queue Stats
52W - 47L
1,567 Elo+
Solo
Medusa
Medusa
KingKrato
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
ThiccGothMommyGf
Ratatoskr
Level 29
God Stats
2W - 4L
1,345 SR
Queue Stats
93W - 133L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ampegg
Nemesis
10
3 / 2 / 0
5,893
589
3,565
6,125
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
C9Wiggin
Artemis
9
4 / 4 / 0
5,518
552
5,945
5,242
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DrBad455
Cthulhu
10
0 / 1 / 1
5,328
533
3,611
5,819
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 3
5,000
500
2,217
6,454
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
SlipperyDOBBY
Ao Kuang
10
3 / 0 / 0
5,768
577
2,759
5,443
1,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 3
6,072
607
3,449
7,721
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 0
5,832
583
5,070
9,156
4,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 0
5,219
522
2,059
4,443
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KingKrato
Medusa
9
3 / 3 / 4
5,777
578
4,956
4,965
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
2
0 / 1 / 0
3,553
355
469
755
144
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
10
Kills
10
10
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ampegg
Nemesis
3
2
0
1.5
L
4
2
3
2.75
W
Artemis
C9Wiggin
Artemis
4
4
0
1
L
2
1
0
2
W
Cthulhu
DrBad455
Cthulhu
0
1
1
0.5
L
1
4
0
0.25
L
Medusa
KingKrato
Medusa
3
3
4
1.67
W
0
3
3
0.5
W
Ao Kuang
SlipperyDOBBY
Ao Kuang
3
0
0
3
L
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,097
Damage
16,003
29,083
Taken
27,040
11,001
Mitigated
11,681
6,281
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ampegg
Nemesis
3,565
1,273
0
897
6,125
1,623
359
70
6,037
0
28,725
L
3,449
443
0
4,337
7,721
3,984
0
1,535
6,186
13,524
0
W
Artemis
C9Wiggin
Artemis
5,945
2,408
0
395
5,242
1,772
0
1,324
3,918
0
26,455
L
5,070
676
60
3,142
9,156
4,910
0
3,112
5,669
0
26,967
W
Cthulhu
DrBad455
Cthulhu
3,611
689
0
2,531
5,819
3,305
0
195
5,584
22,286
0
L
2,059
328
0
330
4,443
1,263
237
1,939
2,504
21,207
0
L
Medusa
KingKrato
Medusa
4,956
2,443
0
750
4,965
1,380
0
1,502
3,463
0
27,271
W
2,217
319
0
392
6,454
2,710
0
1,910
4,544
12,626
0
W
Ao Kuang
SlipperyDOBBY
Ao Kuang
2,759
832
0
2,066
5,443
1,591
776
1,755
3,492
22,664
0
L
Ratatoskr
469
235
0
0
755
144
0
99
631
0
2,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
26,453
226
Minions Killed
201
0
Camps Cleared
0
961,472
Distance Traveled
792,903
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,893
589
62
6
0
184,213
3
L
Sobek
6,072
607
32
3
0
199,638
0
W
Artemis
5,518
552
43
4
0
182,538
0
L
Guan Yu
5,832
583
68
7
0
191,113
1
W
Cthulhu
5,328
533
55
6
0
196,990
2
L
Scylla
5,219
522
44
4
0
174,776
2
L
Medusa
5,777
578
49
5
0
185,627
0
W
Geb
5,000
500
21
2
0
198,156
1
W
Ao Kuang
5,768
577
45
5
0
199,575
0
L
Ratatoskr
3,553
355
8
1
0
41,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role