Player Matchup

Neith
Neith
Alienija
Neith
Level 23
God Stats
5W - 3L
1,814 SR
Queue Stats
59W - 54L
1,462 Elo+
Solo
Olorun
Olorun
KeyZer7
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Loki
Loki
Miguel80973
Loki
Level 12
God Stats
22W - 32L
1,269 SR
Queue Stats
45W - 67L
1,228 Elo+
Solo
Odin
Odin
brabo98x
Odin
Level 4
God Stats
3W - 1L
1,230 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Mulan
Mulan
salgadeiro_017
Mulan
Level 16
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,423 SR
1,438 Elo+

VS

Team Averages
Level 16
1,394 SR
1,342 Elo+
Chang'e
Chang'e
D4nda4688
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MdeManguaco
Ah Puch
Level 20
God Stats
39W - 42L
1,468 SR
Queue Stats
99W - 104L
1,397 Elo+
Solo
Nox
Nox
SpheredFob
Nox
Level 28
God Stats
0W - 1L
1,148 SR
Queue Stats
23W - 38L
1,436 Elo+
Solo
Fenrir
Fenrir
liphe_ja-fez
Fenrir
Level 13
God Stats
16W - 21L
1,356 SR
Queue Stats
16W - 25L
1,316 Elo+
Party 2
Ares
Ares
oSrPikachu_
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alienija
Neith
20
9 / 1 / 15
13,687
1,053
14,069
10,037
4,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
KeyZer7
Olorun
20
10 / 3 / 22
14,165
1,090
22,424
15,396
6,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 5 / 15
13,782
1,060
19,271
17,425
7,420
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
20
5 / 5 / 22
13,038
1,003
8,138
20,829
24,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 3 / 23
12,630
972
18,593
20,191
21,025
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D4nda4688
Chang'e
18
2 / 10 / 10
11,619
894
5,359
21,364
9,459
Ah Puch
MdeManguaco
Ah Puch
19
2 / 4 / 9
12,573
967
16,785
11,937
5,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 11
12,843
988
22,416
13,686
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
10 / 7 / 6
14,248
1,096
27,778
23,881
21,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 13 / 6
10,573
813
4,591
21,916
10,906

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
59
39
Kills
17
17
Deaths
39
97
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
Alienija
Neith
9
1
15
16.5
L
Chang'e
D4nda4688
Chang'e
2
10
10
0.7
W
Olorun
KeyZer7
Olorun
10
3
22
7
L
Ah Puch
MdeManguaco
Ah Puch
2
4
9
1.63
W
12
5
15
3.9
L
3
5
11
1.7
W
Odin
5
5
22
3.2
L
Fenrir
10
7
6
1.86
L
0
13
6
0.23
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,495
Damage
76,929
83,878
Taken
92,784
64,472
Mitigated
53,620
19,638
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alienija
Neith
14,069
6,216
0
4,723
10,037
4,470
0
6,669
3,368
0
30,899
L
Chang'e
D4nda4688
Chang'e
5,359
1,572
2,412
2,002
21,364
9,459
0
4,068
17,296
15,056
0
W
Olorun
KeyZer7
Olorun
22,424
13,657
1,433
6,269
15,396
6,639
0
11,092
4,304
45,838
0
L
Ah Puch
MdeManguaco
Ah Puch
16,785
1,071
0
1,784
11,937
5,045
0
818
11,119
65,165
0
W
19,271
6,827
170
2,902
17,425
7,420
0
9,309
7,892
0
42,802
L
22,416
1,195
0
477
13,686
6,555
0
4,750
8,936
49,830
0
W
Odin
8,138
4,329
0
0
20,829
24,918
0
10,561
10,268
0
14,770
L
Fenrir
27,778
6,182
0
861
23,881
21,655
0
6,238
17,643
0
40,477
L
4,591
283
0
0
21,916
10,906
0
6,550
15,366
7,237
0
W
18,593
3,007
0
4,141
20,191
21,025
0
11,520
8,671
0
48,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,302
Gold Earned
61,856
269
Minions Killed
222
9
Camps Cleared
4
1,083,602
Distance Traveled
1,062,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,687
1,053
33
3
8
172,134
0
L
Chang'e
11,619
894
16
1
0
159,840
0
W
Olorun
14,165
1,090
71
5
0
195,164
0
L
Ah Puch
12,573
967
120
9
0
201,118
0
W
Loki
13,782
1,060
48
4
0
218,509
2
L
Nox
12,843
988
57
4
1
226,503
0
W
Odin
13,038
1,003
20
2
1
260,958
2
L
Fenrir
14,248
1,096
27
2
1
267,370
0
L
Ares
10,573
813
2
0
2
207,745
0
W
Mulan
12,630
972
97
7
0
236,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role