Player Matchup

Cabrakan
Cabrakan
CoronaGoinCrazy
Cabrakan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 148L
1,751 Elo+
Party 1
Hachiman
Hachiman
LtBean
Hachiman
Level 87
God Stats
5W - 9L
1,534 SR
Queue Stats
306W - 254L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Yurreal
Baron Samedi
Level 118
God Stats
5W - 5L
1,666 SR
Queue Stats
292W - 251L
1,589 Elo+
Party 1
Team Averages
Level 121
1,567 SR
1,620 Elo+

VS

Team Averages
Level 98
1,615 SR
1,626 Elo+
Kuzenbo
Kuzenbo
BeenSippin
Kuzenbo
Level 104
God Stats
3W - 7L
1,446 SR
Queue Stats
109W - 69L
1,639 Elo+
Party 2
Gilgamesh
Gilgamesh
Filae
Gilgamesh
Level 104
God Stats
46W - 18L
1,507 SR
Queue Stats
467W - 362L
1,627 Elo+
Party 2
Scylla
Scylla
Uhdem
Scylla
Level 87
God Stats
2W - 1L
1,891 SR
Queue Stats
42W - 30L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
10 / 5 / 9
12,191
871
13,239
16,590
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
LtBean
Hachiman
15
8 / 2 / 11
10,919
780
9,960
11,190
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Yurreal
Baron Samedi
13
2 / 3 / 15
9,887
706
9,332
8,861
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeenSippin
Kuzenbo
12
1 / 7 / 9
9,847
703
7,584
16,187
14,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Filae
Gilgamesh
12
5 / 9 / 2
9,678
691
9,996
15,760
10,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Uhdem
Scylla
14
4 / 4 / 4
10,182
727
8,239
8,351
2,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
20
Kills
10
10
Deaths
20
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BeenSippin
Kuzenbo
1
7
9
0.79
W
Cabrakan
10
5
9
2.9
L
Gilgamesh
Filae
Gilgamesh
5
9
2
0.67
W
Hachiman
LtBean
Hachiman
8
2
11
6.75
L
Scylla
Uhdem
Scylla
4
4
4
1.5
W
Baron Samedi
Yurreal
Baron Samedi
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
25,819
36,641
Taken
40,298
24,617
Mitigated
27,858
15,143
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BeenSippin
Kuzenbo
7,584
2,341
0
1,365
16,187
14,750
315
8,125
7,714
25,011
0
W
Cabrakan
13,239
2,038
0
4,466
16,590
16,891
883
7,251
9,339
33,197
0
L
Gilgamesh
Filae
Gilgamesh
9,996
1,802
0
397
15,760
10,248
0
7,541
7,913
0
37,921
W
Hachiman
LtBean
Hachiman
9,960
5,563
0
4,834
11,190
4,126
1,628
5,850
5,340
0
45,932
L
Scylla
Uhdem
Scylla
8,239
441
0
711
8,351
2,860
288
6,028
2,059
43,320
0
W
Baron Samedi
Yurreal
Baron Samedi
9,332
574
1,545
4,298
8,861
3,600
1,031
3,051
5,810
39,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
29,707
161
Minions Killed
139
0
Camps Cleared
0
686,406
Distance Traveled
688,671
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,847
703
33
2
0
247,235
1
W
Cabrakan
12,191
871
29
2
0
223,571
2
L
Gilgamesh
9,678
691
37
3
0
215,949
0
W
Hachiman
10,919
780
60
4
0
234,206
0
L
Scylla
10,182
727
69
5
0
225,487
3
W
Baron Samedi
9,887
706
72
5
0
228,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role