Player Matchup

Medusa
Medusa
MadamButtcheeks
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Marcokamu_07
Hades
Level 26
God Stats
2W - 3L
1,282 SR
Queue Stats
202W - 225L
1,330 Elo+
Solo
Hachiman
Hachiman
billy_lovein655
Hachiman
Level 13
God Stats
2W - 3L
1,394 SR
Queue Stats
4W - 10L
1,261 Elo+
Party 2
Ymir
Ymir
lilwalt00
Ymir
Level 12
God Stats
0W - 6L
1,182 SR
Queue Stats
0W - 7L
1,047 Elo+
Party 2
Da Ji
Da Ji
wuyinhe
Da Ji
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,365 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,301 Elo+

VS

Team Averages
Level 22
1,473 SR
1,317 Elo+
Chang'e
Chang'e
Blindtsun
Chang'e
Level 18
God Stats
6W - 2L
1,461 SR
Queue Stats
60W - 61L
1,206 Elo+
Solo
Bellona
Bellona
Dark9Terminator
Bellona
Level 24
God Stats
12W - 8L
1,500 SR
Queue Stats
215W - 256L
1,405 Elo+
Solo
Mercury
Mercury
Farbror_Hanibal
Mercury
Level 29
God Stats
12W - 13L
1,405 SR
Queue Stats
192W - 217L
1,373 Elo+
Party 1
Thoth
Thoth
Kawaii_potato69-
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 204L
1,361 Elo+
Party 1
Anhur
Anhur
piistoleiro21
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,912
494
3,561
5,974
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 6 / 1
8,380
599
8,799
13,128
5,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
10
3 / 4 / 0
6,365
455
4,792
8,510
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
2 / 7 / 3
6,247
446
6,307
10,609
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
wuyinhe
Da Ji
1
0 / 0 / 0
2,892
207
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blindtsun
Chang'e
10
1 / 3 / 2
6,359
454
2,859
8,088
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 3
8,253
590
6,420
8,461
5,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
8 / 1 / 3
9,352
668
9,832
9,236
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 2
7,111
508
2,229
8,321
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 1
7,464
533
3,480
7,577
2,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
14
Kills
17
18
Deaths
14
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blindtsun
Chang'e
1
3
2
0.67
W
6
1
3
7.5
W
8
1
3
9.5
W
1
7
2
0.29
L
2
1
0
2
L
7
6
1
1.25
L
Hachiman
3
4
0
0.75
L
Ymir
2
7
3
0.5
W
1
2
1
0.75
L
Da Ji
wuyinhe
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
24,820
38,221
Taken
41,683
15,017
Mitigated
17,983
7,965
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blindtsun
Chang'e
2,859
661
911
3,051
8,088
3,173
309
2,278
5,810
16,671
0
W
6,420
2,609
0
1,006
8,461
5,672
272
3,099
5,362
0
38,750
W
9,832
4,559
0
28
9,236
3,974
1,642
1,953
7,283
0
64,697
W
2,229
419
0
529
8,321
2,901
1,921
6,134
2,187
22,999
0
L
3,561
766
0
2,929
5,974
1,826
845
34
5,940
0
39,882
L
8,799
988
0
3,683
13,128
5,718
1,022
1,819
11,003
40,304
0
L
Hachiman
4,792
2,415
0
687
8,510
2,336
618
1,001
7,509
0
23,815
L
Ymir
6,307
1,026
0
666
10,609
5,137
180
1,928
8,681
19,293
611
W
3,480
1,166
318
2,599
7,577
2,263
256
1,555
6,022
0
40,794
L
Da Ji
wuyinhe
Da Ji
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
38,539
214
Minions Killed
365
0
Camps Cleared
0
1,068,484
Distance Traveled
1,273,601
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,359
454
30
2
0
233,937
0
W
Bellona
8,253
590
91
7
0
285,593
4
W
Mercury
9,352
668
106
8
0
310,133
0
W
Thoth
7,111
508
53
4
0
225,139
2
L
Medusa
6,912
494
69
5
0
264,286
1
L
Hades
8,380
599
73
5
0
263,380
0
L
Hachiman
6,365
455
37
3
0
272,399
0
L
Ymir
6,247
446
35
3
0
268,419
1
W
Anhur
7,464
533
85
6
0
218,799
0
L
Da Ji
2,892
207
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role