Player Matchup

Gilgamesh
Gilgamesh
BrutalGenital
Gilgamesh
Level 45
God Stats
31W - 12L
1,885 SR
Queue Stats
192W - 137L
1,732 Elo+
Party 1
Ymir
Ymir
Francois_CryHawk
Ymir
Level 121
God Stats
4W - 1L
1,699 SR
Queue Stats
94W - 66L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
GlebChe420
Ah Puch
Level 45
God Stats
5W - 1L
1,506 SR
Queue Stats
19W - 6L
1,644 Elo+
Solo
Fenrir
Fenrir
H4rderD4ddy
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
brutus-killer88
Hachiman
Level 38
God Stats
46W - 56L
1,312 SR
Queue Stats
513W - 546L
1,344 Elo+
Solo
Team Averages
Level 64
1,580 SR
1,561 Elo+

VS

Team Averages
Level 65
1,498 SR
1,567 Elo+
Anubis
Anubis
CommandeeR
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Leif_Ronneberg
Gilgamesh
Level 66
God Stats
0W - 2L
1,293 SR
Queue Stats
25W - 40L
1,396 Elo+
Solo
Artio
Artio
MainlyForGaming
Artio
Level 66
God Stats
32W - 18L
1,574 SR
Queue Stats
311W - 202L
1,688 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kakashi601
Kumbhakarna
Level 24
God Stats
40W - 14L
1,625 SR
Queue Stats
73W - 43L
1,628 Elo+
Party 2
Artemis
Artemis
wauzi-1990
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrutalGenital
Gilgamesh
18
8 / 3 / 20
11,743
1,174
19,195
15,033
16,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 0 / 22
11,082
1,108
9,776
11,624
5,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
GlebChe420
Ah Puch
17
5 / 0 / 20
11,232
1,123
20,421
3,650
1,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
18
8 / 1 / 21
10,790
1,079
12,524
8,252
8,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
17
7 / 1 / 20
10,869
1,087
14,031
9,595
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CommandeeR
Anubis
15
3 / 11 / 1
10,334
1,033
8,823
15,702
8,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Leif_Ronneberg
Gilgamesh
15
0 / 6 / 3
8,888
889
7,732
20,815
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 3
9,877
988
11,755
18,627
19,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
kakashi601
Kumbhakarna
16
1 / 7 / 3
9,437
944
4,735
20,340
13,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
wauzi-1990
Artemis
15
1 / 7 / 1
9,169
917
10,474
11,189
5,019
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
16
35
Kills
5
5
Deaths
35
103
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrutalGenital
Gilgamesh
8
3
20
6
L
Anubis
CommandeeR
Anubis
3
11
1
0.32
W
7
0
22
18
W
Ah Puch
GlebChe420
Ah Puch
5
0
20
15
W
Fenrir
8
1
21
18.5
L
Gilgamesh
Leif_Ronneberg
Gilgamesh
0
6
3
0.25
L
0
4
3
0.38
W
Hachiman
7
1
20
17
L
Kumbhakarna
kakashi601
Kumbhakarna
1
7
3
0.36
L
Artemis
wauzi-1990
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,947
Damage
43,519
48,154
Taken
86,673
34,565
Mitigated
55,584
5,748
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrutalGenital
Gilgamesh
19,195
5,877
0
546
15,033
16,518
0
7,310
7,723
0
41,492
L
Anubis
CommandeeR
Anubis
8,823
74
0
1,961
15,702
8,406
0
6,596
9,106
39,682
0
W
9,776
2,288
0
1,196
11,624
5,130
0
6,119
5,505
17,035
0
W
Ah Puch
GlebChe420
Ah Puch
20,421
616
486
595
3,650
1,423
0
1,343
2,307
45,247
0
W
Fenrir
12,524
4,271
0
1,016
8,252
8,312
0
3,656
4,596
238
18,901
L
Gilgamesh
Leif_Ronneberg
Gilgamesh
7,732
2,349
257
1,174
20,815
9,160
0
9,075
11,740
0
24,679
L
11,755
385
2,512
5,017
18,627
19,305
0
6,161
12,466
32,956
0
W
Hachiman
14,031
11,158
792
1,117
9,595
3,182
0
6,885
2,710
0
26,801
L
Kumbhakarna
kakashi601
Kumbhakarna
4,735
821
1,630
1,926
20,340
13,694
0
6,726
13,614
15,340
0
L
Artemis
wauzi-1990
Artemis
10,474
4,840
81
432
11,189
5,019
0
1,877
9,312
0
24,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
47,705
173
Minions Killed
203
6
Camps Cleared
8
945,379
Distance Traveled
868,715
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,743
1,174
46
5
0
178,075
1
L
Anubis
10,334
1,033
71
7
0
162,161
0
W
Ymir
11,082
1,108
17
2
3
194,017
2
W
Ah Puch
11,232
1,123
66
7
2
191,251
0
W
Fenrir
10,790
1,079
11
1
0
200,705
0
L
Gilgamesh
8,888
889
29
3
1
177,505
0
L
Artio
9,877
988
46
5
5
216,365
0
W
Hachiman
10,869
1,087
33
3
1
181,331
0
L
Kumbhakarna
9,437
944
23
2
0
179,553
1
L
Artemis
9,169
917
34
3
2
133,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role