Player Matchup

Neith
Neith
Bronze III
Arch_Seraphim
Neith
Bronze III
Level 108
God Stats
0W - 2L
1,641 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Nightlord777
Sobek
Gold V
Level 109
God Stats
10W - 11L
1,194 SR
Queue Stats
44W - 43L
1,398 MMR
Party 2
Vulcan
Vulcan
Gold II
TheRealVark
Vulcan
Gold II
Level 86
God Stats
7W - 8L
1,525 SR
Queue Stats
81W - 88L
1,659 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,453 SR
1,519 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,527 SR
1,480 MMR
Danzaburou
Danzaburou
Bronze III
OFIRSWAG
Danzaburou
Bronze III
Level 30
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
XARTIBUMON777
Sylvanus
Bronze III
Level 123
God Stats
1W - 3L
1,452 SR
Queue Stats
81W - 88L
1,471 MMR
Party 1
Thoth
Thoth
Bronze III
dialgaprimigenio
Thoth
Bronze III
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 24L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
10,214
638
9,737
13,174
4,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 6
10,542
659
8,723
23,531
25,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
15
8 / 3 / 3
11,284
705
21,114
10,140
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditeCu ChulainnChang'eBacchus

VS

Bans
Guan YuAthenaAresTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OFIRSWAG
Danzaburou
17
9 / 2 / 3
13,746
859
19,925
14,094
6,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
XARTIBUMON777
Sylvanus
15
1 / 4 / 12
12,162
760
9,375
24,072
25,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 6 / 4
11,863
741
8,114
14,391
6,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
12
Kills
15
15
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
L
2
5
6
1
W
Danzaburou
OFIRSWAG
Danzaburou
9
2
3
5.25
L
Vulcan
8
3
3
3.17
W
Sylvanus
XARTIBUMON777
Sylvanus
1
4
12
1.75
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,574
Damage
37,414
46,845
Taken
52,557
34,663
Mitigated
38,122
10,273
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,737
3,936
1,070
2,002
13,174
4,903
747
5,682
7,492
0
33,394
L
8,723
639
0
6,701
23,531
25,505
352
8,342
15,189
25,780
0
W
Danzaburou
OFIRSWAG
Danzaburou
19,925
10,099
0
1,407
14,094
6,206
2,329
7,660
6,188
0
80,869
L
Vulcan
21,114
9,169
0
500
10,140
4,255
383
3,504
6,636
66,426
0
W
Sylvanus
XARTIBUMON777
Sylvanus
9,375
2,427
5,615
10,064
24,072
25,867
541
12,600
11,124
29,431
0
W
8,114
1,573
0
1,599
14,391
6,049
429
8,821
5,253
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
37,771
176
Minions Killed
170
0
Camps Cleared
0
816,309
Distance Traveled
786,214
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,214
638
57
4
0
257,333
8
L
Sobek
10,542
659
26
2
0
282,061
2
W
Danzaburou
13,746
859
97
6
0
289,589
1
L
Vulcan
11,284
705
93
6
0
276,915
0
W
Sylvanus
12,162
760
35
2
0
246,644
4
W
Thoth
11,863
741
38
2
0
249,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role