Player Matchup

Olorun
Olorun
ElTanko_
Olorun
Level 18
God Stats
19W - 18L
1,489 SR
Queue Stats
49W - 47L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Kanonenbill
Cthulhu
Level 17
God Stats
10W - 13L
1,468 SR
Queue Stats
13W - 15L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Sosotak
Jormungandr
Level 12
God Stats
5W - 5L
1,472 SR
Queue Stats
23W - 23L
1,226 Elo+
Party 2
Set
Set
aleksejzorin1988
Set
Level 20
God Stats
1W - 1L
1,708 SR
Queue Stats
74W - 59L
1,394 Elo+
Solo
Medusa
Medusa
coornflaakes
Medusa
Level 20
God Stats
12W - 9L
1,341 SR
Queue Stats
43W - 40L
1,399 Elo+
Party 2
Team Averages
Level 17
1,495 SR
1,363 Elo+

VS

Team Averages
Level 24
1,497 SR
1,351 Elo+
Bellona
Bellona
COCO--AS--JV
Bellona
Level 29
God Stats
17W - 20L
1,351 SR
Queue Stats
45W - 52L
1,371 Elo+
Solo
Arachne
Arachne
Jorrdaaan-_-
Arachne
Level 21
God Stats
22W - 26L
1,511 SR
Queue Stats
23W - 31L
1,312 Elo+
Party 1
Loki
Loki
Kuhmann-_-
Loki
Level 14
God Stats
3W - 6L
1,808 SR
Queue Stats
18W - 23L
1,322 Elo+
Party 1
Hachiman
Hachiman
pedrov189
Hachiman
Level 29
God Stats
13W - 14L
1,163 SR
Queue Stats
188W - 235L
1,331 Elo+
Solo
Fenrir
Fenrir
vDannyy-x
Fenrir
Level 28
God Stats
16W - 10L
1,654 SR
Queue Stats
94W - 95L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElTanko_
Olorun
12
0 / 7 / 1
7,450
438
2,339
10,233
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Kanonenbill
Cthulhu
13
5 / 4 / 1
8,353
491
7,250
10,756
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Sosotak
Jormungandr
11
0 / 2 / 1
6,710
395
1,673
7,488
8,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 1 / 2
7,572
445
6,145
8,728
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
11
1 / 3 / 0
6,944
408
3,397
7,515
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COCO--AS--JV
Bellona
15
6 / 1 / 3
9,193
541
6,023
9,883
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Jorrdaaan-_-
Arachne
12
3 / 2 / 0
7,702
453
8,519
10,579
3,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 3
7,325
431
2,566
8,282
2,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
pedrov189
Hachiman
15
1 / 0 / 7
8,412
495
5,137
6,193
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
vDannyy-x
Fenrir
16
6 / 0 / 6
9,285
546
6,744
8,926
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
17
17
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
COCO--AS--JV
Bellona
6
1
3
7.5
L
Olorun
ElTanko_
Olorun
0
7
1
0.07
W
Arachne
Jorrdaaan-_-
Arachne
3
2
0
1.5
L
Cthulhu
Kanonenbill
Cthulhu
5
4
1
1.38
W
1
6
3
0.42
L
Jormungandr
Sosotak
Jormungandr
0
2
1
0.25
L
2
1
2
3
L
Medusa
1
3
0
0.33
W
Hachiman
pedrov189
Hachiman
1
0
7
4.5
W
Fenrir
vDannyy-x
Fenrir
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
28,989
44,720
Taken
43,863
26,809
Mitigated
18,478
7,258
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
COCO--AS--JV
Bellona
6,023
1,443
0
2,117
9,883
6,986
1,221
3,355
6,428
0
47,572
L
Olorun
ElTanko_
Olorun
2,339
944
88
1,003
10,233
3,590
1,267
0
10,233
41,175
0
W
Arachne
Jorrdaaan-_-
Arachne
8,519
6,894
0
4,325
10,579
3,323
135
3,010
7,344
0
34,164
L
Cthulhu
Kanonenbill
Cthulhu
7,250
528
0
742
10,756
9,397
668
0
10,756
30,512
0
W
2,566
436
478
857
8,282
2,510
146
2,211
5,921
0
34,632
L
Jormungandr
Sosotak
Jormungandr
1,673
555
0
1,237
7,488
8,223
0
0
7,488
20,134
0
L
6,145
1,842
0
2,393
8,728
3,599
0
0
8,728
0
41,237
L
Medusa
3,397
1,270
0
1,795
7,515
2,000
601
0
7,515
0
43,073
W
Hachiman
pedrov189
Hachiman
5,137
2,711
0
2,955
6,193
1,987
0
843
5,325
0
46,733
W
Fenrir
vDannyy-x
Fenrir
6,744
1,314
183
6,611
8,926
3,672
0
1,243
7,583
0
52,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
41,917
337
Minions Killed
387
0
Camps Cleared
0
1,542,736
Distance Traveled
1,636,498
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,193
541
112
7
0
337,104
1
L
Olorun
7,450
438
79
5
0
256,620
1
W
Arachne
7,702
453
48
3
0
321,804
0
L
Cthulhu
8,353
491
53
3
0
342,974
0
W
Loki
7,325
431
56
3
0
296,015
1
L
Jormungandr
6,710
395
42
2
0
249,514
1
L
Set
7,572
445
81
5
0
379,869
2
L
Medusa
6,944
408
82
5
0
313,759
0
W
Hachiman
8,412
495
85
5
0
308,371
0
W
Fenrir
9,285
546
86
5
0
373,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role