Player Matchup

Cernunnos
Cernunnos
ITSA11-Ogre-Noww
Cernunnos
Level 128
God Stats
20W - 14L
1,651 SR
Queue Stats
170W - 174L
1,565 Elo+
Solo
Vamana
Vamana
Jako_977
Vamana
Level 119
God Stats
4W - 1L
1,326 SR
Queue Stats
310W - 295L
1,547 Elo+
Solo
Fenrir
Fenrir
Shalador_
Fenrir
Level 128
God Stats
5W - 4L
1,760 SR
Queue Stats
489W - 477L
1,556 Elo+
Party 2
Sobek
Sobek
TwoLuke_
Sobek
Level 61
God Stats
2W - 2L
1,632 SR
Queue Stats
80W - 80L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
Winterberg_3
Kukulkan
Level 104
God Stats
19W - 10L
1,526 SR
Queue Stats
393W - 373L
1,590 Elo+
Solo
Team Averages
Level 108
1,579 SR
1,558 Elo+

VS

Team Averages
Level 122
1,537 SR
1,557 Elo+
Tyr
Tyr
Auldmans
Tyr
Level 113
God Stats
9W - 12L
1,576 SR
Queue Stats
408W - 385L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
HoundOfUlster906
Gilgamesh
Level 135
God Stats
61W - 35L
1,674 SR
Queue Stats
345W - 326L
1,592 Elo+
Solo
Geb
Geb
US Debt
Geb
Level 147
God Stats
83W - 54L
1,614 SR
Queue Stats
644W - 599L
1,512 Elo+
Solo
Ra
Ra
iMoo5e
Ra
Level 111
God Stats
2W - 4L
1,213 SR
Queue Stats
191W - 175L
1,619 Elo+
Solo
Chernobog
Chernobog
westrugby15
Chernobog
Level 102
God Stats
3W - 3L
1,609 SR
Queue Stats
578W - 543L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
3 / 1 / 1
6,588
599
6,119
7,519
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Jako_977
Vamana
12
1 / 1 / 1
6,845
622
4,320
9,061
4,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Shalador_
Fenrir
11
5 / 2 / 2
6,660
605
7,243
7,749
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
TwoLuke_
Sobek
9
1 / 1 / 2
5,711
519
2,739
7,842
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Winterberg_3
Kukulkan
11
1 / 2 / 2
6,220
565
3,210
3,868
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,163
560
4,345
6,459
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
11
1 / 2 / 0
6,548
595
7,859
9,618
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
9
0 / 2 / 3
5,653
514
3,141
6,554
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ra
12
4 / 2 / 0
7,145
650
1,938
5,236
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
westrugby15
Chernobog
10
0 / 3 / 2
5,889
535
4,350
9,030
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
7
7
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Gilgamesh
1
2
0
0.5
W
Cernunnos
3
1
1
3.5
W
Vamana
Jako_977
Vamana
1
1
1
1.5
W
Fenrir
Shalador_
Fenrir
5
2
2
3
W
Sobek
TwoLuke_
Sobek
1
1
2
2
L
Geb
0
2
3
0.75
W
Kukulkan
Winterberg_3
Kukulkan
1
2
2
1
L
Ra
4
2
0
2
L
Chernobog
westrugby15
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
21,633
36,039
Taken
36,897
14,904
Mitigated
14,420
14,662
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,345
732
0
2,218
6,459
2,587
0
1,443
5,016
0
31,772
L
Gilgamesh
7,859
2,300
0
2,682
9,618
4,150
0
515
9,103
0
39,528
W
Cernunnos
6,119
3,234
0
4,132
7,519
3,024
0
1,259
6,260
0
42,615
W
Vamana
Jako_977
Vamana
4,320
1,344
0
3,629
9,061
4,196
0
0
9,061
0
41,330
W
Fenrir
Shalador_
Fenrir
7,243
2,014
0
2,980
7,749
2,635
0
1,231
6,455
0
32,885
W
Sobek
TwoLuke_
Sobek
2,739
179
0
3,546
7,842
3,855
0
1,433
6,395
11,555
0
L
Geb
3,141
372
0
1,415
6,554
3,476
0
1,123
5,431
16,410
0
W
Kukulkan
Winterberg_3
Kukulkan
3,210
187
0
375
3,868
1,194
0
1,051
2,789
38,253
0
L
Ra
1,938
357
380
2,400
5,236
1,949
0
2,243
2,993
43,170
0
L
Chernobog
westrugby15
Chernobog
4,350
2,730
0
3,886
9,030
2,258
0
625
8,405
0
38,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
31,398
349
Minions Killed
368
0
Camps Cleared
0
1,072,781
Distance Traveled
1,138,604
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,163
560
73
7
0
255,297
2
L
Gilgamesh
6,548
595
88
8
0
226,023
5
W
Cernunnos
6,588
599
88
8
0
186,143
7
W
Vamana
6,845
622
105
10
0
214,205
1
W
Fenrir
6,660
605
59
5
0
240,207
1
W
Sobek
5,711
519
15
1
0
223,068
2
L
Geb
5,653
514
34
3
0
241,257
6
W
Kukulkan
6,220
565
82
7
0
209,158
4
L
Ra
7,145
650
95
9
0
221,742
1
L
Chernobog
5,889
535
78
7
0
194,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role