Player Matchup

Bacchus
Bacchus
Dark Rose 01200
Bacchus
Level 137
God Stats
0W - 2L
1,415 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 1
Rama
Rama
Fuyon22
Rama
Level 67
God Stats
0W - 3L
1,312 SR
Queue Stats
190W - 187L
1,494 Elo+
Solo
Ra
Ra
NatePacho
Ra
Level 155
God Stats
1W - 1L
1,238 SR
Queue Stats
120W - 119L
1,491 Elo+
Solo
Scylla
Scylla
PIFAS666
Scylla
Level 116
God Stats
13W - 10L
1,562 SR
Queue Stats
252W - 283L
1,466 Elo+
Solo
Zeus
Zeus
Queen Majere
Zeus
Level 151
God Stats
3W - 3L
1,439 SR
Queue Stats
193W - 212L
1,460 Elo+
Party 1
Team Averages
Level 125
1,393 SR
1,441 Elo+

VS

Team Averages
Level 102
1,573 SR
1,495 Elo+
Janus
Janus
Acemert
Janus
Level 119
God Stats
2W - 2L
1,294 SR
Queue Stats
78W - 72L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Berre667
Nu Wa
Level 155
God Stats
6W - 4L
1,836 SR
Queue Stats
131W - 180L
1,422 Elo+
Solo
Osiris
Osiris
IronBorn96
Osiris
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Nitsua238
Baron Samedi
Level 62
God Stats
2W - 0L
1,737 SR
Queue Stats
26W - 22L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Twiisted Aim
Ah Puch
Level 72
God Stats
8W - 0L
1,500 SR
Queue Stats
589W - 514L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,756
610
7,491
14,817
18,940
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Fuyon22
Rama
19
7 / 8 / 4
11,059
691
8,513
16,896
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 10
9,716
607
6,802
15,382
9,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
PIFAS666
Scylla
19
6 / 6 / 8
11,065
692
23,171
16,587
6,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 5 / 3
11,582
724
22,757
12,861
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acemert
Janus
20
8 / 2 / 9
13,944
872
11,041
14,397
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Berre667
Nu Wa
18
3 / 3 / 18
11,366
710
15,068
14,017
5,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
IronBorn96
Osiris
20
6 / 8 / 15
11,992
750
12,360
21,836
17,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Nitsua238
Baron Samedi
17
5 / 4 / 9
10,963
685
10,807
13,387
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Twiisted Aim
Ah Puch
20
9 / 6 / 14
12,800
800
18,679
15,627
6,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
23
Kills
31
31
Deaths
23
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Janus
Acemert
Janus
8
2
9
6.25
W
Nu Wa
Berre667
Nu Wa
3
3
18
4
L
2
6
4
0.67
L
Rama
Fuyon22
Rama
7
8
4
1.13
W
Osiris
IronBorn96
Osiris
6
8
15
1.69
L
0
6
10
0.83
W
Baron Samedi
Nitsua238
Baron Samedi
5
4
9
2.38
L
Scylla
PIFAS666
Scylla
6
6
8
1.67
L
8
5
3
1.9
W
Ah Puch
Twiisted Aim
Ah Puch
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,734
Damage
67,955
76,543
Taken
79,264
47,224
Mitigated
41,159
26,106
Healing
33,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acemert
Janus
11,041
206
2,150
5,037
14,397
6,396
1,102
12,942
1,455
43,693
0
W
Nu Wa
Berre667
Nu Wa
15,068
4,724
4,255
4,357
14,017
5,288
1,819
10,805
3,212
29,709
0
L
7,491
123
806
1,116
14,817
18,940
0
8,842
5,760
13,866
0
L
Rama
Fuyon22
Rama
8,513
4,269
1,867
2,248
16,896
6,982
0
12,565
4,177
0
26,894
W
Osiris
IronBorn96
Osiris
12,360
4,109
2,005
1,532
21,836
17,946
303
13,886
7,950
0
26,694
L
6,802
590
9,326
5,735
15,382
9,310
0
12,152
3,054
28,110
0
W
Baron Samedi
Nitsua238
Baron Samedi
10,807
94
4,517
3,893
13,387
5,353
631
10,218
3,169
15,278
0
L
Scylla
PIFAS666
Scylla
23,171
95
860
2,081
16,587
6,933
0
11,081
5,284
39,846
0
L
22,757
1,164
566
1,501
12,861
5,059
0
10,138
2,673
50,977
0
W
Ah Puch
Twiisted Aim
Ah Puch
18,679
246
1,787
3,577
15,627
6,176
709
12,370
3,257
33,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,178
Gold Earned
61,065
184
Minions Killed
166
0
Camps Cleared
0
1,283,552
Distance Traveled
1,484,533
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,944
872
79
5
0
322,333
0
W
Nu Wa
11,366
710
21
1
0
279,581
2
L
Bacchus
9,756
610
12
1
0
197,291
1
L
Rama
11,059
691
34
2
0
268,836
1
W
Osiris
11,992
750
17
1
0
308,230
1
L
Ra
9,716
607
40
3
0
299,663
1
W
Baron Samedi
10,963
685
12
1
0
292,833
0
L
Scylla
11,065
692
35
2
0
261,713
0
L
Zeus
11,582
724
63
4
0
256,049
1
W
Ah Puch
12,800
800
37
2
0
281,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role