Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TGEGuardianWolf
Gilgamesh
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,411 Elo+
Solo
Neith
Neith
XDarkTruth
Neith
Level 63
God Stats
22W - 6L
1,849 SR
Queue Stats
76W - 73L
1,490 Elo+
Party 1
Hel
Hel
biG cHiCkeN4304
Hel
Level 104
God Stats
1W - 0L
1,757 SR
Queue Stats
8W - 15L
1,580 Elo+
Party 1
Cerberus
Cerberus
pokemon-orgulhos
Cerberus
Level 67
God Stats
848W - 847L
1,501 SR
Queue Stats
1,315W - 1,482L
1,490 Elo+
Solo
Team Averages
Level 98
1,621 SR
1,494 Elo+

VS

Team Averages
Level 70
1,465 SR
1,417 Elo+
Tiamat
Tiamat
HiTimeHero
Tiamat
Level 89
God Stats
3W - 5L
1,377 SR
Queue Stats
123W - 134L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Lil-Sandji
Cernunnos
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
35W - 53L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Sazabi0314
Gilgamesh
Level 67
God Stats
3W - 6L
1,777 SR
Queue Stats
288W - 326L
1,452 Elo+
Solo
Artemis
Artemis
cbrow317
Artemis
Level 59
God Stats
3W - 7L
1,242 SR
Queue Stats
11W - 13L
1,231 Elo+
Solo
Bacchus
Bacchus
kingdomo127
Bacchus
Level 87
God Stats
50W - 51L
1,429 SR
Queue Stats
225W - 264L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
8 / 12 / 19
14,938
996
19,698
23,959
11,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TGEGuardianWolf
Gilgamesh
20
6 / 12 / 21
15,102
1,007
19,974
25,977
26,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
15 / 6 / 12
16,462
1,097
35,279
22,884
9,493
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 14
14,773
985
20,579
17,423
6,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 1 / 20
14,591
973
10,074
20,035
19,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HiTimeHero
Tiamat
20
14 / 4 / 12
17,051
1,137
31,571
17,822
15,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Lil-Sandji
Cernunnos
20
5 / 5 / 23
14,929
995
23,637
21,551
13,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sazabi0314
Gilgamesh
20
4 / 11 / 20
14,367
958
20,485
30,054
12,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
cbrow317
Artemis
20
1 / 12 / 22
13,543
903
10,624
23,766
10,888
Bacchus
kingdomo127
Bacchus
20
8 / 7 / 17
15,391
1,026
16,150
21,627
33,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
126
39
Kills
32
32
Deaths
39
86
Assists
94
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
12
19
1.46
L
Tiamat
HiTimeHero
Tiamat
14
4
12
5
L
Cernunnos
Lil-Sandji
Cernunnos
5
5
23
3.3
L
Gilgamesh
Sazabi0314
Gilgamesh
4
11
20
1.27
W
Gilgamesh
TGEGuardianWolf
Gilgamesh
6
12
21
1.38
W
Neith
15
6
12
3.5
W
9
1
14
16
L
Artemis
cbrow317
Artemis
1
12
22
1
L
Bacchus
kingdomo127
Bacchus
8
7
17
2.36
W
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,604
Damage
102,467
110,278
Taken
114,820
73,051
Mitigated
85,671
26,698
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
19,698
2,343
476
1,083
23,959
11,176
0
9,491
14,455
34,264
0
L
Tiamat
HiTimeHero
Tiamat
31,571
2,283
609
5,029
17,822
15,175
0
6,421
11,401
79,967
0
L
Cernunnos
Lil-Sandji
Cernunnos
23,637
13,335
638
4,499
21,551
13,862
0
8,234
13,317
0
67,734
L
Gilgamesh
Sazabi0314
Gilgamesh
20,485
5,018
1,419
1,358
30,054
12,278
0
15,416
14,638
0
41,325
W
Gilgamesh
TGEGuardianWolf
Gilgamesh
19,974
3,806
267
607
25,977
26,250
0
11,741
14,236
318
32,031
W
Neith
35,279
22,825
956
6,223
22,884
9,493
0
8,575
14,309
0
65,283
W
20,579
880
6,252
8,335
17,423
6,712
0
10,313
7,110
36,358
0
L
Artemis
cbrow317
Artemis
10,624
4,584
0
366
23,766
10,888
0
11,680
12,086
0
37,534
L
Bacchus
kingdomo127
Bacchus
16,150
2,075
0
445
21,627
33,468
0
8,940
12,687
37,502
0
W
10,074
70
0
2,499
20,035
19,420
0
7,601
12,434
65,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,866
Gold Earned
75,281
324
Minions Killed
301
9
Camps Cleared
4
1,222,110
Distance Traveled
1,275,543
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,938
996
24
2
1
219,120
0
L
Tiamat
17,051
1,137
118
8
1
303,041
1
L
Cernunnos
14,929
995
81
5
0
256,170
0
L
Gilgamesh
14,367
958
35
2
3
250,976
1
W
Gilgamesh
15,102
1,007
27
2
2
230,335
0
W
Neith
16,462
1,097
63
4
6
177,487
1
W
Hel
14,773
985
28
2
0
266,466
0
L
Artemis
13,543
903
39
3
0
198,260
2
L
Bacchus
15,391
1,026
28
2
0
267,096
1
W
Cerberus
14,591
973
182
12
0
328,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role