Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Apollo505
Persephone
Level 73
God Stats
23W - 34L
1,525 SR
Queue Stats
217W - 251L
1,392 Elo+
Solo
Sobek
Sobek
Arsineon
Sobek
Level 67
God Stats
2W - 1L
1,829 SR
Queue Stats
237W - 274L
1,415 Elo+
Solo
Pele
Pele
GaidenDwalker
Pele
Level 126
God Stats
34W - 29L
1,491 SR
Queue Stats
919W - 1,021L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
sooah
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,569 SR
1,444 Elo+

VS

Team Averages
Level 89
1,456 SR
1,375 Elo+
Janus
Janus
H2ROCKS
Janus
Level 74
God Stats
8W - 5L
1,525 SR
Queue Stats
89W - 95L
1,411 Elo+
Solo
Izanami
Izanami
Mexicanangel666
Izanami
Level 81
God Stats
54W - 70L
1,372 SR
Queue Stats
78W - 110L
1,312 Elo+
Party 1
Chaac
Chaac
NoTimeForError12
Chaac
Level 106
God Stats
58W - 38L
1,516 SR
Queue Stats
158W - 150L
1,388 Elo+
Solo
Vamana
Vamana
PickedRecord272
Vamana
Level 78
God Stats
9W - 15L
1,367 SR
Queue Stats
137W - 167L
1,387 Elo+
Party 1
Yemoja
Yemoja
Yatuja
Yemoja
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 1 / 1
4,054
676
2,388
2,889
680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Apollo505
Persephone
7
0 / 1 / 0
3,827
638
1,881
2,386
636
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Arsineon
Sobek
5
1 / 3 / 0
3,692
615
1,203
5,026
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
1,173
196
0
0
0
Gilgamesh
sooah
Gilgamesh
9
3 / 1 / 0
5,073
846
4,400
4,327
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
H2ROCKS
Janus
7
1 / 0 / 1
4,070
678
957
3,353
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 2 / 0
3,050
508
507
2,694
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 2
4,061
677
2,423
3,938
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 3 / 0
3,875
646
1,434
4,800
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Yatuja
Yemoja
6
1 / 0 / 1
3,664
611
939
1,727
572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
5
6
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Persephone
Apollo505
Persephone
0
1
0
0
L
Sobek
Arsineon
Sobek
1
3
0
0.33
L
0
0
0
0
W
Janus
H2ROCKS
Janus
1
0
1
1.5
W
0
2
0
0
W
2
0
2
3
W
1
3
0
0.33
W
Yemoja
Yatuja
Yemoja
1
0
1
1.5
L
Gilgamesh
sooah
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,872
Damage
6,260
14,628
Taken
16,512
6,010
Mitigated
6,109
5,575
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,388
795
123
1,516
2,889
680
308
540
2,349
0
19,692
L
Persephone
Apollo505
Persephone
1,881
129
0
591
2,386
636
0
610
1,709
15,986
0
L
Sobek
Arsineon
Sobek
1,203
120
29
1,428
5,026
2,786
78
645
4,347
9,678
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
H2ROCKS
Janus
957
0
0
1,746
3,353
937
0
2,070
1,283
17,344
0
W
507
483
0
301
2,694
451
0
192
2,502
0
6,178
W
2,423
881
270
1,585
3,938
1,362
0
697
3,241
0
15,684
W
1,434
573
0
1,254
4,800
2,787
0
0
4,800
0
13,582
W
Yemoja
Yatuja
Yemoja
939
108
157
312
1,727
572
0
125
1,602
8,668
0
L
Gilgamesh
sooah
Gilgamesh
4,400
1,465
0
1,888
4,327
1,908
301
0
4,202
0
23,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,819
Gold Earned
18,720
131
Minions Killed
122
0
Camps Cleared
0
448,801
Distance Traveled
558,700
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,054
676
36
6
0
109,099
1
L
Persephone
3,827
638
21
4
0
109,352
1
L
Sobek
3,692
615
24
4
0
115,043
1
L
Pele
1,173
196
0
0
0
0
0
W
Janus
4,070
678
35
6
0
119,628
0
W
Izanami
3,050
508
10
2
0
96,177
0
W
Chaac
4,061
677
36
6
0
133,201
2
W
Vamana
3,875
646
25
4
0
94,707
0
W
Yemoja
3,664
611
16
3
0
114,987
3
L
Gilgamesh
5,073
846
50
8
0
115,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role