Player Matchup

Anubis
Anubis
Alwayscootering
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 2
Osiris
Osiris
BATMAN800
Osiris
Level 45
God Stats
3W - 3L
1,524 SR
Queue Stats
133W - 133L
1,449 Elo+
Solo
Ne Zha
Ne Zha
BarryScary
Ne Zha
Level 44
God Stats
4W - 1L
1,783 SR
Queue Stats
10W - 9L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
BettyFuchser
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,319 Elo+
Party 2
Thanatos
Thanatos
Tmaynzee
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,502 Elo+
Party 2
Team Averages
Level 39
1,561 SR
1,456 Elo+

VS

Team Averages
Level 43
1,481 SR
1,439 Elo+
Yemoja
Yemoja
Ac0rnZ
Yemoja
Level 29
God Stats
11W - 10L
1,544 SR
Queue Stats
169W - 175L
1,445 Elo+
Party 1
Fenrir
Fenrir
CorwynB
Fenrir
Level 41
God Stats
24W - 57L
1,286 SR
Queue Stats
51W - 119L
1,301 Elo+
Solo
Janus
Janus
Littlekerm
Janus
Level 37
God Stats
6W - 10L
1,363 SR
Queue Stats
263W - 269L
1,486 Elo+
Party 1
Izanami
Izanami
McCrip
Izanami
Level 47
God Stats
79W - 58L
1,554 SR
Queue Stats
356W - 371L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Seabiscuit564
Gilgamesh
Level 62
God Stats
22W - 10L
1,658 SR
Queue Stats
506W - 464L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 6 / 9
17,191
573
29,362
25,604
13,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
BATMAN800
Osiris
11
2 / 3 / 1
10,229
341
2,767
9,162
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
BarryScary
Ne Zha
20
4 / 8 / 15
15,996
533
16,331
29,253
20,980
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
BettyFuchser
Heimdallr
20
8 / 9 / 19
15,114
504
23,501
28,504
12,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
Tmaynzee
Thanatos
20
5 / 12 / 13
14,277
476
17,924
21,488
9,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ac0rnZ
Yemoja
20
7 / 7 / 17
15,676
523
14,223
30,378
42,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
CorwynB
Fenrir
19
4 / 10 / 4
13,234
441
9,694
24,347
11,386
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
9 / 9 / 12
14,985
500
19,618
19,422
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
McCrip
Izanami
20
7 / 10 / 10
15,524
517
10,709
32,031
13,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Seabiscuit564
Gilgamesh
20
10 / 4 / 8
16,923
564
25,761
23,795
18,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
88
40
Kills
37
38
Deaths
40
57
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ac0rnZ
Yemoja
7
7
17
2.21
L
21
6
9
4.25
L
Osiris
BATMAN800
Osiris
2
3
1
0.83
L
Ne Zha
BarryScary
Ne Zha
4
8
15
1.44
L
Heimdallr
BettyFuchser
Heimdallr
8
9
19
1.94
W
Fenrir
CorwynB
Fenrir
4
10
4
0.6
W
Janus
9
9
12
1.67
W
Izanami
McCrip
Izanami
7
10
10
1.2
W
Gilgamesh
Seabiscuit564
Gilgamesh
10
4
8
3.5
L
Thanatos
Tmaynzee
Thanatos
5
12
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,885
Damage
80,005
114,011
Taken
129,973
61,627
Mitigated
92,963
45,283
Healing
31,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ac0rnZ
Yemoja
14,223
2,818
4,974
4,444
30,378
42,842
889
8,292
22,086
54,920
0
L
29,362
636
0
12,755
25,604
13,937
1,203
10,047
15,085
115,274
0
L
Osiris
BATMAN800
Osiris
2,767
1,466
0
3,043
9,162
4,937
872
1,069
8,002
0
24,742
L
Ne Zha
BarryScary
Ne Zha
16,331
5,318
0
10,020
29,253
20,980
1,261
6,235
22,802
0
117,604
L
Heimdallr
BettyFuchser
Heimdallr
23,501
15,537
0
10,794
28,504
12,115
1,723
11,448
16,740
0
101,883
W
Fenrir
CorwynB
Fenrir
9,694
3,200
0
5,525
24,347
11,386
552
4,169
20,178
0
97,930
W
Janus
19,618
659
0
1,235
19,422
6,582
1,301
6,329
13,093
63,070
0
W
Izanami
McCrip
Izanami
10,709
7,076
0
11,591
32,031
13,605
1,227
6,513
25,518
0
128,723
W
Gilgamesh
Seabiscuit564
Gilgamesh
25,761
7,787
0
3,623
23,795
18,548
210
4,695
19,100
545
112,676
L
Thanatos
Tmaynzee
Thanatos
17,924
6,750
0
8,671
21,488
9,658
306
7,636
13,736
95
57,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,807
Gold Earned
76,342
563
Minions Killed
647
0
Camps Cleared
0
2,276,700
Distance Traveled
2,556,320
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,676
523
56
2
0
523,385
2
L
Anubis
17,191
573
158
5
0
518,016
3
L
Osiris
10,229
341
50
2
0
211,557
0
L
Ne Zha
15,996
533
166
6
0
549,160
1
L
Heimdallr
15,114
504
115
4
0
484,086
0
W
Fenrir
13,234
441
140
5
0
509,363
0
W
Janus
14,985
500
100
3
0
532,447
0
W
Izanami
15,524
517
199
7
0
510,749
2
W
Gilgamesh
16,923
564
152
5
0
480,376
4
L
Thanatos
14,277
476
74
2
0
513,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role