Player Matchup

Baron Samedi
Baron Samedi
EarlyBirdSteve
Baron Samedi
Level 22
God Stats
205W - 98L
1,845 SR
Queue Stats
494W - 319L
1,781 Elo+
Party 2
Gilgamesh
Gilgamesh
GabrielCasBel
Gilgamesh
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
86W - 108L
1,466 Elo+
Solo
Arachne
Arachne
d3ad2night
Arachne
Level 40
God Stats
39W - 32L
1,729 SR
Queue Stats
207W - 236L
1,639 Elo+
Party 2
Team Averages
Level 30
1,691 SR
1,629 Elo+

VS

Team Averages
Level 60
1,322 SR
1,507 Elo+
Athena
Athena
OnlyIWillRemain
Athena
Level 159
God Stats
0W - 1L
1,186 SR
Queue Stats
28W - 25L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
PyroEvy
Danzaburou
Level 16
God Stats
2W - 3L
1,506 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 1
Neith
Neith
yeyenutty
Neith
Level 6
God Stats
0W - 1L
1,274 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EarlyBirdSteve
Baron Samedi
18
16 / 1 / 8
13,774
861
28,750
14,433
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GabrielCasBel
Gilgamesh
14
4 / 2 / 13
11,452
716
9,414
18,706
15,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
d3ad2night
Arachne
15
5 / 5 / 12
12,117
757
6,270
13,536
6,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 6
9,932
621
9,748
23,624
20,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PyroEvy
Danzaburou
13
3 / 9 / 2
10,379
649
7,325
14,719
4,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
yeyenutty
Neith
14
3 / 7 / 5
10,408
651
10,907
14,163
4,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
25
Kills
8
8
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EarlyBirdSteve
Baron Samedi
16
1
8
20
W
Gilgamesh
GabrielCasBel
Gilgamesh
4
2
13
5.25
L
2
9
6
0.56
L
Danzaburou
PyroEvy
Danzaburou
3
9
2
0.44
W
Arachne
d3ad2night
Arachne
5
5
12
2.2
L
Neith
yeyenutty
Neith
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
27,980
46,675
Taken
52,506
29,989
Mitigated
29,922
19,403
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EarlyBirdSteve
Baron Samedi
28,750
1,378
1,956
8,645
14,433
7,413
1,086
3,845
10,588
84,904
0
W
Gilgamesh
GabrielCasBel
Gilgamesh
9,414
1,950
0
3,466
18,706
15,641
464
2,343
16,363
0
44,056
L
9,748
3,298
0
1,461
23,624
20,880
0
10,560
13,064
35,851
2,839
L
Danzaburou
PyroEvy
Danzaburou
7,325
3,468
0
502
14,719
4,928
0
9,489
5,230
0
27,940
W
Arachne
d3ad2night
Arachne
6,270
4,414
0
5,336
13,536
6,935
509
3,226
10,310
0
48,508
L
Neith
yeyenutty
Neith
10,907
3,314
0
2,172
14,163
4,114
0
8,764
5,399
0
43,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
30,719
224
Minions Killed
159
0
Camps Cleared
0
902,200
Distance Traveled
773,698
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,774
861
103
6
0
289,877
0
W
Gilgamesh
11,452
716
61
4
0
296,289
9
L
Athena
9,932
621
64
4
0
254,583
0
L
Danzaburou
10,379
649
39
2
0
260,992
0
W
Arachne
12,117
757
60
4
0
316,034
0
L
Neith
10,408
651
56
4
0
258,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role