Player Matchup

Tsukuyomi
Tsukuyomi
AlGhaziBrødrene
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,771 Elo+
Party 1
Hun Batz
Hun Batz
GoldCore
Hun Batz
Level 14
God Stats
1W - 1L
1,725 SR
Queue Stats
5W - 2L
1,771 Elo+
Party 1
Achilles
Achilles
ItsHRQ
Achilles
Level 28
God Stats
4W - 3L
1,357 SR
Queue Stats
124W - 122L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxEliteJunglerxx
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,817 Elo+
Party 1
Neith
Neith
СтранникЗеро
Neith
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,703 Elo+

VS

Team Averages
Level 18
1,613 SR
1,491 Elo+
Arachne
Arachne
LBotti
Arachne
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 106L
1,483 Elo+
Solo
Ares
Ares
N0ah1369
Ares
Level 16
God Stats
23W - 13L
1,671 SR
Queue Stats
23W - 19L
1,526 Elo+
Solo
Izanami
Izanami
SETIENTEQUIERO
Izanami
Level 12
God Stats
16W - 9L
1,722 SR
Queue Stats
52W - 73L
1,475 Elo+
Solo
Skadi
Skadi
eleoxromatisths
Skadi
Level 16
God Stats
3W - 2L
1,494 SR
Queue Stats
23W - 31L
1,404 Elo+
Solo
Discordia
Discordia
sugondese472
Discordia
Level 18
God Stats
4W - 1L
1,676 SR
Queue Stats
136W - 110L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
6 / 8 / 0
12,062
524
18,200
18,649
8,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
GoldCore
Hun Batz
15
1 / 6 / 3
9,627
419
5,015
15,072
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ItsHRQ
Achilles
16
3 / 4 / 2
10,357
450
15,561
22,999
28,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
xxEliteJunglerxx
Cu Chulainn
18
8 / 8 / 3
11,563
503
20,181
20,898
21,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 13 / 4
9,056
394
8,959
15,421
5,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LBotti
Arachne
20
16 / 2 / 5
13,539
589
20,886
24,197
16,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
19
8 / 3 / 11
13,249
576
12,285
19,195
19,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 5 / 9
13,948
606
9,541
20,656
11,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 6 / 9
11,825
514
12,903
16,526
11,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
sugondese472
Discordia
20
9 / 3 / 9
13,485
586
12,326
13,580
7,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
19
Kills
39
39
Deaths
19
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
6
8
0
0.75
L
Hun Batz
GoldCore
Hun Batz
1
6
3
0.42
L
Achilles
ItsHRQ
Achilles
3
4
2
1
W
Arachne
LBotti
Arachne
16
2
5
9.25
W
Ares
8
3
11
4.5
W
5
5
9
1.9
W
1
6
9
0.92
W
Discordia
sugondese472
Discordia
9
3
9
4.5
L
Cu Chulainn
xxEliteJunglerxx
Cu Chulainn
8
8
3
1.19
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,916
Damage
67,941
93,039
Taken
94,154
69,670
Mitigated
67,567
8,202
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
18,200
3,484
0
1,982
18,649
8,901
1,870
6,763
11,540
0
81,844
L
Hun Batz
GoldCore
Hun Batz
5,015
1,502
0
3,309
15,072
5,446
1,790
2,763
12,261
0
56,851
L
Achilles
ItsHRQ
Achilles
15,561
3,913
0
579
22,999
28,951
661
3,277
19,608
0
61,918
W
Arachne
LBotti
Arachne
20,886
14,893
0
11,328
24,197
16,340
470
477
23,720
0
98,433
W
Ares
12,285
577
0
1,237
19,195
19,746
24
142
19,053
29,960
0
W
9,541
6,709
0
8,265
20,656
11,756
5,498
195
20,461
0
125,932
W
12,903
5,384
0
3,831
16,526
11,772
2,535
92
16,434
0
74,740
W
Discordia
sugondese472
Discordia
12,326
748
0
1,445
13,580
7,953
0
195
13,385
86,445
0
L
Cu Chulainn
xxEliteJunglerxx
Cu Chulainn
20,181
1,795
0
473
20,898
21,034
0
7,991
12,741
1,180
84,657
L
8,959
5,532
0
1,859
15,421
5,338
82
2,997
12,278
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,665
Gold Earned
66,046
541
Minions Killed
615
0
Camps Cleared
0
1,916,732
Distance Traveled
2,175,256
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,062
524
135
6
0
368,969
3
L
Hun Batz
9,627
419
116
5
0
343,519
1
L
Achilles
10,357
450
116
5
0
424,072
1
W
Arachne
13,539
589
117
5
0
487,774
5
W
Ares
13,249
576
30
1
0
468,059
5
W
Izanami
13,948
606
195
8
0
387,098
4
W
Skadi
11,825
514
117
5
0
397,977
1
W
Discordia
13,485
586
156
7
0
434,348
4
L
Cu Chulainn
11,563
503
113
5
0
431,663
3
L
Neith
9,056
394
61
3
0
348,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role