Player Matchup

Vamana
Vamana
Black Airlines
Vamana
Level 158
God Stats
10W - 9L
1,433 SR
Queue Stats
335W - 293L
1,590 Elo+
Party 1
Zhong Kui
Zhong Kui
Its King Kinch
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 195L
1,593 Elo+
Party 1
Hel
Hel
berTonneee
Hel
Level 28
God Stats
0W - 3L
1,261 SR
Queue Stats
8W - 20L
1,348 Elo+
Solo
Team Averages
Level 104
1,398 SR
1,511 Elo+

VS

Team Averages
Level 96
1,402 SR
1,429 Elo+
Ganesha
Ganesha
EAP Amp
Ganesha
Level 157
God Stats
2W - 1L
1,438 SR
Queue Stats
101W - 106L
1,384 Elo+
Party 2
Sol
Sol
TheBushMan97
Sol
Level 107
God Stats
1W - 0L
1,270 SR
Queue Stats
49W - 59L
1,403 Elo+
Party 2
Neith
Neith
liekem_
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
8,414
841
4,950
8,746
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Its King Kinch
Zhong Kui
9
1 / 5 / 3
6,679
668
7,752
7,676
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 4
7,388
739
2,512
5,747
1,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EAP Amp
Ganesha
10
0 / 3 / 9
7,049
705
3,142
8,552
4,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 1 / 4
7,595
760
7,579
5,695
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
liekem_
Neith
12
6 / 1 / 2
8,099
810
6,567
4,091
1,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
9
9
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Ganesha
EAP Amp
Ganesha
0
3
9
1.5
L
Zhong Kui
Its King Kinch
Zhong Kui
1
5
3
0.5
W
3
1
4
5
L
1
2
4
1.5
W
Neith
liekem_
Neith
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
17,288
22,169
Taken
18,338
11,174
Mitigated
8,363
7,641
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
2,532
391
2,223
8,746
4,310
0
4,008
4,738
0
31,276
W
Ganesha
EAP Amp
Ganesha
3,142
568
0
2,160
8,552
4,974
0
4,466
4,086
19,004
0
L
Zhong Kui
Its King Kinch
Zhong Kui
7,752
266
0
833
7,676
5,041
0
4,036
3,640
20,240
0
W
7,579
2,744
0
2,459
5,695
1,899
407
3,812
1,883
28,389
0
L
2,512
33
1,798
2,396
5,747
1,823
0
2,746
3,001
20,576
0
W
Neith
liekem_
Neith
6,567
3,304
0
976
4,091
1,490
900
2,010
2,081
0
25,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
22,743
114
Minions Killed
120
0
Camps Cleared
0
538,813
Distance Traveled
569,188
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,414
841
41
4
0
194,177
3
W
Ganesha
7,049
705
3
0
0
191,501
3
L
Zhong Kui
6,679
668
29
3
0
157,637
1
W
Sol
7,595
760
57
6
0
194,245
4
L
Hel
7,388
739
44
4
0
186,999
0
W
Neith
8,099
810
60
6
0
183,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role