Player Matchup

Gilgamesh
Gilgamesh
Kicv
Gilgamesh
Level 155
God Stats
4W - 2L
1,774 SR
Queue Stats
29W - 16L
1,740 Elo+
Party 2
Tiamat
Tiamat
RumiruGabrys
Tiamat
Level 88
God Stats
3W - 1L
1,758 SR
Queue Stats
33W - 20L
1,740 Elo+
Party 2
Cerberus
Cerberus
Virsenus
Cerberus
Level 126
God Stats
2W - 0L
1,492 SR
Queue Stats
21W - 10L
1,695 Elo+
Party 2
Kuzenbo
Kuzenbo
Warrtek
Kuzenbo
Level 64
God Stats
10W - 3L
1,631 SR
Queue Stats
17W - 6L
1,726 Elo+
Party 2
Neith
Neith
radioloco
Neith
Level 47
God Stats
3W - 0L
1,877 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 2
Team Averages
Level 96
1,706 SR
1,712 Elo+

VS

Team Averages
Level 78
1,566 SR
1,499 Elo+
Gilgamesh
Gilgamesh
InvisibleCHAOS
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Isi9211
Hou Yi
Level 13
God Stats
6W - 4L
1,718 SR
Queue Stats
47W - 38L
1,526 Elo+
Party 3
Jormungandr
Jormungandr
LordStuhlgang56
Jormungandr
Level 104
God Stats
5W - 7L
1,580 SR
Queue Stats
147W - 144L
1,512 Elo+
Solo
Nox
Nox
Smoke7GmbH
Nox
Level 101
God Stats
2W - 3L
1,510 SR
Queue Stats
223W - 221L
1,517 Elo+
Party 3
Thor
Thor
W4TCH4NDSEE
Thor
Level 29
God Stats
15W - 15L
1,521 SR
Queue Stats
39W - 37L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kicv
Gilgamesh
11
3 / 0 / 0
6,492
649
3,359
4,633
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
11
4 / 0 / 2
6,570
657
5,579
3,849
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Virsenus
Cerberus
10
3 / 0 / 6
6,051
605
2,920
4,318
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Warrtek
Kuzenbo
8
1 / 1 / 5
5,255
526
1,997
4,555
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
radioloco
Neith
8
2 / 0 / 3
5,104
510
3,221
2,177
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InvisibleCHAOS
Gilgamesh
6
0 / 3 / 0
4,212
421
1,522
5,481
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Isi9211
Hou Yi
7
0 / 3 / 0
4,345
435
1,466
4,756
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
LordStuhlgang56
Jormungandr
8
0 / 3 / 0
4,665
467
2,084
6,436
2,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
5,666
567
3,278
5,060
1,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,640
464
1,238
3,813
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
InvisibleCHAOS
Gilgamesh
0
3
0
0
L
Hou Yi
Isi9211
Hou Yi
0
3
0
0
W
Gilgamesh
Kicv
Gilgamesh
3
0
0
3
L
Jormungandr
LordStuhlgang56
Jormungandr
0
3
0
0
W
Tiamat
4
0
2
5
L
0
2
1
0.25
W
Cerberus
Virsenus
Cerberus
3
0
6
6
L
1
2
0
0.5
W
Kuzenbo
Warrtek
Kuzenbo
1
1
5
3.5
W
Neith
radioloco
Neith
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
9,588
19,532
Taken
25,546
9,995
Mitigated
8,839
4,470
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
InvisibleCHAOS
Gilgamesh
1,522
183
0
767
5,481
2,392
0
637
4,844
0
15,055
L
Hou Yi
Isi9211
Hou Yi
1,466
403
0
583
4,756
1,491
0
2,257
2,423
0
15,165
W
Gilgamesh
Kicv
Gilgamesh
3,359
1,244
0
1,655
4,633
3,104
1,391
0
4,433
0
34,480
L
Jormungandr
LordStuhlgang56
Jormungandr
2,084
556
150
1,321
6,436
2,180
0
2,250
4,178
22,871
0
W
Tiamat
5,579
501
0
1,026
3,849
2,038
309
2,038
1,811
35,481
0
L
3,278
182
0
500
5,060
1,738
0
3,169
1,641
36,169
0
W
Cerberus
Virsenus
Cerberus
2,920
101
0
381
4,318
1,592
0
434
3,884
31,551
0
L
1,238
395
0
1,077
3,813
1,038
0
1,817
1,964
0
14,277
W
Kuzenbo
Warrtek
Kuzenbo
1,997
849
0
588
4,555
2,605
0
1,574
2,981
9,262
0
W
Neith
radioloco
Neith
3,221
1,677
0
820
2,177
656
0
1,316
861
0
19,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
23,528
288
Minions Killed
248
0
Camps Cleared
0
887,586
Distance Traveled
827,892
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,212
421
23
2
0
134,219
0
L
Hou Yi
4,345
435
45
5
0
166,261
1
W
Gilgamesh
6,492
649
72
7
0
173,184
2
L
Jormungandr
4,665
467
54
5
0
170,031
4
W
Tiamat
6,570
657
85
9
0
189,199
0
L
Nox
5,666
567
80
8
0
180,198
2
W
Cerberus
6,051
605
82
8
0
176,206
2
L
Thor
4,640
464
46
5
0
177,183
0
W
Kuzenbo
5,255
526
9
1
0
189,347
3
W
Neith
5,104
510
40
4
0
159,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role