Player Matchup

He Bo
He Bo
Camiloaia
He Bo
Level 51
God Stats
4W - 2L
1,855 SR
Queue Stats
37W - 45L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Sandzo
Gilgamesh
Level 104
God Stats
7W - 4L
1,867 SR
Queue Stats
83W - 87L
1,536 Elo+
Party 2
Athena
Athena
casteri
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,582 Elo+
Party 2
Team Averages
Level 73
1,741 SR
1,533 Elo+

VS

Team Averages
Level 131
1,579 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Olotrolo6
Da Ji
Level 134
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 19L
1,319 Elo+
Solo
Geb
Geb
ThAAAnatOOOsZ
Geb
Level 100
God Stats
3W - 4L
1,737 SR
Queue Stats
355W - 386L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Camiloaia
He Bo
17
12 / 10 / 6
13,492
794
20,767
16,339
5,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Sandzo
Gilgamesh
15
6 / 2 / 10
12,214
718
10,880
12,396
9,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
casteri
Athena
14
3 / 5 / 14
11,755
691
11,652
23,344
13,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 6 / 11
12,087
711
14,533
17,673
7,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Olotrolo6
Da Ji
16
9 / 7 / 7
13,210
777
18,406
16,804
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 8 / 11
12,244
720
7,913
20,598
24,094
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
21
Kills
17
17
Deaths
21
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
6
11
1.58
L
He Bo
Camiloaia
He Bo
12
10
6
1.5
W
Da Ji
Olotrolo6
Da Ji
9
7
7
1.79
L
Gilgamesh
Sandzo
Gilgamesh
6
2
10
5.5
W
4
8
11
1.19
L
Athena
casteri
Athena
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,299
Damage
40,852
52,079
Taken
55,075
29,210
Mitigated
43,329
7,529
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,533
3,377
1,395
5,960
17,673
7,042
2,934
12,556
5,117
69,343
0
L
He Bo
Camiloaia
He Bo
20,767
1,022
0
3,156
16,339
5,380
294
7,108
9,031
67,970
0
W
Da Ji
Olotrolo6
Da Ji
18,406
4,340
0
1,050
16,804
12,193
627
7,442
9,362
0
34,870
L
Gilgamesh
Sandzo
Gilgamesh
10,880
1,451
0
683
12,396
9,981
186
4,712
7,484
2,492
36,469
W
7,913
1,206
1,404
3,755
20,598
24,094
288
12,893
7,705
18,776
0
L
Athena
casteri
Athena
11,652
3,228
0
3,690
23,344
13,849
249
10,702
12,342
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
37,541
154
Minions Killed
146
0
Camps Cleared
0
972,465
Distance Traveled
839,054
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,087
711
95
6
0
275,305
1
L
He Bo
13,492
794
86
5
0
258,451
2
W
Da Ji
13,210
777
37
2
0
280,757
10
L
Gilgamesh
12,214
718
39
2
0
362,298
3
W
Geb
12,244
720
14
1
0
282,992
6
L
Athena
11,755
691
29
2
0
351,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role