Player Matchup

Thanatos
Thanatos
Asian5upport
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,619 Elo+
Solo
King Arthur
King Arthur
FreeFrasier
King Arthur
Level 27
God Stats
4W - 1L
1,743 SR
Queue Stats
111W - 88L
1,628 Elo+
Solo
Danzaburou
Danzaburou
JacoboYurr
Danzaburou
Level 26
God Stats
9W - 9L
1,480 SR
Queue Stats
134W - 130L
1,463 Elo+
Solo
Eset
Eset
KazeYuri
Eset
Level 28
God Stats
7W - 5L
1,655 SR
Queue Stats
298W - 276L
1,502 Elo+
Party 1
Cerberus
Cerberus
Krazy_Commando
Cerberus
Level 29
God Stats
29W - 15L
1,692 SR
Queue Stats
135W - 106L
1,569 Elo+
Party 1
Team Averages
Level 23
1,614 SR
1,556 Elo+

VS

Team Averages
Level 21
1,634 SR
1,653 Elo+
Ganesha
Ganesha
CrazyClown05922
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,731 Elo+
Solo
King Arthur
King Arthur
EatThyBeez
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,776 Elo+
Solo
Tiamat
Tiamat
HyperShock2121
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,573 Elo+
Solo
Fenrir
Fenrir
Kira Yagami1701
Fenrir
Level 22
God Stats
1W - 1L
1,747 SR
Queue Stats
35W - 22L
1,626 Elo+
Solo
Neith
Neith
beanmatas
Neith
Level 28
God Stats
5W - 2L
1,924 SR
Queue Stats
27W - 25L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asian5upport
Thanatos
18
8 / 1 / 5
11,151
558
8,555
15,008
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
FreeFrasier
King Arthur
18
2 / 4 / 1
11,088
554
9,320
18,440
14,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JacoboYurr
Danzaburou
15
3 / 6 / 4
8,891
445
6,618
12,343
3,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
17
7 / 3 / 7
10,790
540
12,885
12,537
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
3 / 3 / 6
9,988
499
7,982
15,833
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 9
9,410
471
8,856
17,723
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
EatThyBeez
King Arthur
18
6 / 3 / 0
11,476
574
18,824
19,093
15,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 6 / 1
7,235
362
1,938
6,892
2,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 4 / 3
10,075
504
7,848
15,199
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
beanmatas
Neith
16
8 / 1 / 1
9,930
497
12,961
9,639
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
23
Kills
17
17
Deaths
23
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Asian5upport
Thanatos
8
1
5
10.5
L
0
9
9
0.5
L
King Arthur
EatThyBeez
King Arthur
6
3
0
2
W
King Arthur
FreeFrasier
King Arthur
2
4
1
0.63
L
0
6
1
0.08
W
Danzaburou
JacoboYurr
Danzaburou
3
6
4
0.83
W
Eset
7
3
7
3.5
L
3
4
3
1.13
W
Cerberus
3
3
6
2
L
Neith
beanmatas
Neith
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,360
Damage
50,427
74,161
Taken
68,546
40,520
Mitigated
40,547
30,689
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Asian5upport
Thanatos
8,555
2,569
0
12,006
15,008
6,113
0
653
14,355
0
64,250
L
8,856
985
169
1,767
17,723
11,869
46
7,391
10,236
43,993
0
L
King Arthur
EatThyBeez
King Arthur
18,824
1,485
0
4,987
19,093
15,756
0
2,994
16,041
0
87,175
W
King Arthur
FreeFrasier
King Arthur
9,320
675
0
6,248
18,440
14,164
329
0
18,440
0
82,721
L
1,938
587
0
1,492
6,892
2,669
582
3,453
3,192
22,064
0
W
Danzaburou
JacoboYurr
Danzaburou
6,618
4,776
0
1,716
12,343
3,495
2,873
4,319
8,024
0
61,444
W
Eset
12,885
1,629
641
3,741
12,537
4,937
1,209
2,693
9,844
51,314
0
L
7,848
1,828
0
6,248
15,199
5,572
0
4,683
10,221
0
63,377
W
Cerberus
7,982
379
0
6,337
15,833
11,811
464
3,129
12,704
40,756
0
L
Neith
beanmatas
Neith
12,961
6,143
390
4,598
9,639
4,681
3,632
1,650
7,989
0
60,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,908
Gold Earned
48,126
544
Minions Killed
455
0
Camps Cleared
0
1,884,093
Distance Traveled
1,626,955
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,151
558
117
6
0
383,208
0
L
Ganesha
9,410
471
32
2
0
346,006
0
L
King Arthur
11,476
574
152
8
0
363,646
5
W
King Arthur
11,088
554
168
8
0
384,013
5
L
Tiamat
7,235
362
35
2
0
176,696
0
W
Danzaburou
8,891
445
85
4
0
332,351
0
W
Eset
10,790
540
107
5
0
387,916
5
L
Fenrir
10,075
504
115
6
0
379,158
4
W
Cerberus
9,988
499
67
3
0
396,605
3
L
Neith
9,930
497
121
6
0
361,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role