Player Matchup

Ne Zha
Ne Zha
Edriwan
Ne Zha
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 145L
1,372 Elo+
Party 1
Bacchus
Bacchus
EzokxXx
Bacchus
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
189W - 196L
1,140 Elo+
Solo
Janus
Janus
LordPiesang
Janus
Level 160
God Stats
4W - 3L
1,436 SR
Queue Stats
393W - 377L
1,445 Elo+
Solo
Chronos
Chronos
YOKOTRONER_305
Chronos
Level 109
God Stats
7W - 4L
1,701 SR
Queue Stats
242W - 241L
1,415 Elo+
Solo
Mulan
Mulan
arcound
Mulan
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 160L
1,388 Elo+
Party 1
Team Averages
Level 93
1,527 SR
1,352 Elo+

VS

Team Averages
Level 92
1,473 SR
1,437 Elo+
Scylla
Scylla
ExitNot
Scylla
Level 124
God Stats
5W - 4L
1,633 SR
Queue Stats
189W - 151L
1,477 Elo+
Party 2
Ravana
Ravana
andrew69johnny
Ravana
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
180W - 152L
1,423 Elo+
Party 2
Ares
Ares
furyshadow26
Ares
Level 62
God Stats
4W - 6L
1,391 SR
Queue Stats
268W - 287L
1,357 Elo+
Solo
Nox
Nox
magyc
Nox
Level 124
God Stats
5W - 3L
1,565 SR
Queue Stats
242W - 193L
1,471 Elo+
Party 2
King Arthur
King Arthur
tikitaka
King Arthur
Level 122
God Stats
2W - 2L
1,495 SR
Queue Stats
213W - 180L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Edriwan
Ne Zha
19
12 / 7 / 16
13,027
814
18,377
18,101
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
EzokxXx
Bacchus
20
4 / 2 / 21
11,528
721
15,146
21,531
22,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 3 / 12
13,111
819
22,249
10,978
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 2 / 21
12,005
750
13,397
17,437
11,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
arcound
Mulan
18
5 / 5 / 16
11,303
706
15,874
14,898
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ExitNot
Scylla
20
8 / 5 / 8
12,745
797
27,036
15,655
7,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 8 / 7
10,375
648
7,103
17,868
15,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 8 / 10
9,331
583
8,496
24,789
25,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
magyc
Nox
18
5 / 5 / 11
10,467
654
10,501
15,638
8,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
tikitaka
King Arthur
16
2 / 11 / 9
9,640
603
2,903
18,606
13,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
64
37
Kills
19
19
Deaths
37
86
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Edriwan
Ne Zha
12
7
16
2.86
L
Scylla
ExitNot
Scylla
8
5
8
2.4
W
Bacchus
EzokxXx
Bacchus
4
2
21
7.25
W
14
3
12
6.67
W
2
2
21
6.25
L
3
8
7
0.81
W
Mulan
arcound
Mulan
5
5
16
2.6
L
1
8
10
0.75
L
Nox
magyc
Nox
5
5
11
2.1
L
King Arthur
tikitaka
King Arthur
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,043
Damage
56,039
82,945
Taken
92,556
62,366
Mitigated
69,124
32,382
Healing
26,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Edriwan
Ne Zha
18,377
3,279
2,714
4,639
18,101
8,951
684
11,214
6,887
0
30,382
L
Scylla
ExitNot
Scylla
27,036
2,609
2,679
5,443
15,655
7,156
0
7,315
8,290
53,757
0
W
Bacchus
EzokxXx
Bacchus
15,146
396
3,177
8,249
21,531
22,253
340
13,921
7,610
21,802
0
W
22,249
727
3,140
2,980
10,978
4,985
760
7,203
3,775
50,117
0
W
13,397
3,175
972
2,591
17,437
11,925
3,460
9,290
8,147
40,482
0
L
7,103
954
2,122
2,346
17,868
15,026
0
10,213
7,559
0
17,346
W
Mulan
arcound
Mulan
15,874
1,446
1,206
2,714
14,898
14,252
750
4,405
10,493
0
23,501
L
8,496
219
886
3,799
24,789
25,484
0
13,991
10,648
14,074
0
L
Nox
magyc
Nox
10,501
1,683
1,951
4,337
15,638
8,269
0
9,151
6,337
25,288
0
L
King Arthur
tikitaka
King Arthur
2,903
399
2,377
770
18,606
13,189
0
10,122
8,337
0
8,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,974
Gold Earned
52,558
170
Minions Killed
129
0
Camps Cleared
0
1,537,171
Distance Traveled
1,246,957
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,027
814
12
1
0
295,364
0
L
Scylla
12,745
797
63
4
0
253,461
2
W
Bacchus
11,528
721
16
1
0
307,337
0
W
Janus
13,111
819
57
4
0
300,861
0
W
Chronos
12,005
750
64
4
0
322,796
0
L
Ravana
10,375
648
23
1
0
270,079
3
W
Mulan
11,303
706
21
1
0
310,813
0
L
Ares
9,331
583
11
1
0
251,246
0
L
Nox
10,467
654
24
2
0
238,070
0
L
King Arthur
9,640
603
8
1
0
234,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role