Player Matchup

Sun Wukong
Sun Wukong
AxFlynt
Sun Wukong
Level 5
God Stats
7W - 8L
1,445 SR
Queue Stats
107W - 125L
1,378 Elo+
Solo
Xing Tian
Xing Tian
Furballz69
Xing Tian
Level 17
God Stats
1W - 2L
1,477 SR
Queue Stats
29W - 17L
1,631 Elo+
Solo
Cernunnos
Cernunnos
SapientPuddle
Cernunnos
Level 26
God Stats
16W - 14L
1,609 SR
Queue Stats
48W - 38L
1,660 Elo+
Solo
Set
Set
dadon11
Set
Level 13
God Stats
0W - 5L
1,472 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Serqet
Serqet
stratovxs
Serqet
Level 23
God Stats
3W - 6L
1,161 SR
Queue Stats
168W - 134L
1,610 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,556 Elo+

VS

Team Averages
Level 23
1,639 SR
1,581 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MarcelsWrld
Danzaburou
Level 11
God Stats
10W - 7L
1,641 SR
Queue Stats
136W - 123L
1,661 Elo+
Party 1
Neith
Neith
Royala2099
Neith
Level 23
God Stats
17W - 13L
1,712 SR
Queue Stats
194W - 173L
1,572 Elo+
Solo
Ares
Ares
julius 2015
Ares
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 68L
1,557 Elo+
Solo
Scylla
Scylla
qtavion
Scylla
Level 26
God Stats
3W - 2L
1,841 SR
Queue Stats
142W - 130L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AxFlynt
Sun Wukong
15
0 / 4 / 5
8,793
463
2,680
13,747
6,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Furballz69
Xing Tian
14
3 / 5 / 6
9,796
516
5,328
15,546
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
SapientPuddle
Cernunnos
16
7 / 1 / 2
10,247
539
8,536
8,626
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
10
3 / 7 / 1
7,946
418
5,091
10,732
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
stratovxs
Serqet
14
1 / 3 / 2
8,558
450
5,019
12,378
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
2
0 / 0 / 0
5,524
291
0
0
0
Danzaburou
MarcelsWrld
Danzaburou
13
4 / 6 / 4
8,993
473
6,386
11,922
4,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Neith
16
4 / 4 / 3
10,490
552
10,662
10,610
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 6
8,634
454
6,853
9,030
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
qtavion
Scylla
16
9 / 2 / 2
10,626
559
13,662
8,194
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
14
Kills
20
20
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
Sun Wukong
AxFlynt
Sun Wukong
0
4
5
0.63
L
Xing Tian
Furballz69
Xing Tian
3
5
6
1.2
W
Danzaburou
MarcelsWrld
Danzaburou
4
6
4
1
W
Neith
4
4
3
1.38
L
Cernunnos
SapientPuddle
Cernunnos
7
1
2
8
L
Set
3
7
1
0.5
W
3
2
6
3
W
Scylla
qtavion
Scylla
9
2
2
5
L
Serqet
stratovxs
Serqet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
37,563
61,029
Taken
39,756
31,779
Mitigated
20,802
15,291
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
AxFlynt
Sun Wukong
2,680
277
0
4,430
13,747
6,520
1,234
2,138
11,487
0
31,444
L
Xing Tian
Furballz69
Xing Tian
5,328
453
0
2,690
15,546
12,997
69
5,355
9,947
35,798
0
W
Danzaburou
MarcelsWrld
Danzaburou
6,386
2,461
0
2,543
11,922
4,634
1,058
2,107
9,635
0
44,661
W
Neith
10,662
3,953
0
3,931
10,610
4,132
2,044
737
9,618
0
68,051
L
Cernunnos
SapientPuddle
Cernunnos
8,536
4,356
0
3,513
8,626
3,435
892
3,126
5,380
0
70,001
L
Set
5,091
1,616
0
366
10,732
4,477
156
5,360
5,190
0
20,242
W
6,853
860
112
1,355
9,030
9,405
388
919
7,739
23,001
0
W
Scylla
qtavion
Scylla
13,662
708
0
2,212
8,194
2,631
1,062
1,565
6,190
70,589
0
L
Serqet
stratovxs
Serqet
5,019
1,236
0
4,292
12,378
4,350
177
3,766
8,510
0
45,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
44,267
363
Minions Killed
359
0
Camps Cleared
0
1,658,526
Distance Traveled
1,250,024
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,524
291
0
0
0
684
0
L
Sun Wukong
8,793
463
84
4
0
342,973
0
L
Xing Tian
9,796
516
54
3
0
365,418
2
W
Danzaburou
8,993
473
85
4
0
339,382
3
W
Neith
10,490
552
127
7
0
278,911
0
L
Cernunnos
10,247
539
104
5
0
309,311
1
L
Set
7,946
418
32
2
0
285,230
0
W
Ares
8,634
454
31
2
0
287,312
1
W
Scylla
10,626
559
116
6
0
343,735
0
L
Serqet
8,558
450
89
5
0
355,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role