Player Matchup

Hel
Hel
EKapriSun
Hel
Level 29
God Stats
32W - 32L
1,645 SR
Queue Stats
32W - 33L
1,538 Elo+
Solo
Yemoja
Yemoja
EvaColt777
Yemoja
Level 8
God Stats
4W - 7L
1,878 SR
Queue Stats
42W - 57L
1,575 Elo+
Solo
Nox
Nox
XxHyperQueenxX
Nox
Level 28
God Stats
16W - 26L
1,592 SR
Queue Stats
1,038W - 1,176L
1,510 Elo+
Solo
Kukulkan
Kukulkan
oidg75662
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,376 Elo+
Solo
Neith
Neith
pince47
Neith
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 8L
1,692 Elo+
Solo
Team Averages
Level 15
1,623 SR
1,538 Elo+

VS

Team Averages
Level 38
1,498 SR
1,499 Elo+
Poseidon
Poseidon
BP Comrade
Poseidon
Level 12
God Stats
13W - 8L
1,500 SR
Queue Stats
55W - 58L
1,460 Elo+
Solo
Medusa
Medusa
Doomwick
Medusa
Level 25
God Stats
5W - 6L
1,389 SR
Queue Stats
71W - 88L
1,405 Elo+
Solo
Kukulkan
Kukulkan
MaxiimuM6038
Kukulkan
Level 27
God Stats
116W - 117L
1,469 SR
Queue Stats
191W - 277L
1,419 Elo+
Solo
Fenrir
Fenrir
SheerBULLDOG32
Fenrir
Level 8
God Stats
34W - 53L
1,821 SR
Queue Stats
87W - 112L
1,654 Elo+
Party 1
Vamana
Vamana
andresLOL12
Vamana
Level 119
God Stats
1W - 1L
1,313 SR
Queue Stats
68W - 79L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 7
12,087
1,099
10,374
18,899
9,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
EvaColt777
Yemoja
15
0 / 7 / 8
9,669
879
2,671
14,236
13,354
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 10 / 7
10,882
989
10,207
25,418
10,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
oidg75662
Kukulkan
17
3 / 2 / 8
10,954
996
14,703
10,345
3,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
pince47
Neith
16
1 / 16 / 10
9,829
894
7,096
22,495
12,916
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BP Comrade
Poseidon
20
17 / 3 / 16
14,444
1,313
35,647
10,144
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Doomwick
Medusa
18
7 / 4 / 19
11,604
1,055
15,776
12,320
4,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MaxiimuM6038
Kukulkan
19
6 / 2 / 17
11,955
1,087
14,663
8,211
2,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 11
10,035
912
4,079
8,490
3,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
20
8 / 2 / 23
12,699
1,154
14,845
13,473
11,344
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
16
Kills
41
41
Deaths
16
40
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BP Comrade
Poseidon
17
3
16
8.33
W
Medusa
Doomwick
Medusa
7
4
19
4.13
L
7
6
7
1.75
L
Yemoja
EvaColt777
Yemoja
0
7
8
0.57
W
Kukulkan
MaxiimuM6038
Kukulkan
6
2
17
7.25
W
3
5
11
1.7
L
5
10
7
0.85
W
Vamana
8
2
23
9.75
L
Kukulkan
oidg75662
Kukulkan
3
2
8
3.5
L
Neith
pince47
Neith
1
16
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,051
Damage
85,010
91,393
Taken
52,638
49,839
Mitigated
25,827
7,096
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BP Comrade
Poseidon
35,647
5,494
889
3,028
10,144
3,678
0
8,188
1,956
68,233
0
W
Medusa
Doomwick
Medusa
15,776
8,950
0
1,419
12,320
4,549
0
8,707
3,613
0
26,536
L
10,374
850
1,726
3,030
18,899
9,487
0
8,997
9,676
29,832
0
L
Yemoja
EvaColt777
Yemoja
2,671
688
1,289
541
14,236
13,354
0
8,281
5,781
8,020
0
W
Kukulkan
MaxiimuM6038
Kukulkan
14,663
1,779
187
1,539
8,211
2,743
0
6,370
1,841
46,750
0
W
4,079
1,213
0
262
8,490
3,513
0
5,135
3,355
0
5,285
L
10,207
1,593
0
0
25,418
10,260
0
11,476
13,692
23,155
0
W
Vamana
14,845
7,256
0
2,703
13,473
11,344
0
9,555
3,918
0
25,201
L
Kukulkan
oidg75662
Kukulkan
14,703
886
0
0
10,345
3,822
0
7,433
2,709
41,589
0
L
Neith
pince47
Neith
7,096
3,691
0
510
22,495
12,916
0
13,006
9,225
0
11,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,421
Gold Earned
60,737
142
Minions Killed
200
3
Camps Cleared
7
853,883
Distance Traveled
946,102
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,444
1,313
77
7
1
198,951
2
W
Medusa
11,604
1,055
32
3
1
169,352
0
L
Hel
12,087
1,099
36
3
3
169,268
0
L
Yemoja
9,669
879
12
1
0
114,629
3
W
Kukulkan
11,955
1,087
73
7
2
183,298
0
W
Fenrir
10,035
912
2
0
2
167,990
0
L
Nox
10,882
989
17
2
0
199,716
3
W
Vamana
12,699
1,154
16
1
1
226,511
0
L
Kukulkan
10,954
996
72
7
0
227,592
0
L
Neith
9,829
894
5
0
0
142,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role