Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ImmortalKirin
Gilgamesh
Level 89
God Stats
13W - 8L
1,647 SR
Queue Stats
467W - 430L
1,520 Elo+
Party 2
Set
Set
LocoKlown
Set
Level 47
God Stats
9W - 11L
1,467 SR
Queue Stats
343W - 340L
1,514 Elo+
Party 2
Sol
Sol
Workout_302
Sol
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
369W - 350L
1,470 Elo+
Party 3
Chaac
Chaac
phillykilla60
Chaac
Level 28
God Stats
325W - 323L
1,465 SR
Queue Stats
409W - 408L
1,389 Elo+
Party 3
Team Averages
Level 88
1,516 SR
1,478 Elo+

VS

Team Averages
Level 62
1,458 SR
1,490 Elo+
Heimdallr
Heimdallr
LeChampiBleus
Heimdallr
Level 20
God Stats
3W - 3L
1,392 SR
Queue Stats
3W - 3L
1,703 Elo+
Party 1
Cthulhu
Cthulhu
SynK Lardon
Cthulhu
Level 89
God Stats
1W - 2L
1,189 SR
Queue Stats
177W - 176L
1,430 Elo+
Party 1
Loki
Loki
SynK Minotaure
Loki
Level 80
God Stats
1W - 1L
1,714 SR
Queue Stats
71W - 75L
1,430 Elo+
Party 1
Tiamat
Tiamat
SynK Saussicon
Tiamat
Level 75
God Stats
30W - 33L
1,428 SR
Queue Stats
83W - 95L
1,413 Elo+
Party 1
Ravana
Ravana
Triggavel1427
Ravana
Level 47
God Stats
54W - 46L
1,567 SR
Queue Stats
279W - 251L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 2
7,930
566
5,341
9,922
4,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ImmortalKirin
Gilgamesh
12
3 / 0 / 6
6,929
495
6,864
7,720
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 4
7,478
534
3,587
7,654
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 4
7,923
566
5,773
4,855
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 1
7,578
541
3,702
10,330
6,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeChampiBleus
Heimdallr
10
0 / 4 / 0
5,662
404
1,610
6,924
2,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SynK Lardon
Cthulhu
9
0 / 3 / 0
5,900
421
3,815
8,286
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
6,965
498
3,320
8,875
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
7,448
532
6,680
7,435
5,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 0
8,706
622
5,897
6,324
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
4
4
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
2
4
W
Gilgamesh
ImmortalKirin
Gilgamesh
3
0
6
6
L
Heimdallr
LeChampiBleus
Heimdallr
0
4
0
0
W
2
1
4
4
L
Cthulhu
SynK Lardon
Cthulhu
0
3
0
0
L
0
2
1
0.25
L
1
1
0
1
L
3
1
0
3
W
3
0
4
5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
21,322
40,481
Taken
37,844
19,059
Mitigated
16,337
21,545
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,341
163
976
6,435
9,922
4,982
896
3,422
6,224
45,163
0
W
Gilgamesh
ImmortalKirin
Gilgamesh
6,864
1,823
576
3,327
7,720
3,824
720
3,278
4,356
0
25,365
L
Heimdallr
LeChampiBleus
Heimdallr
1,610
424
0
0
6,924
2,129
0
3,990
2,859
0
24,018
W
3,587
1,866
0
3,426
7,654
2,767
1,481
1,724
5,840
0
47,004
L
Cthulhu
SynK Lardon
Cthulhu
3,815
200
666
1,526
8,286
3,309
0
3,365
4,778
17,988
0
L
3,320
868
0
4,726
8,875
2,711
0
962
7,865
0
48,577
L
6,680
526
0
2,415
7,435
5,009
40
2,340
5,015
45,418
0
L
5,897
2,620
0
3,034
6,324
3,179
329
457
5,842
0
50,724
W
5,773
1,147
0
3,370
4,855
1,424
2,030
1,591
3,236
54,706
0
W
3,702
976
0
3,435
10,330
6,062
808
0
10,330
0
44,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
34,681
425
Minions Killed
405
0
Camps Cleared
0
1,351,561
Distance Traveled
1,314,303
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,930
566
89
6
0
270,809
7
W
Gilgamesh
6,929
495
45
3
0
323,575
1
L
Heimdallr
5,662
404
42
3
0
264,648
2
W
Set
7,478
534
107
8
0
296,566
4
L
Cthulhu
5,900
421
31
2
0
273,128
4
L
Loki
6,965
498
96
7
0
269,118
3
L
Tiamat
7,448
532
112
8
0
274,003
4
L
Ravana
8,706
622
124
9
0
233,406
0
W
Sol
7,923
566
96
7
0
209,756
1
W
Chaac
7,578
541
88
6
0
250,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role