Player Matchup

Cthulhu
Cthulhu
DrAwsum17
Cthulhu
Level 17
God Stats
17W - 18L
1,501 SR
Queue Stats
46W - 61L
1,407 Elo+
Solo
Izanami
Izanami
Gisonni19
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo
Bakasura
Bakasura
LateEcho15
Bakasura
Level 19
God Stats
75W - 49L
1,622 SR
Queue Stats
401W - 373L
1,382 Elo+
Solo
Bellona
Bellona
i95ZX-
Bellona
Level 29
God Stats
10W - 13L
1,506 SR
Queue Stats
13W - 18L
1,300 Elo+
Solo
Aphrodite
Aphrodite
lnoxis
Aphrodite
Level 26
God Stats
12W - 12L
1,634 SR
Queue Stats
88W - 99L
1,352 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,384 Elo+

VS

Team Averages
Level 19
1,526 SR
1,365 Elo+
Set
Set
CharlySapvel03
Set
Level 22
God Stats
1W - 5L
1,324 SR
Queue Stats
442W - 420L
1,434 Elo+
Solo
Bellona
Bellona
ShadowGamerC
Bellona
Level 8
God Stats
24W - 11L
1,879 SR
Queue Stats
195W - 195L
1,327 Elo+
Solo
Cthulhu
Cthulhu
ThiccThighs978
Cthulhu
Level 26
God Stats
24W - 20L
1,434 SR
Queue Stats
204W - 232L
1,368 Elo+
Solo
Apollo
Apollo
grEaSy_hiPp0
Apollo
Level 11
God Stats
2W - 4L
1,452 SR
Queue Stats
5W - 11L
1,283 Elo+
Solo
Ra
Ra
moderate-flight0
Ra
Level 28
God Stats
3W - 1L
1,541 SR
Queue Stats
110W - 120L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrAwsum17
Cthulhu
9
1 / 3 / 3
5,625
511
4,576
10,724
4,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Gisonni19
Izanami
10
3 / 4 / 1
6,094
554
6,212
5,631
1,640
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
LateEcho15
Bakasura
12
2 / 1 / 1
6,455
587
2,943
7,880
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
i95ZX-
Bellona
12
6 / 1 / 1
7,222
657
5,543
8,194
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
lnoxis
Aphrodite
10
0 / 2 / 2
5,857
532
2,927
5,473
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,053
459
4,511
7,657
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ShadowGamerC
Bellona
10
1 / 4 / 0
5,362
487
3,886
7,902
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
7 / 1 / 1
6,216
565
7,206
9,133
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
8
0 / 2 / 4
5,279
480
3,216
6,285
1,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 4
5,736
521
2,668
6,398
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
9
11
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Cthulhu
DrAwsum17
Cthulhu
1
3
3
0.83
W
Izanami
Gisonni19
Izanami
3
4
1
0.88
W
Bakasura
LateEcho15
Bakasura
2
1
1
2.5
L
Bellona
ShadowGamerC
Bellona
1
4
0
0.25
L
7
1
1
7.5
L
Apollo
0
2
4
1
W
Bellona
i95ZX-
Bellona
6
1
1
6.5
W
Aphrodite
lnoxis
Aphrodite
0
2
2
0.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
21,487
37,902
Taken
37,375
16,720
Mitigated
17,296
13,081
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,511
2,056
0
1,359
7,657
2,723
0
977
6,443
0
19,181
W
Cthulhu
DrAwsum17
Cthulhu
4,576
429
91
2,451
10,724
4,146
28
4,053
6,369
17,846
0
W
Izanami
Gisonni19
Izanami
6,212
5,260
270
757
5,631
1,640
450
2,813
2,643
0
30,145
W
Bakasura
LateEcho15
Bakasura
2,943
2,112
512
2,122
7,880
2,929
1,176
712
7,118
0
30,048
L
Bellona
ShadowGamerC
Bellona
3,886
675
0
1,839
7,902
4,921
366
0
7,455
1,575
22,780
L
7,206
531
0
4,255
9,133
5,759
241
2,612
6,460
22,391
0
L
Apollo
3,216
1,907
294
2,501
6,285
1,867
972
1,889
4,396
0
18,260
W
Bellona
i95ZX-
Bellona
5,543
2,128
0
3,411
8,194
6,219
1,628
303
7,883
0
32,527
W
Aphrodite
lnoxis
Aphrodite
2,927
422
826
2,641
5,473
1,786
1,026
1,662
3,693
25,066
0
L
2,668
626
167
2,379
6,398
2,026
809
1,722
4,341
27,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
27,646
278
Minions Killed
210
0
Camps Cleared
0
1,034,738
Distance Traveled
1,039,287
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,053
459
32
3
0
224,427
0
W
Cthulhu
5,625
511
15
1
0
191,252
1
W
Izanami
6,094
554
56
5
0
170,481
1
W
Bakasura
6,455
587
81
7
0
248,319
0
L
Bellona
5,362
487
50
5
0
209,170
0
L
Cthulhu
6,216
565
25
2
0
221,473
0
L
Apollo
5,279
480
42
4
0
183,076
0
W
Bellona
7,222
657
70
6
0
225,307
1
W
Aphrodite
5,857
532
56
5
0
199,379
0
L
Ra
5,736
521
61
6
0
201,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role