Player Matchup

Cupid
Cupid
Agent Darkbuuty
Cupid
Level 102
God Stats
2W - 2L
1,833 SR
Queue Stats
156W - 148L
1,420 Elo+
Solo
Thoth
Thoth
BIGHam032583
Thoth
Level 123
God Stats
1W - 1L
1,382 SR
Queue Stats
64W - 79L
1,472 Elo+
Party 3
Chaac
Chaac
LowestTitan1252
Chaac
Level 143
God Stats
27W - 13L
1,635 SR
Queue Stats
182W - 173L
1,558 Elo+
Party 4
Pele
Pele
Paid Regardless
Pele
Level 143
God Stats
2W - 2L
1,473 SR
Queue Stats
139W - 162L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
SplotchyCoot530
Gilgamesh
Level 62
God Stats
2W - 3L
1,535 SR
Queue Stats
17W - 24L
1,521 Elo+
Party 4
Team Averages
Level 115
1,572 SR
1,502 Elo+

VS

Team Averages
Level 97
1,376 SR
1,486 Elo+
Bellona
Bellona
AndyNata1
Bellona
Level 110
God Stats
3W - 2L
1,159 SR
Queue Stats
47W - 42L
1,439 Elo+
Party 2
Merlin
Merlin
Nico_Efe01
Merlin
Level 82
God Stats
14W - 16L
1,219 SR
Queue Stats
267W - 250L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Ricco13
Gilgamesh
Level 68
God Stats
10W - 10L
1,550 SR
Queue Stats
59W - 63L
1,514 Elo+
Solo
Anhur
Anhur
bEaN5 0n T0AsT
Anhur
Level 146
God Stats
8W - 13L
1,282 SR
Queue Stats
555W - 496L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
footballguy751
Baron Samedi
Level 79
God Stats
19W - 9L
1,669 SR
Queue Stats
470W - 412L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,868
458
3,917
5,603
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 2
8,526
568
3,510
5,973
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 2
9,556
637
9,473
9,916
8,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 2 / 1
9,428
629
6,371
10,083
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SplotchyCoot530
Gilgamesh
10
0 / 2 / 3
6,081
405
2,169
7,088
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndyNata1
Bellona
11
0 / 3 / 3
6,682
445
2,947
10,096
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Nico_Efe01
Merlin
15
7 / 2 / 0
9,041
603
4,712
6,158
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ricco13
Gilgamesh
7
0 / 3 / 0
5,343
356
2,130
5,622
2,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 1
7,402
493
4,079
8,780
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
footballguy751
Baron Samedi
11
1 / 2 / 2
7,389
493
3,005
6,911
3,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
11
11
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Bellona
AndyNata1
Bellona
0
3
3
0.5
W
1
5
2
0.4
W
5
0
2
6
L
Merlin
Nico_Efe01
Merlin
7
2
0
3.5
W
6
2
1
3.25
L
Gilgamesh
Ricco13
Gilgamesh
0
3
0
0
W
Gilgamesh
SplotchyCoot530
Gilgamesh
0
2
3
0.75
L
3
3
1
1.17
L
Baron Samedi
footballguy751
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
16,873
38,663
Taken
37,567
18,436
Mitigated
15,810
16,528
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
2,135
336
2,107
5,603
1,429
470
1,505
4,058
0
42,348
L
Bellona
AndyNata1
Bellona
2,947
182
0
3,827
10,096
5,304
0
1,088
9,008
0
32,564
W
3,510
0
0
270
5,973
1,899
682
2,390
3,321
56,778
0
W
9,473
1,618
0
5,095
9,916
8,396
0
932
8,938
0
62,947
L
Merlin
Nico_Efe01
Merlin
4,712
261
0
1,042
6,158
2,167
0
2,422
3,736
54,827
0
W
6,371
1,663
0
6,974
10,083
3,531
0
1,655
8,328
0
69,678
L
Gilgamesh
Ricco13
Gilgamesh
2,130
103
0
1,385
5,622
2,010
0
0
5,622
0
17,015
W
Gilgamesh
SplotchyCoot530
Gilgamesh
2,169
356
94
1,652
7,088
3,181
180
787
6,301
0
13,384
L
4,079
2,012
0
3,959
8,780
2,532
180
0
8,780
0
43,181
L
Baron Samedi
footballguy751
Baron Samedi
3,005
147
403
1,882
6,911
3,797
0
0
6,911
21,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
35,857
503
Minions Killed
362
0
Camps Cleared
0
1,431,283
Distance Traveled
1,200,645
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,868
458
79
5
0
278,190
0
L
Bellona
6,682
445
69
5
0
298,961
1
W
Thoth
8,526
568
125
8
0
277,492
6
W
Chaac
9,556
637
149
10
0
271,457
0
L
Merlin
9,041
603
122
8
0
271,819
7
W
Pele
9,428
629
124
8
0
303,985
4
L
Gilgamesh
5,343
356
37
2
0
135,233
0
W
Gilgamesh
6,081
405
26
2
0
300,159
3
L
Anhur
7,402
493
91
6
0
238,475
7
L
Baron Samedi
7,389
493
43
3
0
256,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role