Player Matchup

Pele
Pele
Derimus
Pele
Level 127
God Stats
1W - 0L
1,669 SR
Queue Stats
89W - 56L
1,622 Elo+
Party 1
Anubis
Anubis
Dogcopter
Anubis
Level 125
God Stats
6W - 1L
1,869 SR
Queue Stats
42W - 33L
1,548 Elo+
Party 1
Anhur
Anhur
PropellorHat
Anhur
Level 86
God Stats
14W - 8L
1,764 SR
Queue Stats
223W - 198L
1,595 Elo+
Party 1
Team Averages
Level 113
1,767 SR
1,588 Elo+

VS

Team Averages
Level 99
1,566 SR
1,537 Elo+
Tyr
Tyr
MirisFlay
Tyr
Level 50
God Stats
4W - 8L
1,809 SR
Queue Stats
11W - 18L
1,672 Elo+
Party 2
Gilgamesh
Gilgamesh
NicholaiHel
Gilgamesh
Level 144
God Stats
5W - 9L
1,390 SR
Queue Stats
79W - 100L
1,451 Elo+
Solo
Ah Puch
Ah Puch
TheHankokK
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Derimus
Pele
17
4 / 5 / 13
14,433
656
12,599
17,948
19,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Dogcopter
Anubis
19
7 / 4 / 9
14,701
668
12,734
14,291
7,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 4 / 11
15,089
686
17,706
16,172
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
13,251
602
8,522
18,195
19,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
NicholaiHel
Gilgamesh
15
2 / 10 / 7
12,992
591
8,287
18,974
12,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
TheHankokK
Ah Puch
18
8 / 4 / 2
14,651
666
20,160
12,133
3,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
18
Kills
13
13
Deaths
18
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
Derimus
Pele
4
5
13
2.1
W
Anubis
Dogcopter
Anubis
7
4
9
2.88
L
3
4
8
1.75
L
Gilgamesh
NicholaiHel
Gilgamesh
2
10
7
0.55
W
7
4
11
3.13
L
Ah Puch
TheHankokK
Ah Puch
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,039
Damage
36,969
48,411
Taken
49,302
33,564
Mitigated
35,257
14,966
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Derimus
Pele
12,599
2,721
0
2,865
17,948
19,627
284
8,056
9,892
0
58,138
W
Anubis
Dogcopter
Anubis
12,734
755
0
8,190
14,291
7,820
945
5,435
8,856
81,104
0
L
8,522
1,723
0
2,649
18,195
19,503
240
5,213
12,707
0
27,638
L
Gilgamesh
NicholaiHel
Gilgamesh
8,287
1,494
0
471
18,974
12,094
490
5,469
13,199
0
43,642
W
17,706
10,070
0
3,911
16,172
6,117
1,998
7,142
9,030
0
79,031
L
Ah Puch
TheHankokK
Ah Puch
20,160
989
0
3,014
12,133
3,660
0
2,121
9,812
89,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
40,894
276
Minions Killed
218
0
Camps Cleared
0
1,143,710
Distance Traveled
1,129,382
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,433
656
73
3
0
402,872
12
W
Anubis
14,701
668
116
5
0
371,579
6
L
Tyr
13,251
602
26
1
0
414,741
6
L
Gilgamesh
12,992
591
58
3
0
352,799
4
W
Anhur
15,089
686
87
4
0
369,259
0
L
Ah Puch
14,651
666
134
6
0
361,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role