Player Matchup

Janus
Janus
Diamond I
HzNKR
Janus
Diamond I
Level 158
God Stats
15W - 18L
1,584 SR
Queue Stats
278W - 262L
2,534 MMR
Party 2
Danzaburou
Danzaburou
Masters
Luzife
Danzaburou
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond I
TheRogue007
The Morrigan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
iSβT
Ymir
Masters
Level 154
God Stats
20W - 19L
1,617 SR
Queue Stats
210W - 192L
2,592 MMR
Party 2
Ne Zha
Ne Zha
Masters
s1mpI3
Ne Zha
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 132L
2,337 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,540 SR
2,092 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,509 SR
2,410 MMR
Loki
Loki
Diamond I
Darkzul
Loki
Diamond I
Level 100
God Stats
6W - 2L
1,480 SR
Queue Stats
106W - 68L
2,533 MMR
Solo
Skadi
Skadi
Diamond V
FrancoLeonel10
Skadi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
GremIin
Hel
Masters
Level 160
God Stats
24W - 13L
1,760 SR
Queue Stats
306W - 255L
2,862 MMR
Party 1
Nu Wa
Nu Wa
Masters
Zoncui
Nu Wa
Masters
Level 157
God Stats
3W - 4L
1,375 SR
Queue Stats
411W - 358L
2,843 MMR
Party 1
Cerberus
Cerberus
Masters
Ópalo
Cerberus
Masters
Level 148
God Stats
41W - 35L
1,431 SR
Queue Stats
858W - 776L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HzNKR
Janus
12
4 / 8 / 2
8,224
548
7,756
10,413
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Luzife
Danzaburou
8
1 / 15 / 3
6,051
403
6,198
16,575
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
TheRogue007
The Morrigan
12
0 / 6 / 0
7,208
481
4,224
7,718
4,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
iSβT
Ymir
11
2 / 4 / 6
8,325
555
5,479
16,950
10,605
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
s1mpI3
Ne Zha
13
3 / 10 / 3
8,255
550
7,534
16,073
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetTiamatTsukuyomi

VS

Bans
ApolloAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Darkzul
Loki
16
8 / 0 / 3
9,901
660
9,153
7,950
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
16 / 3 / 5
11,089
739
17,961
12,139
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
17
5 / 1 / 5
10,530
702
5,459
8,691
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Zoncui
Nu Wa
14
3 / 3 / 14
9,048
603
10,507
10,441
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ópalo
Cerberus
14
11 / 3 / 8
10,664
711
14,587
13,308
8,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
43
43
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
Darkzul
Loki
8
0
3
9.5
W
16
3
5
6.17
W
Hel
5
1
5
7.5
L
Janus
HzNKR
Janus
4
8
2
0.63
L
Danzaburou
Luzife
Danzaburou
1
15
3
0.17
L
The Morrigan
TheRogue007
The Morrigan
0
6
0
0
W
Nu Wa
Zoncui
Nu Wa
3
3
14
3.33
L
Ymir
iSβT
Ymir
2
4
6
1.25
L
Ne Zha
s1mpI3
Ne Zha
3
10
3
0.45
W
Cerberus
Ópalo
Cerberus
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
57,667
67,729
Taken
52,529
25,331
Mitigated
27,291
10,258
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Darkzul
Loki
9,153
2,898
0
3,776
7,950
4,333
318
2,094
5,787
0
63,966
W
17,961
8,752
0
2,634
12,139
4,456
2,211
2,218
9,859
0
71,745
W
Hel
5,459
697
2,235
5,420
8,691
6,262
757
2,760
5,865
79,686
0
L
Janus
HzNKR
Janus
7,756
988
0
500
10,413
2,693
0
7,725
2,688
39,986
0
L
Danzaburou
Luzife
Danzaburou
6,198
3,941
0
1,335
16,575
3,246
0
2,297
14,278
0
20,464
L
The Morrigan
TheRogue007
The Morrigan
4,224
558
0
2,280
7,718
4,199
0
3,965
3,752
44,731
0
W
Nu Wa
Zoncui
Nu Wa
10,507
1,827
0
1,394
10,441
3,505
1,747
4,459
5,776
59,549
0
L
Ymir
iSβT
Ymir
5,479
1,999
0
2,955
16,950
10,605
0
8,400
8,550
23,416
0
L
Ne Zha
s1mpI3
Ne Zha
7,534
4,226
0
3,188
16,073
4,588
0
8,166
7,907
0
39,808
W
Cerberus
Ópalo
Cerberus
14,587
1,110
0
1,988
13,308
8,735
0
5,363
7,783
47,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
51,232
338
Minions Killed
567
0
Camps Cleared
0
1,295,247
Distance Traveled
1,577,483
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,901
660
129
9
0
390,605
3
W
Skadi
11,089
739
112
7
0
297,916
3
W
Hel
10,530
702
172
11
0
324,008
3
L
Janus
8,224
548
104
7
0
277,489
3
L
Danzaburou
6,051
403
36
2
0
217,250
0
L
The Morrigan
7,208
481
93
6
0
253,486
2
W
Nu Wa
9,048
603
76
5
0
259,396
1
L
Ymir
8,325
555
28
2
0
289,492
5
L
Ne Zha
8,255
550
77
5
0
257,530
3
W
Cerberus
10,664
711
78
5
0
305,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role