Player Matchup

Kukulkan
Kukulkan
CR1NGEL0RD
Kukulkan
Level 26
God Stats
1W - 1L
1,902 SR
Queue Stats
36W - 33L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Mailanh
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SkrePiPiKoKo
Izanami
Level 34
God Stats
25W - 17L
1,555 SR
Queue Stats
189W - 203L
1,456 Elo+
Solo
Bacchus
Bacchus
Zaphkîel
Bacchus
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,442 Elo+
Party 2
Thor
Thor
shaemauna
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,748 Elo+
Party 2
Team Averages
Level 51
1,591 SR
1,529 Elo+

VS

Team Averages
Level 101
1,626 SR
1,525 Elo+
Apollo
Apollo
ChocolateBunBun
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
LuckySam38
Ganesha
Level 28
God Stats
3W - 1L
1,732 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 1
The Morrigan
The Morrigan
PalapinLeMage
The Morrigan
Level 107
God Stats
4W - 4L
1,591 SR
Queue Stats
143W - 125L
1,624 Elo+
Party 1
Mulan
Mulan
Shawddore
Mulan
Level 158
God Stats
18W - 7L
1,701 SR
Queue Stats
183W - 134L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
rornain
Gilgamesh
Level 154
God Stats
1W - 1L
1,606 SR
Queue Stats
83W - 88L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CR1NGEL0RD
Kukulkan
18
4 / 10 / 1
11,914
518
9,607
15,655
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mailanh
Danzaburou
14
10 / 11 / 4
11,253
489
14,586
24,805
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
SkrePiPiKoKo
Izanami
15
0 / 12 / 3
9,190
400
6,067
20,401
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Zaphkîel
Bacchus
14
4 / 11 / 10
10,211
444
12,953
23,504
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
13
1 / 12 / 7
8,921
388
7,708
18,363
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 9
11,978
521
7,045
14,843
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
LuckySam38
Ganesha
16
0 / 5 / 22
11,027
479
6,068
17,904
16,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
PalapinLeMage
The Morrigan
20
16 / 4 / 13
14,788
643
25,042
12,749
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Shawddore
Mulan
20
19 / 2 / 5
14,848
646
24,766
23,613
19,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
rornain
Gilgamesh
20
14 / 3 / 15
14,388
626
19,852
24,225
23,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
19
Kills
56
56
Deaths
21
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CR1NGEL0RD
Kukulkan
4
10
1
0.45
W
7
7
9
1.64
W
Ganesha
LuckySam38
Ganesha
0
5
22
2.2
L
Danzaburou
Mailanh
Danzaburou
10
11
4
1.09
W
The Morrigan
PalapinLeMage
The Morrigan
16
4
13
5.63
W
Mulan
Shawddore
Mulan
19
2
5
10.75
L
Izanami
SkrePiPiKoKo
Izanami
0
12
3
0.13
L
Bacchus
Zaphkîel
Bacchus
4
11
10
0.82
W
Gilgamesh
rornain
Gilgamesh
14
3
15
7.17
L
Thor
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,921
Damage
82,773
102,728
Taken
93,334
41,726
Mitigated
71,990
12,588
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CR1NGEL0RD
Kukulkan
9,607
1,195
0
500
15,655
6,262
0
3,759
11,744
66,356
0
W
7,045
3,510
0
750
14,843
5,869
4,990
4,476
10,349
0
57,401
W
Ganesha
LuckySam38
Ganesha
6,068
70
658
525
17,904
16,346
1,052
4,662
13,128
27,617
0
L
Danzaburou
Mailanh
Danzaburou
14,586
6,082
0
4,502
24,805
7,551
0
7,577
17,012
191
57,322
W
The Morrigan
PalapinLeMage
The Morrigan
25,042
5,340
0
1,875
12,749
6,407
2,105
2,405
10,141
108,005
12,085
W
Mulan
Shawddore
Mulan
24,766
2,451
0
12,421
23,613
19,777
3,929
5,402
18,065
0
99,627
L
Izanami
SkrePiPiKoKo
Izanami
6,067
3,983
0
3,937
20,401
5,981
0
4,433
15,858
0
64,252
L
Bacchus
Zaphkîel
Bacchus
12,953
1,675
0
1,126
23,504
16,160
0
6,066
17,275
26,381
0
W
Gilgamesh
rornain
Gilgamesh
19,852
4,338
0
4,530
24,225
23,591
0
5,159
18,900
15,922
85,898
L
Thor
7,708
1,918
0
2,523
18,363
5,772
0
3,379
14,912
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,489
Gold Earned
67,029
410
Minions Killed
562
0
Camps Cleared
0
1,783,252
Distance Traveled
2,208,032
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,914
518
139
6
0
326,830
4
W
Apollo
11,978
521
85
4
0
432,764
0
W
Ganesha
11,027
479
10
0
0
475,347
0
L
Danzaburou
11,253
489
67
3
0
378,502
3
W
The Morrigan
14,788
643
167
7
0
440,879
3
W
Mulan
14,848
646
158
7
0
430,243
2
L
Izanami
9,190
400
118
5
0
291,836
3
L
Bacchus
10,211
444
21
1
0
388,357
9
W
Gilgamesh
14,388
626
142
6
0
428,799
0
L
Thor
8,921
388
65
3
0
397,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role