Player Matchup

Gilgamesh
Gilgamesh
CrispyD0FImo
Gilgamesh
Level 66
God Stats
19W - 10L
1,744 SR
Queue Stats
342W - 306L
1,479 Elo+
Solo
Hachiman
Hachiman
DJBigPaPi
Hachiman
Level 104
God Stats
5W - 3L
1,703 SR
Queue Stats
223W - 224L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lives_Dead
Kumbhakarna
Level 67
God Stats
1W - 0L
1,733 SR
Queue Stats
75W - 83L
1,356 Elo+
Solo
Nemesis
Nemesis
RaiderSkull
Nemesis
Level 76
God Stats
9W - 10L
1,616 SR
Queue Stats
110W - 101L
1,499 Elo+
Solo
Kukulkan
Kukulkan
WesleiMQ
Kukulkan
Level 63
God Stats
20W - 15L
1,554 SR
Queue Stats
35W - 43L
1,383 Elo+
Solo
Team Averages
Level 75
1,670 SR
1,433 Elo+

VS

Team Averages
Level 86
1,456 SR
1,463 Elo+
Danzaburou
Danzaburou
AIN_GUI
Danzaburou
Level 50
God Stats
23W - 20L
1,471 SR
Queue Stats
778W - 784L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Kallef
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KiriChann
Bellona
Level 65
God Stats
28W - 23L
1,518 SR
Queue Stats
504W - 477L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Krisalz_ALvez
Nu Wa
Level 66
God Stats
3W - 3L
1,296 SR
Queue Stats
65W - 75L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
franklindo23
Tsukuyomi
Level 124
God Stats
5W - 10L
1,494 SR
Queue Stats
798W - 879L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrispyD0FImo
Gilgamesh
20
6 / 2 / 8
16,882
603
14,339
30,375
21,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
DJBigPaPi
Hachiman
20
5 / 3 / 5
15,483
553
14,389
18,264
7,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Lives_Dead
Kumbhakarna
18
1 / 5 / 13
13,345
477
9,342
26,653
24,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
RaiderSkull
Nemesis
20
11 / 1 / 14
15,380
549
13,931
22,861
11,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Kukulkan
WesleiMQ
Kukulkan
20
10 / 3 / 11
16,198
579
20,555
14,024
7,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIN_GUI
Danzaburou
19
2 / 5 / 6
12,400
443
4,521
16,939
6,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Kallef
Zhong Kui
16
1 / 8 / 6
10,390
371
18,872
19,827
12,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KiriChann
Bellona
17
3 / 6 / 1
11,043
394
10,591
15,003
11,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 8 / 2
11,338
405
17,146
20,241
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
franklindo23
Tsukuyomi
19
5 / 6 / 4
12,365
442
13,289
22,436
17,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
33
Kills
14
14
Deaths
33
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AIN_GUI
Danzaburou
2
5
6
1
W
Gilgamesh
CrispyD0FImo
Gilgamesh
6
2
8
5
W
Hachiman
DJBigPaPi
Hachiman
5
3
5
2.5
L
Zhong Kui
Kallef
Zhong Kui
1
8
6
0.5
L
Bellona
KiriChann
Bellona
3
6
1
0.58
L
3
8
2
0.5
W
Kumbhakarna
Lives_Dead
Kumbhakarna
1
5
13
1.5
W
Nemesis
RaiderSkull
Nemesis
11
1
14
18
W
Kukulkan
WesleiMQ
Kukulkan
10
3
11
5.17
L
Tsukuyomi
franklindo23
Tsukuyomi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,556
Damage
64,419
112,177
Taken
94,446
72,680
Mitigated
53,771
41,495
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AIN_GUI
Danzaburou
4,521
1,935
0
4,480
16,939
6,302
522
6,742
10,197
0
70,655
W
Gilgamesh
CrispyD0FImo
Gilgamesh
14,339
2,646
0
11,096
30,375
21,519
915
5,623
24,752
0
126,388
W
Hachiman
DJBigPaPi
Hachiman
14,389
6,244
0
9,258
18,264
7,912
3,840
5,671
12,593
0
155,350
L
Zhong Kui
Kallef
Zhong Kui
18,872
2,708
0
4,370
19,827
12,720
542
5,770
14,057
55,034
3,761
L
Bellona
KiriChann
Bellona
10,591
2,951
0
2,805
15,003
11,026
0
1,570
13,433
0
58,278
L
17,146
3,697
614
3,590
20,241
6,415
0
7,440
12,801
71,296
0
W
Kumbhakarna
Lives_Dead
Kumbhakarna
9,342
1,020
1,158
6,211
26,653
24,340
1,518
11,009
15,644
55,341
0
W
Nemesis
RaiderSkull
Nemesis
13,931
5,672
0
10,913
22,861
11,792
1,069
9,653
13,208
0
89,838
W
Kukulkan
WesleiMQ
Kukulkan
20,555
1,389
0
2,859
14,024
7,117
1,563
4,568
9,456
118,733
0
L
Tsukuyomi
franklindo23
Tsukuyomi
13,289
3,120
0
5,207
22,436
17,308
0
8,375
14,061
0
72,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,288
Gold Earned
57,536
825
Minions Killed
534
0
Camps Cleared
0
2,798,922
Distance Traveled
2,306,639
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,400
443
130
5
0
451,283
7
W
Gilgamesh
16,882
603
209
7
0
588,590
4
W
Hachiman
15,483
553
215
8
0
504,921
8
L
Zhong Kui
10,390
371
81
3
0
412,437
1
L
Bellona
11,043
394
120
4
0
507,994
4
L
Nu Wa
11,338
405
93
3
0
421,428
4
W
Kumbhakarna
13,345
477
77
3
0
538,152
4
W
Nemesis
15,380
549
131
5
0
626,346
0
W
Kukulkan
16,198
579
193
7
0
540,913
8
L
Tsukuyomi
12,365
442
110
4
0
513,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role