Player Matchup

Neith
Neith
AgnoGx
Neith
Level 28
God Stats
3W - 7L
1,612 SR
Queue Stats
324W - 382L
1,399 Elo+
Solo
Yemoja
Yemoja
LowKeyLoki2
Yemoja
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 126L
1,500 Elo+
Solo
Pele
Pele
Lurus738
Pele
Level 24
God Stats
35W - 55L
1,405 SR
Queue Stats
52W - 83L
1,303 Elo+
Solo
Merlin
Merlin
largematt1738
Merlin
Level 12
God Stats
0W - 2L
1,392 SR
Queue Stats
3W - 10L
1,203 Elo+
Solo
Hercules
Hercules
talibal73ru
Hercules
Level 7
God Stats
2W - 3L
1,588 SR
Queue Stats
8W - 17L
1,336 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,348 Elo+

VS

Team Averages
Level 23
1,487 SR
1,335 Elo+
Jormungandr
Jormungandr
CapitalistWombat
Jormungandr
Level 23
God Stats
3W - 1L
1,473 SR
Queue Stats
75W - 84L
1,332 Elo+
Party 1
Apollo
Apollo
Darkclaus06
Apollo
Level 24
God Stats
37W - 44L
1,460 SR
Queue Stats
152W - 167L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
Datmewmew
Tsukuyomi
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
68W - 64L
1,207 Elo+
Party 2
Eset
Eset
GangstaJobz
Eset
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 153L
1,427 Elo+
Party 1
Athena
Athena
Weazill
Athena
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 50L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AgnoGx
Neith
1
0 / 0 / 0
1,329
190
0
0
0
Yemoja
7
0 / 1 / 0
3,900
557
1,327
3,573
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
7
3 / 3 / 0
4,562
652
2,797
4,584
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,419
488
717
2,267
507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
talibal73ru
Hercules
5
0 / 3 / 0
3,554
508
1,016
4,265
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CapitalistWombat
Jormungandr
8
1 / 1 / 0
4,372
625
1,119
3,183
1,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
7
2 / 0 / 2
4,349
621
2,833
2,779
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Datmewmew
Tsukuyomi
8
4 / 0 / 1
5,119
731
1,642
3,562
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 2 / 1
4,680
669
3,266
3,579
882
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Weazill
Athena
6
0 / 0 / 4
4,175
596
855
3,440
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
9
9
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
AgnoGx
Neith
0
0
0
0
W
Jormungandr
CapitalistWombat
Jormungandr
1
1
0
1
W
Apollo
2
0
2
3
W
Tsukuyomi
Datmewmew
Tsukuyomi
4
0
1
4.5
W
2
2
1
1.25
L
Yemoja
0
1
0
0
L
Pele
3
3
0
1
W
Athena
Weazill
Athena
0
0
4
2
L
0
2
0
0
L
Hercules
talibal73ru
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,857
Damage
9,715
14,689
Taken
16,543
5,801
Mitigated
5,560
3,237
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AgnoGx
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
CapitalistWombat
Jormungandr
1,119
246
0
750
3,183
1,677
744
383
2,800
15,125
0
W
Apollo
2,833
1,398
0
1,418
2,779
798
0
743
2,036
0
17,421
W
Tsukuyomi
Datmewmew
Tsukuyomi
1,642
532
0
1,783
3,562
899
0
0
3,537
0
16,872
W
3,266
664
0
913
3,579
882
0
0
3,504
17,480
0
L
Yemoja
1,327
681
58
522
3,573
1,314
0
307
3,266
12,108
0
L
Pele
2,797
595
0
1,474
4,584
1,231
0
1,563
3,021
0
18,314
W
Athena
Weazill
Athena
855
183
0
504
3,440
1,304
0
918
2,522
9,529
0
L
717
96
0
26
2,267
507
279
1,279
988
9,487
0
L
Hercules
talibal73ru
Hercules
1,016
278
0
1,157
4,265
2,749
0
2,091
2,174
0
8,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,764
Gold Earned
22,695
82
Minions Killed
176
0
Camps Cleared
0
491,346
Distance Traveled
636,468
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,329
190
0
0
0
0
0
W
Jormungandr
4,372
625
29
4
0
107,936
0
W
Apollo
4,349
621
38
5
0
128,795
2
W
Tsukuyomi
5,119
731
55
8
0
140,936
1
W
Eset
4,680
669
38
5
0
114,474
1
L
Yemoja
3,900
557
17
2
0
126,210
3
L
Pele
4,562
652
39
6
0
142,526
1
W
Athena
4,175
596
16
2
0
144,327
2
L
Merlin
3,419
488
14
2
0
115,381
0
L
Hercules
3,554
508
12
2
0
107,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role