Player Matchup

Gilgamesh
Gilgamesh
Barmey
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,408 Elo+
Party 2
Awilix
Awilix
Njist
Awilix
Level 29
God Stats
12W - 14L
1,574 SR
Queue Stats
128W - 132L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
Sixlet
Aphrodite
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 2L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
deeementor
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
givememorebeans
Hachiman
Level 16
God Stats
3W - 3L
1,598 SR
Queue Stats
37W - 26L
1,555 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,484 Elo+

VS

Team Averages
Level 26
1,565 SR
1,661 Elo+
The Morrigan
The Morrigan
JeisMoi
The Morrigan
Level 55
God Stats
29W - 14L
1,831 SR
Queue Stats
181W - 108L
1,632 Elo+
Party 1
Bellona
Bellona
KiuKaZu
Bellona
Level 20
God Stats
15W - 6L
1,636 SR
Queue Stats
101W - 55L
1,636 Elo+
Party 1
Anhur
Anhur
Pfeonix16
Anhur
Level 28
God Stats
2W - 1L
1,318 SR
Queue Stats
153W - 85L
1,642 Elo+
Party 1
Sol
Sol
Sturmmuffell
Sol
Level 24
God Stats
163W - 175L
1,539 SR
Queue Stats
199W - 231L
1,461 Elo+
Solo
Nemesis
Nemesis
lieautman
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 4L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barmey
Gilgamesh
16
9 / 8 / 3
12,187
1,219
9,566
17,004
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
Njist
Awilix
16
3 / 11 / 5
10,434
1,043
10,890
19,833
7,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Sixlet
Aphrodite
16
2 / 7 / 8
9,881
988
3,429
12,579
6,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
deeementor
Zhong Kui
16
0 / 10 / 9
9,385
939
12,340
17,908
10,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
17
1 / 9 / 12
10,411
1,041
14,830
17,296
5,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

24

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JeisMoi
The Morrigan
18
12 / 3 / 23
12,737
1,274
22,535
8,890
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KiuKaZu
Bellona
19
7 / 3 / 26
11,949
1,195
14,082
15,900
14,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Pfeonix16
Anhur
19
18 / 4 / 16
13,959
1,396
23,310
12,525
5,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 20
11,318
1,132
7,551
6,882
2,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
lieautman
Nemesis
18
4 / 4 / 25
11,111
1,111
10,600
11,886
5,881
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
155
15
Kills
45
45
Deaths
15
37
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barmey
Gilgamesh
9
8
3
1.31
W
The Morrigan
JeisMoi
The Morrigan
12
3
23
7.83
W
Bellona
KiuKaZu
Bellona
7
3
26
6.67
L
Awilix
Njist
Awilix
3
11
5
0.5
W
Anhur
Pfeonix16
Anhur
18
4
16
6.5
L
Aphrodite
Sixlet
Aphrodite
2
7
8
0.86
W
4
1
20
14
L
Zhong Kui
deeementor
Zhong Kui
0
10
9
0.45
L
Hachiman
1
9
12
0.78
W
Nemesis
lieautman
Nemesis
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,055
Damage
78,078
84,620
Taken
56,083
39,311
Mitigated
32,720
9,097
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barmey
Gilgamesh
9,566
2,594
0
700
17,004
8,534
0
6,107
10,721
403
20,532
W
The Morrigan
JeisMoi
The Morrigan
22,535
5,173
0
2,714
8,890
4,421
0
1,333
7,501
25,293
5,579
W
Bellona
KiuKaZu
Bellona
14,082
3,034
0
575
15,900
14,277
0
6,133
9,767
0
29,382
L
Awilix
Njist
Awilix
10,890
2,757
0
77
19,833
7,122
0
5,983
13,694
0
39,562
W
Anhur
Pfeonix16
Anhur
23,310
14,387
0
2,486
12,525
5,371
0
4,608
7,917
0
39,246
L
Aphrodite
Sixlet
Aphrodite
3,429
817
2,577
2,020
12,579
6,822
0
2,726
9,741
16,601
0
W
7,551
1,269
0
2,482
6,882
2,770
0
998
5,884
43,879
0
L
Zhong Kui
deeementor
Zhong Kui
12,340
1,299
0
2,878
17,908
10,996
0
3,404
14,364
32,066
0
L
Hachiman
14,830
7,167
0
845
17,296
5,837
0
6,270
10,760
0
36,101
W
Nemesis
lieautman
Nemesis
10,600
2,521
167
1,808
11,886
5,881
0
2,980
8,906
0
15,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,298
Gold Earned
61,074
174
Minions Killed
199
4
Camps Cleared
9
920,396
Distance Traveled
916,532
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,187
1,219
21
2
2
190,692
1
W
The Morrigan
12,737
1,274
17
2
4
175,909
0
W
Bellona
11,949
1,195
40
4
3
195,487
0
L
Awilix
10,434
1,043
44
4
0
202,364
1
W
Anhur
13,959
1,396
39
4
1
168,965
1
L
Aphrodite
9,881
988
28
3
0
192,417
2
W
Sol
11,318
1,132
90
9
1
194,075
1
L
Zhong Kui
9,385
939
49
5
1
147,404
1
L
Hachiman
10,411
1,041
32
3
1
187,519
0
W
Nemesis
11,111
1,111
13
1
0
182,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role