Player Matchup

Gilgamesh
Gilgamesh
ONI_TAKA_SHI-NO
Gilgamesh
Level 160
God Stats
17W - 20L
1,473 SR
Queue Stats
347W - 356L
1,583 Elo+
Party 2
Ravana
Ravana
SojZa_xj
Ravana
Level 131
God Stats
9W - 6L
1,584 SR
Queue Stats
65W - 69L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
frescamon
Cthulhu
Level 104
God Stats
0W - 2L
1,643 SR
Queue Stats
14W - 14L
1,631 Elo+
Party 2
Discordia
Discordia
starplayah14
Discordia
Level 103
God Stats
0W - 4L
1,538 SR
Queue Stats
99W - 93L
1,633 Elo+
Party 2
Sol
Sol
xxTOBY_10TAILxx
Sol
Level 160
God Stats
6W - 7L
1,586 SR
Queue Stats
252W - 249L
1,640 Elo+
Party 2
Team Averages
Level 132
1,565 SR
1,616 Elo+

VS

Team Averages
Level 131
1,705 SR
1,663 Elo+
Danzaburou
Danzaburou
Abused-African1
Danzaburou
Level 116
God Stats
16W - 17L
1,441 SR
Queue Stats
365W - 321L
1,640 Elo+
Solo
Thanatos
Thanatos
BillionaireBatts
Thanatos
Level 124
God Stats
6W - 2L
1,711 SR
Queue Stats
463W - 418L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
Jihggy
Gilgamesh
Level 158
God Stats
4W - 0L
1,871 SR
Queue Stats
83W - 57L
1,710 Elo+
Solo
Artio
Artio
MaulKiller80
Artio
Level 129
God Stats
15W - 13L
1,671 SR
Queue Stats
748W - 623L
1,662 Elo+
Party 1
Raijin
Raijin
lBobbyWasabi
Raijin
Level 126
God Stats
6W - 4L
1,832 SR
Queue Stats
379W - 385L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ONI_TAKA_SHI-NO
Gilgamesh
8
1 / 5 / 0
5,244
477
4,366
12,004
6,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
SojZa_xj
Ravana
9
5 / 3 / 2
6,196
563
6,105
6,304
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
frescamon
Cthulhu
9
2 / 2 / 4
5,922
538
5,159
6,859
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
starplayah14
Discordia
10
2 / 5 / 4
5,847
532
5,223
5,953
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 1
6,306
573
7,211
8,060
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abused-African1
Danzaburou
11
1 / 1 / 2
6,497
591
3,674
6,890
2,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 2 / 1
6,925
630
4,663
9,065
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Jihggy
Gilgamesh
13
6 / 1 / 2
7,469
679
11,180
10,087
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 2 / 3
5,647
513
3,236
10,519
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
12
4 / 4 / 4
7,230
657
4,899
6,062
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
18
18
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Abused-African1
Danzaburou
1
1
2
2
W
6
2
1
3.25
W
Gilgamesh
Jihggy
Gilgamesh
6
1
2
7
W
1
2
3
1.25
L
Gilgamesh
ONI_TAKA_SHI-NO
Gilgamesh
1
5
0
0.2
L
Ravana
SojZa_xj
Ravana
5
3
2
2
L
Cthulhu
frescamon
Cthulhu
2
2
4
2
W
Raijin
4
4
4
1.5
L
Discordia
starplayah14
Discordia
2
5
4
0.8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
27,652
39,180
Taken
42,623
15,889
Mitigated
16,089
11,503
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Abused-African1
Danzaburou
3,674
1,869
0
2,709
6,890
2,141
0
5,268
1,622
0
35,354
W
4,663
1,209
0
7,311
9,065
2,857
0
2,185
6,880
0
33,320
W
Gilgamesh
Jihggy
Gilgamesh
11,180
3,532
0
4,521
10,087
4,723
0
1,480
8,607
0
43,311
W
3,236
347
419
4,566
10,519
4,361
0
5,391
5,128
13,367
0
L
Gilgamesh
ONI_TAKA_SHI-NO
Gilgamesh
4,366
845
0
2,890
12,004
6,838
0
238
11,766
0
22,564
L
Ravana
SojZa_xj
Ravana
6,105
1,814
0
1,496
6,304
2,059
0
1,619
4,553
0
24,701
L
Cthulhu
frescamon
Cthulhu
5,159
485
0
2,580
6,859
3,248
0
2,089
4,720
18,728
0
W
Raijin
4,899
586
0
250
6,062
2,007
0
2,843
3,219
39,687
0
L
Discordia
starplayah14
Discordia
5,223
257
0
1,068
5,953
1,496
0
2,785
2,920
31,068
0
L
7,211
2,186
0
3,469
8,060
2,248
1,117
974
7,086
45,576
3,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
33,768
267
Minions Killed
331
0
Camps Cleared
0
1,092,997
Distance Traveled
1,162,936
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,497
591
86
8
0
212,465
4
W
Thanatos
6,925
630
75
7
0
269,223
3
W
Gilgamesh
7,469
679
72
7
0
233,878
2
W
Artio
5,647
513
17
2
0
238,958
6
L
Gilgamesh
5,244
477
41
4
0
222,822
0
L
Ravana
6,196
563
53
5
0
245,534
2
L
Cthulhu
5,922
538
30
3
0
218,342
3
W
Raijin
7,230
657
81
7
0
208,412
5
L
Discordia
5,847
532
44
4
0
194,656
4
L
Sol
6,306
573
99
9
0
211,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role