Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Irx203
Chang'e
Level 101
God Stats
54W - 49L
1,534 SR
Queue Stats
88W - 92L
1,437 Elo+
Solo
Amaterasu
Amaterasu
Its zAJ
Amaterasu
Level 61
God Stats
9W - 8L
1,616 SR
Queue Stats
195W - 208L
1,301 Elo+
Solo
Kuzenbo
Kuzenbo
Maxinator5000
Kuzenbo
Level 98
God Stats
7W - 7L
1,627 SR
Queue Stats
413W - 389L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Octavision
Gilgamesh
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 23L
1,390 Elo+
Solo
Team Averages
Level 89
1,555 SR
1,419 Elo+

VS

Team Averages
Level 87
1,557 SR
1,444 Elo+
Chernobog
Chernobog
AJ_Beast30
Chernobog
Level 57
God Stats
8W - 9L
1,436 SR
Queue Stats
295W - 305L
1,463 Elo+
Solo
Hera
Hera
Admiral_Rosezzer
Hera
Level 156
God Stats
1W - 1L
1,410 SR
Queue Stats
164W - 162L
1,388 Elo+
Solo
Sobek
Sobek
Hdrizzle
Sobek
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 233L
1,400 Elo+
Solo
Chaac
Chaac
OneSaltydemon
Chaac
Level 81
God Stats
2W - 1L
1,849 SR
Queue Stats
282W - 284L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
spaghetto2003
Gilgamesh
Level 74
God Stats
7W - 4L
1,590 SR
Queue Stats
196W - 230L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 4
7,473
498
7,511
8,937
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Irx203
Chang'e
12
3 / 5 / 1
7,610
507
8,159
11,727
4,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Its zAJ
Amaterasu
10
0 / 3 / 5
6,344
423
3,820
12,088
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
10
1 / 6 / 5
6,897
460
6,643
13,854
12,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Octavision
Gilgamesh
10
1 / 6 / 0
6,410
427
8,918
10,436
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AJ_Beast30
Chernobog
11
3 / 2 / 6
7,255
484
5,784
9,592
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 6
8,308
554
8,693
6,167
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Hdrizzle
Sobek
11
0 / 1 / 13
7,305
487
6,808
14,002
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 11
8,464
564
10,432
11,804
6,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
spaghetto2003
Gilgamesh
14
10 / 3 / 4
8,974
598
10,745
13,385
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
7
Kills
23
23
Deaths
7
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
4
1.33
W
Chernobog
AJ_Beast30
Chernobog
3
2
6
3
W
4
1
6
7
W
Sobek
Hdrizzle
Sobek
0
1
13
6.5
L
Chang'e
Irx203
Chang'e
3
5
1
0.7
L
Amaterasu
Its zAJ
Amaterasu
0
3
5
0.83
L
Kuzenbo
1
6
5
0.58
L
Gilgamesh
Octavision
Gilgamesh
1
6
0
0.17
W
6
0
11
11.5
W
Gilgamesh
spaghetto2003
Gilgamesh
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,051
Damage
42,462
57,042
Taken
54,950
33,270
Mitigated
30,058
14,189
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,511
5,108
0
509
8,937
3,149
588
1,503
7,362
0
47,009
W
Chernobog
AJ_Beast30
Chernobog
5,784
4,433
386
3,531
9,592
3,063
260
3,137
6,430
0
35,352
W
8,693
2,453
0
887
6,167
2,347
410
3,192
2,950
54,324
0
W
Sobek
Hdrizzle
Sobek
6,808
830
0
5,606
14,002
11,133
0
4,493
9,484
22,780
0
L
Chang'e
Irx203
Chang'e
8,159
55
1,953
4,509
11,727
4,495
0
5,923
5,630
44,842
0
L
Amaterasu
Its zAJ
Amaterasu
3,820
1,255
0
4,531
12,088
4,609
0
2,168
9,872
0
24,915
L
Kuzenbo
6,643
3,032
0
1,940
13,854
12,526
101
4,259
9,508
20,395
0
L
Gilgamesh
Octavision
Gilgamesh
8,918
2,811
0
747
10,436
8,491
444
1,205
9,169
0
29,214
W
10,432
2,154
0
6,206
11,804
6,706
714
2,533
8,971
0
39,670
W
Gilgamesh
spaghetto2003
Gilgamesh
10,745
3,426
0
3,323
13,385
6,809
0
1,447
11,838
0
52,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
40,306
297
Minions Killed
355
0
Camps Cleared
0
1,379,529
Distance Traveled
1,438,758
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,473
498
78
5
0
277,649
1
W
Chernobog
7,255
484
57
4
0
271,192
1
W
Hera
8,308
554
121
8
0
270,720
0
W
Sobek
7,305
487
25
2
0
309,700
9
L
Chang'e
7,610
507
87
6
0
279,814
1
L
Amaterasu
6,344
423
58
4
0
297,260
2
L
Kuzenbo
6,897
460
23
2
0
293,065
1
L
Gilgamesh
6,410
427
51
3
0
231,741
4
W
Chaac
8,464
564
67
4
0
290,275
2
W
Gilgamesh
8,974
598
85
6
0
296,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role