Player Matchup

Khepri
Khepri
Platinum II
HazeStomp
Khepri
Platinum II
Level 153
God Stats
1W - 5L
1,832 SR
Queue Stats
53W - 51L
1,606 MMR
Party 1
Ullr
Ullr
Platinum III
IPLAYJOUST
Ullr
Platinum III
Level 153
God Stats
7W - 8L
1,453 SR
Queue Stats
211W - 166L
1,583 MMR
Party 1
Thoth
Thoth
Platinum I
XxMosinskixX
Thoth
Platinum I
Level 89
God Stats
4W - 6L
1,486 SR
Queue Stats
221W - 159L
1,789 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,590 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,550 SR
1,457 MMR
Nu Wa
Nu Wa
Gold III
SRHT1
Nu Wa
Gold III
Level 97
God Stats
0W - 1L
1,592 SR
Queue Stats
33W - 23L
1,515 MMR
Party 2
Ne Zha
Ne Zha
Gold V
oskitaroscar
Ne Zha
Gold V
Level 108
God Stats
0W - 1L
1,414 SR
Queue Stats
33W - 25L
1,378 MMR
Party 2
Vamana
Vamana
Gold IV
rafapem
Vamana
Gold IV
Level 110
God Stats
0W - 2L
1,644 SR
Queue Stats
33W - 24L
1,478 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HazeStomp
Khepri
14
1 / 0 / 15
11,145
697
6,302
17,112
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
13 / 1 / 5
12,296
769
16,720
15,540
7,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 10
11,075
692
15,643
8,880
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeScyllaDiscordiaPersephoneSobek

VS

Bans
TiamatAthenaIzanamiCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SRHT1
Nu Wa
12
1 / 8 / 2
9,405
588
9,740
12,412
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
13
2 / 5 / 1
10,210
638
10,692
11,341
5,193
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
rafapem
Vamana
13
0 / 5 / 3
9,540
596
10,639
18,065
21,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
3
3
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
HazeStomp
Khepri
1
0
15
8.5
W
13
1
5
15.5
L
Nu Wa
SRHT1
Nu Wa
1
8
2
0.25
W
4
2
10
4.5
L
Ne Zha
2
5
1
0.5
L
Vamana
rafapem
Vamana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
31,071
41,532
Taken
41,818
33,605
Mitigated
29,696
13,441
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
HazeStomp
Khepri
6,302
853
0
5,446
17,112
21,810
755
4,302
12,810
19,002
0
W
16,720
10,649
0
4,732
15,540
7,755
892
3,930
11,610
0
71,603
L
Nu Wa
SRHT1
Nu Wa
9,740
1,120
71
1,181
12,412
3,463
0
7,865
4,547
43,457
0
W
15,643
996
358
2,905
8,880
4,040
1,380
1,914
6,966
72,820
0
L
Ne Zha
10,692
2,016
0
1,201
11,341
5,193
0
5,715
5,626
0
42,128
L
Vamana
rafapem
Vamana
10,639
5,584
0
3,956
18,065
21,040
0
8,410
9,655
0
44,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
29,155
205
Minions Killed
176
0
Camps Cleared
0
900,763
Distance Traveled
919,822
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,145
697
19
1
0
319,072
1
W
Ullr
12,296
769
74
5
0
275,829
2
L
Nu Wa
9,405
588
58
4
0
279,963
5
W
Thoth
11,075
692
112
7
0
305,862
3
L
Ne Zha
10,210
638
50
3
0
341,162
3
L
Vamana
9,540
596
68
4
0
298,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role