Player Matchup

Nemesis
Nemesis
Ampegg
Nemesis
Level 19
God Stats
8W - 6L
1,519 SR
Queue Stats
43W - 41L
1,477 Elo+
Solo
Sol
Sol
C0MAxEDDIE
Sol
Level 7
God Stats
1W - 1L
1,519 SR
Queue Stats
7W - 5L
1,567 Elo+
Solo
Sylvanus
Sylvanus
JessRivers
Sylvanus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 16L
1,528 Elo+
Solo
Ra
Ra
Ndragon
Ra
Level 29
God Stats
4W - 0L
1,732 SR
Queue Stats
16W - 12L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
TheMaximu
Gilgamesh
Level 29
God Stats
18W - 6L
1,776 SR
Queue Stats
329W - 290L
1,581 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,564 Elo+

VS

Team Averages
Level 28
1,562 SR
1,399 Elo+
Gilgamesh
Gilgamesh
Atiloss
Gilgamesh
Level 69
God Stats
8W - 7L
1,395 SR
Queue Stats
166W - 202L
1,364 Elo+
Party 1
Xbalanque
Xbalanque
BigBadWolf555
Xbalanque
Level 27
God Stats
2W - 1L
1,769 SR
Queue Stats
77W - 94L
1,568 Elo+
Solo
Anubis
Anubis
Demondotexe
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,179 Elo+
Party 1
Tiamat
Tiamat
Thunder69S
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
WellDressedWeeb
Bacchus
Level 19
God Stats
6W - 4L
1,648 SR
Queue Stats
222W - 271L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ampegg
Nemesis
7
1 / 1 / 1
5,246
525
1,521
4,652
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,242
524
4,826
5,468
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
JessRivers
Sylvanus
9
0 / 1 / 1
5,685
569
1,905
5,806
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
0 / 1 / 1
6,170
617
2,702
4,197
1,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheMaximu
Gilgamesh
10
5 / 2 / 0
6,327
633
6,472
6,306
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atiloss
Gilgamesh
11
5 / 2 / 0
6,375
638
3,766
7,004
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
BigBadWolf555
Xbalanque
9
0 / 0 / 3
5,328
533
3,394
5,821
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
0 / 4 / 2
4,871
487
2,266
5,643
2,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Thunder69S
Tiamat
10
0 / 0 / 1
5,313
531
2,486
4,674
1,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 2
5,386
539
3,435
5,479
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
7
7
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ampegg
Nemesis
1
1
1
1.5
L
Gilgamesh
Atiloss
Gilgamesh
5
2
0
2.5
L
Xbalanque
BigBadWolf555
Xbalanque
0
0
3
1.5
W
1
2
0
0.5
L
Anubis
0
4
2
0.25
W
Sylvanus
JessRivers
Sylvanus
0
1
1
0.5
W
0
1
1
0.5
W
Gilgamesh
TheMaximu
Gilgamesh
5
2
0
2.5
L
Tiamat
Thunder69S
Tiamat
0
0
1
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
15,347
26,429
Taken
28,621
8,749
Mitigated
12,374
8,373
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ampegg
Nemesis
1,521
562
0
308
4,652
1,257
266
716
3,936
0
18,098
L
Gilgamesh
Atiloss
Gilgamesh
3,766
1,329
0
2,306
7,004
2,478
0
861
6,113
0
32,567
L
Xbalanque
BigBadWolf555
Xbalanque
3,394
1,716
0
2,891
5,821
1,448
330
2,614
3,207
0
29,570
W
4,826
1,451
0
1,650
5,468
1,684
49
1,436
4,032
28,939
3,457
L
Anubis
2,266
430
0
1,234
5,643
2,499
0
0
5,643
10,229
0
W
Sylvanus
JessRivers
Sylvanus
1,905
655
722
1,984
5,806
2,504
128
1,755
4,051
14,139
0
W
2,702
141
11
1,835
4,197
1,449
386
2,014
2,183
35,978
0
W
Gilgamesh
TheMaximu
Gilgamesh
6,472
2,587
0
1,863
6,306
1,855
0
2,266
4,040
0
31,767
L
Tiamat
Thunder69S
Tiamat
2,486
153
0
1,478
4,674
1,888
388
2,278
2,084
30,658
0
L
3,435
370
0
906
5,479
4,061
68
3,034
2,445
11,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
27,273
275
Minions Killed
257
0
Camps Cleared
0
938,874
Distance Traveled
929,953
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,246
525
53
5
0
201,763
2
L
Gilgamesh
6,375
638
74
7
0
220,164
0
L
Xbalanque
5,328
533
80
8
0
174,091
1
W
Sol
5,242
524
49
5
0
160,236
0
L
Anubis
4,871
487
29
3
0
140,101
2
W
Sylvanus
5,685
569
41
4
0
149,920
4
W
Ra
6,170
617
70
7
0
202,723
3
W
Gilgamesh
6,327
633
62
6
0
224,232
1
L
Tiamat
5,313
531
59
6
0
211,711
0
L
Bacchus
5,386
539
15
2
0
183,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role