Player Matchup

Gilgamesh
Gilgamesh
Agent Paralyzer
Gilgamesh
Level 125
God Stats
3W - 8L
1,777 SR
Queue Stats
35W - 40L
1,245 Elo+
Solo
Thanatos
Thanatos
DLammy
Thanatos
Level 15
God Stats
3W - 3L
1,543 SR
Queue Stats
31W - 59L
1,259 Elo+
Party 1
Neith
Neith
desolatecity
Neith
Level 64
God Stats
6W - 2L
1,292 SR
Queue Stats
31W - 54L
1,048 Elo+
Party 1
Team Averages
Level 68
1,537 SR
1,184 Elo+

VS

Team Averages
Level 49
1,480 SR
1,300 Elo+
Skadi
Skadi
Frying_Alien
Skadi
Level 107
God Stats
7W - 11L
1,577 SR
Queue Stats
72W - 88L
1,375 Elo+
Solo
Tiamat
Tiamat
SilentGuardianX
Tiamat
Level 24
God Stats
7W - 9L
1,500 SR
Queue Stats
20W - 19L
1,305 Elo+
Solo
Cthulhu
Cthulhu
dillenium
Cthulhu
Level 17
God Stats
14W - 17L
1,363 SR
Queue Stats
29W - 59L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agent Paralyzer
Gilgamesh
15
9 / 0 / 3
11,202
800
11,403
10,306
4,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
DLammy
Thanatos
12
3 / 2 / 6
9,240
660
4,806
9,098
4,236
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 10
10,123
723
8,092
10,225
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,653
618
10,010
13,286
4,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 4 / 1
7,611
544
2,980
5,910
3,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dillenium
Cthulhu
11
0 / 5 / 2
8,068
576
5,369
9,876
4,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
2
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agent Paralyzer
Gilgamesh
9
0
3
10.5
W
Thanatos
DLammy
Thanatos
3
2
6
3
L
2
6
0
0.33
L
0
4
1
0.13
W
3
0
10
8
L
Cthulhu
dillenium
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
18,359
29,629
Taken
29,072
13,100
Mitigated
12,327
12,861
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agent Paralyzer
Gilgamesh
11,403
4,193
578
2,707
10,306
4,825
822
3,367
6,939
0
59,896
W
Thanatos
DLammy
Thanatos
4,806
351
0
3,428
9,098
4,236
482
2,238
6,860
0
17,282
L
10,010
4,000
270
4,287
13,286
4,497
0
0
13,286
0
36,660
L
2,980
372
174
929
5,910
3,616
22
53
5,857
11,715
0
W
8,092
2,679
171
5,977
10,225
4,039
2,086
3,562
6,663
0
51,686
L
Cthulhu
dillenium
Cthulhu
5,369
0
27
195
9,876
4,214
0
0
9,876
23,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
24,332
187
Minions Killed
109
0
Camps Cleared
0
772,704
Distance Traveled
615,716
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,202
800
86
6
0
284,136
3
W
Thanatos
9,240
660
21
2
0
262,784
0
L
Skadi
8,653
618
59
4
0
198,562
2
L
Tiamat
7,611
544
15
1
0
171,545
0
W
Neith
10,123
723
80
6
0
225,784
0
L
Cthulhu
8,068
576
35
3
0
245,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role