Player Matchup

Tsukuyomi
Tsukuyomi
Coelhô
Tsukuyomi
Level 6
God Stats
2W - 2L
1,599 SR
Queue Stats
17W - 15L
1,472 Elo+
Solo
Ymir
Ymir
Slaves3
Ymir
Level 29
God Stats
6W - 7L
1,497 SR
Queue Stats
49W - 57L
1,416 Elo+
Solo
Chang'e
Chang'e
Supersnowmander
Chang'e
Level 17
God Stats
0W - 1L
1,471 SR
Queue Stats
4W - 2L
1,488 Elo+
Solo
Zeus
Zeus
UNCLE BOBBYY B
Zeus
Level 26
God Stats
32W - 33L
1,607 SR
Queue Stats
372W - 427L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
pr0baiter
Nu Wa
Level 28
God Stats
20W - 15L
1,622 SR
Queue Stats
151W - 158L
1,537 Elo+
Party 1
Team Averages
Level 21
1,559 SR
1,492 Elo+

VS

Team Averages
Level 17
1,644 SR
1,408 Elo+
Sun Wukong
Sun Wukong
AlphaDogg94u
Sun Wukong
Level 25
God Stats
40W - 29L
1,855 SR
Queue Stats
482W - 549L
1,478 Elo+
Solo
Cabrakan
Cabrakan
Brbdogking
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,274 Elo+
Solo
Rama
Rama
DMC3ji
Rama
Level 8
God Stats
16W - 7L
1,781 SR
Queue Stats
27W - 9L
1,827 Elo+
Solo
Cu Chulainn
Cu Chulainn
elitonnunes
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,035 Elo+
Solo
Raijin
Raijin
xxXAce619Xxx
Raijin
Level 29
God Stats
12W - 5L
1,584 SR
Queue Stats
47W - 43L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coelhô
Tsukuyomi
18
6 / 7 / 10
12,006
1,091
17,452
15,808
7,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Slaves3
Ymir
16
1 / 6 / 13
10,385
944
5,933
17,698
14,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 9 / 13
10,808
983
13,859
20,894
8,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 10 / 7
11,219
1,020
10,649
15,064
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
pr0baiter
Nu Wa
18
9 / 6 / 8
12,845
1,168
20,596
12,271
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

77

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaDogg94u
Sun Wukong
20
3 / 7 / 23
12,468
1,133
10,789
19,796
19,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Brbdogking
Cabrakan
18
2 / 6 / 18
11,052
1,005
8,723
13,202
14,886
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
DMC3ji
Rama
20
26 / 3 / 6
17,154
1,559
33,852
15,453
10,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
elitonnunes
Cu Chulainn
17
0 / 5 / 10
10,084
917
1,999
16,183
8,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
20
7 / 2 / 19
13,248
1,204
21,904
12,454
4,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
114
21
Kills
38
38
Deaths
23
51
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaDogg94u
Sun Wukong
3
7
23
2.07
W
Cabrakan
Brbdogking
Cabrakan
2
6
18
1.83
L
Tsukuyomi
Coelhô
Tsukuyomi
6
7
10
1.57
W
Rama
DMC3ji
Rama
26
3
6
9.67
L
Ymir
Slaves3
Ymir
1
6
13
1.25
L
1
9
13
0.83
L
4
10
7
0.75
W
Cu Chulainn
elitonnunes
Cu Chulainn
0
5
10
1
L
Nu Wa
pr0baiter
Nu Wa
9
6
8
2.17
W
Raijin
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,489
Damage
77,267
81,735
Taken
77,088
41,352
Mitigated
58,245
12,937
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaDogg94u
Sun Wukong
10,789
2,007
0
590
19,796
19,845
0
12,004
6,549
622
28,490
W
Cabrakan
Brbdogking
Cabrakan
8,723
915
0
166
13,202
14,886
0
10,776
2,238
16,757
0
L
Tsukuyomi
Coelhô
Tsukuyomi
17,452
5,640
0
196
15,808
7,106
0
6,034
9,774
0
43,330
W
Rama
DMC3ji
Rama
33,852
32,064
0
2,090
15,453
10,487
0
11,540
3,666
0
79,771
L
Ymir
Slaves3
Ymir
5,933
968
210
550
17,698
14,465
0
7,204
10,494
11,304
0
L
13,859
1,137
3,939
5,871
20,894
8,184
0
9,288
11,606
42,939
0
L
10,649
1,975
745
288
15,064
5,790
0
6,341
8,723
33,683
0
W
Cu Chulainn
elitonnunes
Cu Chulainn
1,999
67
0
2,486
16,183
8,866
0
6,715
9,136
0
15,959
L
Nu Wa
pr0baiter
Nu Wa
20,596
5,643
385
753
12,271
5,807
0
2,214
10,057
31,468
0
W
Raijin
21,904
2,053
260
2,219
12,454
4,161
0
8,726
3,556
55,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,263
Gold Earned
64,006
196
Minions Killed
240
6
Camps Cleared
7
979,945
Distance Traveled
970,756
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,468
1,133
30
3
0
181,349
0
W
Cabrakan
11,052
1,005
6
1
0
139,101
0
L
Tsukuyomi
12,006
1,091
42
4
1
250,909
2
W
Rama
17,154
1,559
107
10
5
226,367
1
L
Ymir
10,385
944
11
1
0
182,030
0
L
Chang'e
10,808
983
62
6
0
207,183
0
L
Zeus
11,219
1,020
52
5
4
153,516
0
W
Cu Chulainn
10,084
917
22
2
0
215,742
0
L
Nu Wa
12,845
1,168
29
3
1
186,307
1
W
Raijin
13,248
1,204
75
7
2
208,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role