Player Matchup

Rama
Rama
Platinum II
Rhys2445677
Rama
Platinum II
Level 105
God Stats
6W - 5L
1,692 SR
Queue Stats
292W - 277L
1,835 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
ToledoDeLaFont
Guan Yu
Platinum V
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
172W - 164L
1,649 MMR
Solo
Ymir
Ymir
Platinum III
sali69-choni_s
Ymir
Platinum III
Level 128
God Stats
139W - 117L
1,575 SR
Queue Stats
256W - 262L
1,651 MMR
Solo
Mercury
Mercury
Gold III
samlucgolf
Mercury
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Silver I
yunis123
Raijin
Silver I
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 87
1,554 SR
1,627 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,625 SR
1,644 MMR
Kukulkan
Kukulkan
Gold I
BTM Camora
Kukulkan
Gold I
Level 128
God Stats
15W - 10L
1,764 SR
Queue Stats
262W - 239L
1,606 MMR
Solo
Thor
Thor
Platinum II
DerGruene_1305
Thor
Platinum II
Level 157
God Stats
0W - 4L
1,239 SR
Queue Stats
182W - 166L
1,764 MMR
Party 2
Chernobog
Chernobog
Gold I
JvierGwi
Chernobog
Gold I
Level 129
God Stats
0W - 2L
1,571 SR
Queue Stats
101W - 98L
1,637 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
M3liodas-20
Sun Wukong
Gold III
Level 155
God Stats
13W - 12L
1,789 SR
Queue Stats
327W - 332L
1,638 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
SKRAPi__K0K0
Kumbhakarna
Platinum V
Level 156
God Stats
10W - 5L
1,765 SR
Queue Stats
238W - 233L
1,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 0
13,208
695
14,845
10,051
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 3
10,545
555
6,681
14,046
11,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 12
9,765
514
4,895
9,981
6,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
samlucgolf
Mercury
17
3 / 6 / 5
10,256
540
4,679
15,554
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
yunis123
Raijin
17
10 / 2 / 7
11,270
593
24,338
11,284
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetDanzaburouAthenaTiamatJanus

VS

Bans
TsukuyomiPersephoneScyllaCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BTM Camora
Kukulkan
14
2 / 6 / 2
8,603
453
5,641
10,323
3,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 2
9,868
519
8,591
15,726
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
JvierGwi
Chernobog
15
1 / 6 / 1
9,056
477
4,929
15,039
5,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
M3liodas-20
Sun Wukong
16
3 / 3 / 1
10,044
529
14,265
16,797
13,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
SKRAPi__K0K0
Kumbhakarna
11
0 / 6 / 3
7,563
398
3,482
17,519
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
26
Kills
11
11
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BTM Camora
Kukulkan
2
6
2
0.5
L
5
5
2
1.2
L
Chernobog
JvierGwi
Chernobog
1
6
1
0.25
L
Sun Wukong
M3liodas-20
Sun Wukong
3
3
1
1.17
W
10
0
0
10
L
Kumbhakarna
SKRAPi__K0K0
Kumbhakarna
0
6
3
0.25
W
2
1
3
3.5
W
1
2
12
3.5
W
Mercury
samlucgolf
Mercury
3
6
5
0.92
W
Raijin
yunis123
Raijin
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,438
Damage
36,908
60,916
Taken
75,404
33,608
Mitigated
38,226
18,319
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BTM Camora
Kukulkan
5,641
729
0
594
10,323
3,882
0
7,345
2,978
56,858
0
L
8,591
1,603
0
4,670
15,726
6,025
0
4,729
10,997
0
67,194
L
Chernobog
JvierGwi
Chernobog
4,929
2,505
0
2,442
15,039
5,757
0
2,763
12,276
0
62,706
L
Sun Wukong
M3liodas-20
Sun Wukong
14,265
2,300
0
7,486
16,797
13,375
37
4,481
12,316
0
67,034
W
14,845
12,083
0
6,105
10,051
4,138
4,038
702
9,349
0
112,424
L
Kumbhakarna
SKRAPi__K0K0
Kumbhakarna
3,482
142
0
1,989
17,519
9,187
0
9,915
7,604
18,522
0
W
6,681
1,016
717
6,067
14,046
11,411
444
667
12,754
0
69,192
W
4,895
545
0
1,287
9,981
6,860
68
1,767
8,214
33,837
0
W
Mercury
samlucgolf
Mercury
4,679
1,784
0
1,047
15,554
6,900
0
2,042
13,287
0
69,622
W
Raijin
yunis123
Raijin
24,338
1,841
169
2,927
11,284
4,299
0
3,945
7,268
80,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
45,134
612
Minions Killed
525
0
Camps Cleared
0
1,777,257
Distance Traveled
1,731,980
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,603
453
118
6
0
330,881
3
L
Thor
9,868
519
122
6
0
384,361
5
L
Chernobog
9,056
477
124
7
0
327,627
5
L
Sun Wukong
10,044
529
133
7
0
366,783
1
W
Rama
13,208
695
202
11
0
334,743
7
L
Kumbhakarna
7,563
398
28
1
0
322,328
4
W
Guan Yu
10,545
555
133
7
0
392,282
7
W
Ymir
9,765
514
33
2
0
343,190
7
W
Mercury
10,256
540
118
6
0
369,025
1
W
Raijin
11,270
593
126
7
0
338,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role