Player Matchup

Susano
Susano
iCompy98
Susano
Level 44
God Stats
1W - 1L
1,468 SR
Queue Stats
11W - 7L
1,423 Elo+
Solo
Khepri
Khepri
jimbo1202
Khepri
Level 94
God Stats
2W - 3L
1,572 SR
Queue Stats
431W - 443L
1,488 Elo+
Party 1
Janus
Janus
theDI0brando
Janus
Level 84
God Stats
16W - 25L
1,265 SR
Queue Stats
350W - 360L
1,476 Elo+
Party 1
Team Averages
Level 74
1,435 SR
1,462 Elo+

VS

Team Averages
Level 61
1,506 SR
1,441 Elo+
Tiamat
Tiamat
IISCARII
Tiamat
Level 84
God Stats
1W - 1L
1,412 SR
Queue Stats
95W - 52L
1,521 Elo+
Party 2
Achilles
Achilles
Kiarii
Achilles
Level 64
God Stats
10W - 5L
1,823 SR
Queue Stats
87W - 51L
1,509 Elo+
Party 2
Hachiman
Hachiman
MJD104
Hachiman
Level 35
God Stats
13W - 29L
1,284 SR
Queue Stats
285W - 439L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
iCompy98
Susano
19
7 / 3 / 8
15,544
598
21,207
26,441
23,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
jimbo1202
Khepri
17
2 / 7 / 11
15,453
594
10,915
29,728
40,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 8 / 7
15,878
611
16,089
20,211
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IISCARII
Tiamat
20
4 / 5 / 10
16,433
632
25,908
16,317
10,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Kiarii
Achilles
19
10 / 6 / 5
17,399
669
27,445
27,809
35,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
MJD104
Hachiman
19
4 / 5 / 7
15,957
614
16,709
20,851
7,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
16
Kills
18
18
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
IISCARII
Tiamat
4
5
10
1.8
W
Achilles
Kiarii
Achilles
10
6
5
2.08
W
Hachiman
MJD104
Hachiman
4
5
7
1.5
L
Susano
iCompy98
Susano
7
3
8
3.67
L
Khepri
jimbo1202
Khepri
2
7
11
1.07
L
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,211
Damage
70,062
76,380
Taken
64,977
72,213
Mitigated
53,794
5,364
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
IISCARII
Tiamat
25,908
1,531
0
6,072
16,317
10,779
933
5,909
9,998
108,742
0
W
Achilles
Kiarii
Achilles
27,445
10,417
0
2,656
27,809
35,786
423
12,208
14,528
0
70,972
W
Hachiman
MJD104
Hachiman
16,709
12,290
279
4,956
20,851
7,229
355
7,611
12,761
0
106,045
L
Susano
iCompy98
Susano
21,207
4,552
0
0
26,441
23,465
112
8,058
17,872
0
77,971
L
Khepri
jimbo1202
Khepri
10,915
824
0
3,549
29,728
40,742
198
10,219
18,729
29,919
0
L
16,089
1,716
980
835
20,211
8,006
359
6,107
13,823
98,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,875
Gold Earned
49,789
275
Minions Killed
275
0
Camps Cleared
0
1,392,027
Distance Traveled
1,340,701
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,433
632
113
4
0
470,167
5
W
Achilles
17,399
669
53
2
0
447,111
6
W
Hachiman
15,957
614
109
4
0
423,423
0
L
Susano
15,544
598
92
4
0
532,183
4
L
Khepri
15,453
594
33
1
0
447,830
0
L
Janus
15,878
611
150
6
0
412,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role