Player Matchup

Bellona
Bellona
ImTerrible123
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Sabathor00
Xing Tian
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,800 Elo+
Party 1
Ao Kuang
Ao Kuang
SamiiSG
Ao Kuang
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,844 Elo+
Party 1
Artemis
Artemis
ShadyFedora
Artemis
Level 25
God Stats
4W - 2L
1,665 SR
Queue Stats
77W - 61L
1,635 Elo+
Solo
Thanatos
Thanatos
hEePo99
Thanatos
Level 25
God Stats
2W - 0L
1,820 SR
Queue Stats
26W - 16L
1,624 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,681 Elo+

VS

Team Averages
Level 15
1,654 SR
1,702 Elo+
Gilgamesh
Gilgamesh
GinNR
Gilgamesh
Level 24
God Stats
7W - 5L
1,806 SR
Queue Stats
49W - 26L
1,728 Elo+
Solo
Sobek
Sobek
LyZaR0r
Sobek
Level 19
God Stats
2W - 2L
1,728 SR
Queue Stats
26W - 24L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Ninauce
Danzaburou
Level 28
God Stats
13W - 8L
1,736 SR
Queue Stats
49W - 31L
1,800 Elo+
Solo
Ra
Ra
iDoofy
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,707 Elo+
Party 2
Thor
Thor
lMeeRo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 1 / 4
9,637
567
14,231
13,866
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Sabathor00
Xing Tian
12
0 / 4 / 10
7,742
455
3,846
9,666
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
SamiiSG
Ao Kuang
14
13 / 3 / 6
9,602
565
12,551
14,748
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
ShadyFedora
Artemis
15
5 / 6 / 3
9,366
551
16,163
9,757
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
hEePo99
Thanatos
17
10 / 3 / 4
10,581
622
10,062
13,994
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GinNR
Gilgamesh
16
4 / 3 / 1
10,819
636
9,190
15,794
11,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
LyZaR0r
Sobek
12
3 / 5 / 7
8,564
504
7,240
19,825
19,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Ninauce
Danzaburou
15
9 / 6 / 5
10,996
647
15,299
16,171
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
11
1 / 10 / 0
7,010
412
5,166
12,513
5,214
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
lMeeRo
Thor
10
0 / 8 / 2
6,862
404
2,718
12,922
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
32
Kills
17
17
Deaths
32
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GinNR
Gilgamesh
4
3
1
1.5
W
Bellona
4
1
4
6
L
Sobek
LyZaR0r
Sobek
3
5
7
1.3
L
Danzaburou
Ninauce
Danzaburou
9
6
5
1.92
W
Xing Tian
Sabathor00
Xing Tian
0
4
10
1.25
W
Ao Kuang
SamiiSG
Ao Kuang
13
3
6
5.33
W
Artemis
ShadyFedora
Artemis
5
6
3
1.08
W
Thanatos
hEePo99
Thanatos
10
3
4
4
L
Ra
1
10
0
0.1
L
Thor
lMeeRo
Thor
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,853
Damage
39,613
62,031
Taken
77,225
39,251
Mitigated
46,028
22,472
Healing
21,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GinNR
Gilgamesh
9,190
2,555
0
4,631
15,794
11,898
216
705
14,649
0
51,451
W
Bellona
14,231
6,008
0
4,628
13,866
13,309
1,990
632
13,234
0
62,298
L
Sobek
LyZaR0r
Sobek
7,240
790
0
7,198
19,825
19,213
168
4,588
15,080
21,498
0
L
Danzaburou
Ninauce
Danzaburou
15,299
7,497
0
6,606
16,171
5,576
1,212
2,559
13,468
0
64,367
W
Xing Tian
Sabathor00
Xing Tian
3,846
365
0
939
9,666
9,142
318
2,513
7,153
10,962
0
W
Ao Kuang
SamiiSG
Ao Kuang
12,551
2,784
0
7,171
14,748
5,529
507
5,652
9,096
31,804
0
W
Artemis
ShadyFedora
Artemis
16,163
9,228
0
903
9,757
3,968
533
1,220
8,537
0
67,151
W
Thanatos
hEePo99
Thanatos
10,062
3,769
0
8,831
13,994
7,303
1,646
2,389
11,605
0
77,278
L
Ra
5,166
1,503
59
236
12,513
5,214
658
5,261
6,987
26,677
0
L
Thor
lMeeRo
Thor
2,718
1,398
0
2,808
12,922
4,127
0
2,592
10,094
0
29,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
44,251
434
Minions Killed
337
0
Camps Cleared
0
1,539,250
Distance Traveled
1,469,605
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,819
636
96
6
0
348,047
4
W
Bellona
9,637
567
130
8
0
323,165
3
L
Sobek
8,564
504
28
2
0
325,295
2
L
Danzaburou
10,996
647
103
6
0
265,550
0
W
Xing Tian
7,742
455
12
1
0
309,073
1
W
Ao Kuang
9,602
565
53
3
0
284,678
3
W
Artemis
9,366
551
102
6
0
298,240
2
W
Thanatos
10,581
622
137
8
0
324,094
5
L
Ra
7,010
412
43
3
0
235,656
2
L
Thor
6,862
404
67
4
0
295,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role