Player Matchup

Yemoja
Yemoja
CheeriosSuck
Yemoja
Level 64
God Stats
2W - 1L
1,716 SR
Queue Stats
129W - 163L
1,384 Elo+
Party 1
Neith
Neith
MokeyC4mm3r
Neith
Level 75
God Stats
1W - 1L
1,182 SR
Queue Stats
134W - 96L
1,627 Elo+
Party 3
Bellona
Bellona
StrolledRacer7
Bellona
Level 47
God Stats
8W - 6L
1,736 SR
Queue Stats
205W - 168L
1,636 Elo+
Party 3
Discordia
Discordia
TimmyOhs
Discordia
Level 123
God Stats
10W - 10L
1,479 SR
Queue Stats
706W - 693L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
TragicKillerJoe
Gilgamesh
Level 101
God Stats
26W - 16L
1,416 SR
Queue Stats
189W - 187L
1,514 Elo+
Party 1
Team Averages
Level 82
1,506 SR
1,536 Elo+

VS

Team Averages
Level 60
1,629 SR
1,479 Elo+
Bacchus
Bacchus
Dekusprout35
Bacchus
Level 108
God Stats
2W - 2L
1,931 SR
Queue Stats
154W - 183L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Hyper_Killer4200
Danzaburou
Level 35
God Stats
33W - 34L
1,526 SR
Queue Stats
237W - 248L
1,397 Elo+
Solo
Sol
Sol
Junior3300
Sol
Level 41
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
Peatree69
Gilgamesh
Level 48
God Stats
4W - 4L
1,724 SR
Queue Stats
30W - 22L
1,683 Elo+
Solo
Sun Wukong
Sun Wukong
xROGUEANGELx
Sun Wukong
Level 67
God Stats
7W - 11L
1,700 SR
Queue Stats
345W - 379L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 0 / 9
9,275
464
1,932
7,743
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 1
10,546
527
9,928
12,525
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
9,567
478
9,339
14,759
12,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
TimmyOhs
Discordia
17
6 / 6 / 6
10,857
543
11,257
12,227
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TragicKillerJoe
Gilgamesh
19
9 / 2 / 6
11,907
595
14,572
15,017
9,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dekusprout35
Bacchus
13
1 / 7 / 3
8,718
436
7,598
14,967
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Hyper_Killer4200
Danzaburou
16
3 / 6 / 0
10,000
500
8,529
16,580
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 6 / 2
10,128
506
12,854
15,897
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Peatree69
Gilgamesh
15
3 / 4 / 5
9,456
473
10,393
15,740
8,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
xROGUEANGELx
Sun Wukong
5
0 / 1 / 0
6,029
301
426
1,999
659
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
24
Kills
13
13
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
9
5.5
L
Bacchus
Dekusprout35
Bacchus
1
7
3
0.36
L
Danzaburou
Hyper_Killer4200
Danzaburou
3
6
0
0.5
L
6
6
2
1.17
W
7
2
1
3.75
L
Gilgamesh
Peatree69
Gilgamesh
3
4
5
1.38
W
1
3
8
1.67
W
Discordia
TimmyOhs
Discordia
6
6
6
1.5
W
Gilgamesh
TragicKillerJoe
Gilgamesh
9
2
6
6
L
Sun Wukong
xROGUEANGELx
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,028
Damage
39,800
62,271
Taken
65,183
37,745
Mitigated
39,636
13,140
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,932
483
1,575
1,496
7,743
5,782
816
2,040
5,703
15,843
0
L
Bacchus
Dekusprout35
Bacchus
7,598
1,003
0
2,786
14,967
16,699
186
3,604
11,119
28,391
0
L
Danzaburou
Hyper_Killer4200
Danzaburou
8,529
2,662
0
5,972
16,580
6,687
2,408
981
15,583
0
59,216
L
12,854
2,246
438
5,266
15,897
6,619
898
5,081
10,250
61,958
2,574
W
9,928
3,468
0
5,311
12,525
5,557
513
2,000
10,525
0
69,777
L
Gilgamesh
Peatree69
Gilgamesh
10,393
2,660
0
402
15,740
8,972
0
2,491
13,043
0
68,247
W
9,339
2,587
0
1,339
14,759
12,038
653
4,161
10,598
0
47,390
W
Discordia
TimmyOhs
Discordia
11,257
205
0
2,171
12,227
4,568
1,470
6,894
5,333
60,783
0
W
Gilgamesh
TragicKillerJoe
Gilgamesh
14,572
5,987
0
1,248
15,017
9,800
2,266
5,158
9,859
0
82,866
L
Sun Wukong
xROGUEANGELx
Sun Wukong
426
105
0
375
1,999
659
0
0
1,999
0
7,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
44,331
513
Minions Killed
372
0
Camps Cleared
0
1,786,375
Distance Traveled
1,379,025
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,275
464
43
2
0
339,747
1
L
Bacchus
8,718
436
39
2
0
352,637
2
L
Danzaburou
10,000
500
94
5
0
324,616
1
L
Sol
10,128
506
112
6
0
331,793
5
W
Neith
10,546
527
115
6
0
336,208
3
L
Gilgamesh
9,456
473
107
5
0
329,722
2
W
Bellona
9,567
478
100
5
0
300,108
1
W
Discordia
10,857
543
128
6
0
381,177
0
W
Gilgamesh
11,907
595
127
6
0
429,135
6
L
Sun Wukong
6,029
301
20
1
0
40,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role