Player Matchup

Jing Wei
Jing Wei
Ethiris
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
NINJAGATOR27
Hun Batz
Level 3
God Stats
6W - 14L
1,500 SR
Queue Stats
297W - 333L
1,462 Elo+
Party 2
Artio
Artio
Selaryn
Artio
Level 24
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
dvpgolden
Cthulhu
Level 3
God Stats
37W - 45L
1,500 SR
Queue Stats
141W - 171L
1,270 Elo+
Party 2
Scylla
Scylla
thorchice
Scylla
Level 25
God Stats
1W - 2L
1,759 SR
Queue Stats
30W - 24L
1,675 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,405 Elo+

VS

Team Averages
Level 13
1,754 SR
1,613 Elo+
Sylvanus
Sylvanus
Bbunnny
Sylvanus
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
155W - 113L
1,632 Elo+
Party 3
Xbalanque
Xbalanque
Gamekiller8769
Xbalanque
Level 29
God Stats
7W - 4L
1,839 SR
Queue Stats
108W - 84L
1,629 Elo+
Party 3
Anubis
Anubis
NoGMJuggo
Anubis
Level 5
God Stats
6W - 1L
1,886 SR
Queue Stats
11W - 5L
1,697 Elo+
Solo
Hercules
Hercules
SeductiveBacon
Hercules
Level 15
God Stats
2W - 2L
1,812 SR
Queue Stats
9W - 11L
1,482 Elo+
Solo
Ne Zha
Ne Zha
XLikeClockworkX
Ne Zha
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
14W - 9L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ethiris
Jing Wei
8
1 / 3 / 1
4,969
452
3,649
6,711
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
NINJAGATOR27
Hun Batz
7
0 / 6 / 0
4,486
408
1,898
8,070
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Selaryn
Artio
8
2 / 3 / 1
5,454
496
3,262
8,577
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
dvpgolden
Cthulhu
6
0 / 6 / 0
3,999
364
2,617
7,828
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
thorchice
Scylla
6
0 / 2 / 0
4,173
379
2,032
3,416
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bbunnny
Sylvanus
9
2 / 2 / 2
5,505
500
3,194
6,576
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Gamekiller8769
Xbalanque
10
3 / 1 / 4
5,862
533
6,648
6,975
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
NoGMJuggo
Anubis
12
7 / 0 / 2
7,412
674
5,953
4,621
2,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
9
5 / 0 / 1
5,828
530
3,369
4,893
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 5
7,051
641
3,238
7,628
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
20
20
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bbunnny
Sylvanus
2
2
2
1.5
L
Jing Wei
Ethiris
Jing Wei
1
3
1
0.5
W
Xbalanque
Gamekiller8769
Xbalanque
3
1
4
5
L
Hun Batz
NINJAGATOR27
Hun Batz
0
6
0
0
W
Anubis
NoGMJuggo
Anubis
7
0
2
8
W
Hercules
5
0
1
5.5
L
Artio
Selaryn
Artio
2
3
1
0.83
W
3
0
5
5.5
L
Cthulhu
dvpgolden
Cthulhu
0
6
0
0
L
Scylla
thorchice
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
22,402
34,602
Taken
30,693
12,706
Mitigated
14,330
6,297
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bbunnny
Sylvanus
3,194
978
826
2,101
6,576
3,885
0
2,010
4,566
23,858
7,074
L
Jing Wei
Ethiris
Jing Wei
3,649
3,305
0
1,414
6,711
1,623
0
958
5,728
0
20,910
W
Xbalanque
Gamekiller8769
Xbalanque
6,648
5,029
111
1,960
6,975
2,194
858
1,326
5,624
0
23,474
L
Hun Batz
NINJAGATOR27
Hun Batz
1,898
737
0
524
8,070
1,712
0
1,993
5,877
0
17,211
W
Anubis
NoGMJuggo
Anubis
5,953
535
0
3,530
4,621
2,125
498
1,764
2,525
40,533
0
W
Hercules
3,369
1,264
0
1,665
4,893
3,657
644
553
4,290
0
13,392
L
Artio
Selaryn
Artio
3,262
755
130
2,774
8,577
4,987
0
1,891
6,661
9,934
0
W
3,238
1,489
0
4,291
7,628
2,469
404
1,653
5,777
0
44,198
L
Cthulhu
dvpgolden
Cthulhu
2,617
761
0
354
7,828
3,854
0
2,202
5,586
12,793
0
L
Scylla
thorchice
Scylla
2,032
36
0
1,101
3,416
530
0
1,891
1,500
11,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
31,658
143
Minions Killed
313
0
Camps Cleared
0
928,403
Distance Traveled
932,915
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,505
500
51
5
0
157,623
2
L
Jing Wei
4,969
452
49
4
0
191,366
1
W
Xbalanque
5,862
533
46
4
0
180,548
1
L
Hun Batz
4,486
408
35
3
0
227,027
0
W
Anubis
7,412
674
83
8
0
172,271
3
W
Hercules
5,828
530
32
3
0
195,934
1
L
Artio
5,454
496
12
1
0
201,463
0
W
Ne Zha
7,051
641
101
9
0
226,539
2
L
Cthulhu
3,999
364
13
1
0
192,963
2
L
Scylla
4,173
379
34
3
0
115,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role