Player Matchup

Tiamat
Tiamat
HK Mercenary
Tiamat
Level 146
God Stats
0W - 3L
1,674 SR
Queue Stats
73W - 63L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
L3gITxBiTE
Tsukuyomi
Level 133
God Stats
6W - 5L
1,698 SR
Queue Stats
184W - 217L
1,478 Elo+
Party 2
Athena
Athena
Sn0w0wl5153
Athena
Level 81
God Stats
2W - 5L
1,665 SR
Queue Stats
139W - 139L
1,548 Elo+
Solo
Team Averages
Level 120
1,679 SR
1,516 Elo+

VS

Team Averages
Level 92
1,326 SR
1,398 Elo+
Danzaburou
Danzaburou
DRGN Shade
Danzaburou
Level 103
God Stats
7W - 13L
1,262 SR
Queue Stats
145W - 172L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
crandaddy12
Gilgamesh
Level 106
God Stats
6W - 6L
1,347 SR
Queue Stats
209W - 213L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
trillexsilver
Cernunnos
Level 68
God Stats
7W - 18L
1,370 SR
Queue Stats
10W - 27L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 5 / 4
12,210
581
12,481
15,803
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
L3gITxBiTE
Tsukuyomi
17
9 / 6 / 1
14,468
689
13,525
17,106
13,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
16
0 / 4 / 8
13,005
619
7,021
23,267
36,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRGN Shade
Danzaburou
18
4 / 0 / 10
14,117
672
19,268
14,874
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
crandaddy12
Gilgamesh
19
6 / 3 / 9
14,263
679
19,908
20,496
15,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
trillexsilver
Cernunnos
16
5 / 7 / 4
13,420
639
8,767
12,630
4,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
15
15
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRGN Shade
Danzaburou
4
0
10
9
L
Tiamat
1
5
4
0.6
L
Tsukuyomi
L3gITxBiTE
Tsukuyomi
9
6
1
1.58
L
Athena
0
4
8
1
W
Gilgamesh
crandaddy12
Gilgamesh
6
3
9
3.5
W
Cernunnos
trillexsilver
Cernunnos
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,027
Damage
47,943
56,176
Taken
48,000
59,048
Mitigated
25,171
13,005
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRGN Shade
Danzaburou
19,268
8,618
0
6,768
14,874
5,805
1,822
8,059
6,815
0
72,571
L
Tiamat
12,481
116
0
4,673
15,803
9,050
0
42
15,761
83,467
0
L
Tsukuyomi
L3gITxBiTE
Tsukuyomi
13,525
2,522
0
4,039
17,106
13,413
56
429
16,677
0
72,313
L
Athena
7,021
1,630
0
4,293
23,267
36,585
81
0
23,267
23,943
0
W
Gilgamesh
crandaddy12
Gilgamesh
19,908
6,941
0
2,474
20,496
15,323
389
6,579
13,917
0
70,009
W
Cernunnos
trillexsilver
Cernunnos
8,767
5,174
0
83
12,630
4,043
1,025
4,962
7,668
0
47,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
41,800
244
Minions Killed
230
0
Camps Cleared
0
1,038,691
Distance Traveled
1,079,419
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,117
672
84
4
0
370,925
0
L
Tiamat
12,210
581
140
7
0
344,265
2
L
Tsukuyomi
14,468
689
80
4
0
354,391
2
L
Athena
13,005
619
24
1
0
340,035
6
W
Gilgamesh
14,263
679
87
4
0
426,124
1
W
Cernunnos
13,420
639
59
3
0
282,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role