Player Matchup

Achilles
Achilles
El Business8901
Achilles
Level 65
God Stats
4W - 7L
1,199 SR
Queue Stats
156W - 189L
1,381 Elo+
Solo
Tiamat
Tiamat
ElkZaDoR
Tiamat
Level 68
God Stats
1W - 6L
1,564 SR
Queue Stats
88W - 110L
1,365 Elo+
Solo
Mercury
Mercury
Khalidkmz
Mercury
Level 108
God Stats
65W - 78L
1,431 SR
Queue Stats
684W - 1,136L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
cool-pilot-
Heimdallr
Level 75
God Stats
34W - 46L
1,454 SR
Queue Stats
356W - 646L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
fatpanda6658
Cthulhu
Level 105
God Stats
2W - 2L
1,294 SR
Queue Stats
676W - 1,064L
1,388 Elo+
Party 1
Team Averages
Level 84
1,388 SR
1,384 Elo+

VS

Team Averages
Level 97
1,397 SR
1,424 Elo+
Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cptbaldshaft
Cerberus
Level 88
God Stats
48W - 49L
1,568 SR
Queue Stats
358W - 423L
1,445 Elo+
Solo
Kali
Kali
Rigo3x3
Kali
Level 107
God Stats
3W - 2L
1,259 SR
Queue Stats
220W - 216L
1,389 Elo+
Solo
Ah Puch
Ah Puch
ThaaCobraa
Ah Puch
Level 102
God Stats
2W - 4L
1,249 SR
Queue Stats
79W - 82L
1,371 Elo+
Solo
Apollo
Apollo
soepele_Verhoor
Apollo
Level 89
God Stats
9W - 18L
1,409 SR
Queue Stats
238W - 274L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 6 / 0
8,192
410
7,208
15,512
15,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ElkZaDoR
Tiamat
14
0 / 7 / 1
8,636
432
6,016
13,219
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Khalidkmz
Mercury
17
3 / 5 / 0
10,887
544
5,996
14,003
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
cool-pilot-
Heimdallr
13
0 / 9 / 1
8,154
408
8,603
14,652
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
fatpanda6658
Cthulhu
13
0 / 6 / 1
8,170
409
7,179
16,244
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
4 / 0 / 13
10,715
536
12,533
14,026
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Cptbaldshaft
Cerberus
2
0 / 0 / 0
5,948
297
0
0
0
Kali
Rigo3x3
Kali
18
14 / 3 / 6
11,861
593
15,191
17,169
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
ThaaCobraa
Ah Puch
16
7 / 1 / 3
10,437
522
13,844
9,272
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 4
12,172
609
10,943
17,044
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
33
33
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
13
10.5
W
Cerberus
Cptbaldshaft
Cerberus
0
0
0
0
L
Achilles
1
6
0
0.17
L
Tiamat
ElkZaDoR
Tiamat
0
7
1
0.07
L
Mercury
Khalidkmz
Mercury
3
5
0
0.6
W
Kali
Rigo3x3
Kali
14
3
6
5.67
W
Ah Puch
ThaaCobraa
Ah Puch
7
1
3
8.5
L
Heimdallr
cool-pilot-
Heimdallr
0
9
1
0.06
L
Cthulhu
fatpanda6658
Cthulhu
0
6
1
0.08
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
52,511
73,630
Taken
57,511
43,426
Mitigated
32,360
15,048
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
12,533
3,164
0
4,322
14,026
12,014
912
5,135
8,778
43,104
0
W
Cerberus
Cptbaldshaft
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
7,208
3,017
0
2,067
15,512
15,015
756
8,691
6,821
0
32,309
L
Tiamat
ElkZaDoR
Tiamat
6,016
922
0
2,367
13,219
6,391
0
7,196
6,023
45,394
0
L
Mercury
Khalidkmz
Mercury
5,996
3,283
147
2,919
14,003
5,998
0
3,570
10,433
0
66,322
W
Kali
Rigo3x3
Kali
15,191
8,681
0
6,175
17,169
9,176
492
3,334
13,791
0
79,021
W
Ah Puch
ThaaCobraa
Ah Puch
13,844
515
0
3,953
9,272
3,708
502
2,072
7,016
69,729
0
L
Heimdallr
cool-pilot-
Heimdallr
8,603
4,828
0
3,145
14,652
5,415
756
1,208
13,444
0
43,183
L
Cthulhu
fatpanda6658
Cthulhu
7,179
268
619
3,784
16,244
10,607
0
5,712
10,532
44,427
0
W
10,943
7,980
147
8,728
17,044
7,462
2,584
2,313
14,731
0
87,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
51,133
412
Minions Killed
438
0
Camps Cleared
0
1,613,382
Distance Traveled
1,568,103
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,715
536
50
3
0
406,062
2
W
Cerberus
5,948
297
0
0
0
0
0
L
Achilles
8,192
410
60
3
0
297,878
6
L
Tiamat
8,636
432
106
5
0
274,071
1
L
Mercury
10,887
544
113
6
0
407,051
4
W
Kali
11,861
593
110
6
0
396,477
3
W
Ah Puch
10,437
522
113
6
0
357,342
3
L
Heimdallr
8,154
408
73
4
0
249,098
0
L
Cthulhu
8,170
409
60
3
0
385,284
0
W
Apollo
12,172
609
165
8
0
408,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role