Player Matchup

Ah Muzen Cab
Ah Muzen Cab
StuNNaH J
Ah Muzen Cab
Level 59
God Stats
38W - 23L
1,618 SR
Queue Stats
541W - 469L
1,522 Elo+
Solo
Hel
Hel
beeekay
Hel
Level 46
God Stats
23W - 12L
1,580 SR
Queue Stats
81W - 65L
1,464 Elo+
Solo
Osiris
Osiris
melzik2
Osiris
Level 87
God Stats
2W - 2L
1,372 SR
Queue Stats
163W - 181L
1,468 Elo+
Solo
Team Averages
Level 64
1,523 SR
1,485 Elo+

VS

Team Averages
Level 79
1,498 SR
1,472 Elo+
Merlin
Merlin
KingIsh3602
Merlin
Level 64
God Stats
8W - 9L
1,472 SR
Queue Stats
107W - 103L
1,530 Elo+
Solo
Medusa
Medusa
Ptm PopDog
Medusa
Level 43
God Stats
207W - 207L
1,528 SR
Queue Stats
272W - 288L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
altaitaira
Gilgamesh
Level 129
God Stats
54W - 61L
1,495 SR
Queue Stats
90W - 106L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
StuNNaH J
Ah Muzen Cab
17
6 / 4 / 4
12,864
715
11,783
15,184
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
16
5 / 4 / 8
13,433
746
8,484
15,333
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
melzik2
Osiris
16
2 / 2 / 9
11,685
649
9,629
16,474
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 3 / 7
11,972
665
15,244
10,821
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ptm PopDog
Medusa
15
3 / 5 / 6
11,321
629
7,683
9,625
3,580
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
altaitaira
Gilgamesh
13
4 / 5 / 4
11,165
620
12,557
14,262
15,784
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
10
10
Deaths
13
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
3
7
2.17
L
Medusa
Ptm PopDog
Medusa
3
5
6
1.2
W
Ah Muzen Cab
StuNNaH J
Ah Muzen Cab
6
4
4
2
L
Gilgamesh
altaitaira
Gilgamesh
4
5
4
1.2
W
Hel
5
4
8
2.25
W
Osiris
melzik2
Osiris
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
35,484
46,991
Taken
34,708
24,737
Mitigated
23,744
26,262
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,244
280
489
1,095
10,821
4,380
426
2,844
7,727
68,150
0
L
Medusa
Ptm PopDog
Medusa
7,683
1,613
1,308
885
9,625
3,580
522
1,926
7,524
0
40,647
W
Ah Muzen Cab
StuNNaH J
Ah Muzen Cab
11,783
4,810
0
4,654
15,184
5,475
1,743
5,571
9,613
0
104,325
L
Gilgamesh
altaitaira
Gilgamesh
12,557
1,423
0
471
14,262
15,784
144
3,870
10,134
0
39,193
W
Hel
8,484
130
11,490
8,780
15,333
6,490
185
6,088
9,245
27,796
0
W
Osiris
melzik2
Osiris
9,629
2,643
0
1,338
16,474
12,772
1,383
3,667
12,807
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
34,458
220
Minions Killed
241
0
Camps Cleared
0
1,082,106
Distance Traveled
881,784
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,972
665
129
7
0
298,091
3
L
Medusa
11,321
629
74
4
0
328,007
3
W
Ah Muzen Cab
12,864
715
138
8
0
356,039
1
L
Gilgamesh
11,165
620
38
2
0
255,686
1
W
Hel
13,433
746
26
1
0
360,553
2
W
Osiris
11,685
649
56
3
0
365,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role