Player Matchup

Gilgamesh
Gilgamesh
ESTEGA_PS
Gilgamesh
Level 18
God Stats
13W - 4L
1,756 SR
Queue Stats
51W - 21L
1,636 Elo+
Solo
Achilles
Achilles
KiloDeCoca
Achilles
Level 19
God Stats
16W - 9L
1,902 SR
Queue Stats
51W - 36L
1,583 Elo+
Solo
Tiamat
Tiamat
SMP0212
Tiamat
Level 25
God Stats
7W - 9L
1,239 SR
Queue Stats
158W - 217L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
jshoump
Danzaburou
Level 26
God Stats
16W - 17L
1,383 SR
Queue Stats
298W - 345L
1,433 Elo+
Party 1
Ymir
Ymir
luigmmDC
Ymir
Level 16
God Stats
6W - 1L
1,723 SR
Queue Stats
37W - 27L
1,566 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,536 Elo+

VS

Team Averages
Level 22
1,576 SR
1,590 Elo+
Nemesis
Nemesis
GruntSecineitor
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 2
Artemis
Artemis
Mrpaul420
Artemis
Level 6
God Stats
3W - 3L
1,639 SR
Queue Stats
12W - 10L
1,574 Elo+
Solo
Scylla
Scylla
PakoAE19
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 2
Persephone
Persephone
andresgnz
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Ymir
Ymir
susVdwn
Ymir
Level 16
God Stats
29W - 17L
1,741 SR
Queue Stats
98W - 42L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ESTEGA_PS
Gilgamesh
10
5 / 2 / 2
7,011
637
4,091
7,281
3,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
KiloDeCoca
Achilles
10
3 / 1 / 3
6,021
547
4,659
6,817
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
SMP0212
Tiamat
9
2 / 0 / 0
5,573
507
2,676
3,316
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jshoump
Danzaburou
10
4 / 1 / 1
6,231
566
4,220
3,834
857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
2 / 1 / 2
5,594
509
1,251
5,719
2,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,002
546
4,963
7,311
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Mrpaul420
Artemis
8
2 / 5 / 0
5,374
489
2,819
5,995
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
PakoAE19
Scylla
7
0 / 1 / 0
4,583
417
784
3,979
865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
andresgnz
Persephone
8
0 / 7 / 2
5,008
455
350
5,737
1,129
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
susVdwn
Ymir
9
1 / 1 / 3
6,055
550
2,658
5,010
2,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
5
5
Deaths
16
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ESTEGA_PS
Gilgamesh
5
2
2
3
L
2
2
1
1.25
W
Achilles
KiloDeCoca
Achilles
3
1
3
4.5
L
Artemis
Mrpaul420
Artemis
2
5
0
0.4
L
Scylla
PakoAE19
Scylla
0
1
0
0
W
Tiamat
SMP0212
Tiamat
2
0
0
2
L
Persephone
andresgnz
Persephone
0
7
2
0.14
W
Danzaburou
jshoump
Danzaburou
4
1
1
4.5
W
Ymir
2
1
2
3
L
Ymir
susVdwn
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
11,574
26,967
Taken
28,032
11,938
Mitigated
7,723
10,178
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ESTEGA_PS
Gilgamesh
4,091
808
0
1,835
7,281
3,593
444
853
6,428
0
29,835
L
4,963
3,042
0
714
7,311
2,150
0
472
6,741
0
25,700
W
Achilles
KiloDeCoca
Achilles
4,659
1,721
0
2,872
6,817
3,746
0
135
6,682
0
35,033
L
Artemis
Mrpaul420
Artemis
2,819
1,622
0
829
5,995
1,528
0
266
5,729
0
20,360
L
Scylla
PakoAE19
Scylla
784
287
0
383
3,979
865
0
967
2,796
14,401
0
W
Tiamat
SMP0212
Tiamat
2,676
131
0
1,428
3,316
1,439
436
1,405
1,911
20,162
0
L
Persephone
andresgnz
Persephone
350
174
0
231
5,737
1,129
502
58
5,679
12,486
0
W
Danzaburou
jshoump
Danzaburou
4,220
1,914
0
1,703
3,834
857
472
287
3,547
0
22,626
W
Ymir
1,251
481
0
2,340
5,719
2,303
33
1,112
4,607
13,546
0
L
Ymir
susVdwn
Ymir
2,658
951
0
862
5,010
2,051
0
1,662
3,160
14,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
27,022
262
Minions Killed
174
0
Camps Cleared
0
974,329
Distance Traveled
911,212
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,011
637
76
7
0
197,049
2
L
Nemesis
6,002
546
60
5
0
219,634
1
W
Achilles
6,021
547
60
5
0
206,575
2
L
Artemis
5,374
489
38
3
0
137,309
2
L
Scylla
4,583
417
31
3
0
176,970
0
W
Tiamat
5,573
507
49
4
0
184,336
0
L
Persephone
5,008
455
25
2
0
184,125
1
W
Danzaburou
6,231
566
51
5
0
171,991
0
W
Ymir
5,594
509
26
2
0
214,378
6
L
Ymir
6,055
550
20
2
0
193,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role